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Zenohell Patch


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About This Game

Welcome to your Zenohell, soldier. Zenohell is a 90s styled shoot-em'up (in short, shmup) that is all about shooting, dodging, collecting medals and getting score, while bl 5d3b920ae0



Title: Zenohell
Genre: Action
Developer:
Team Grybanser Fox
Publisher:
Team Grybanser Fox
Release Date: 15 Oct, 2015


Minimum:

  • OS: Microsoft® Vista / 7 / 8 / 10
  • Processor: 1Ghz Processor
  • Memory: 256 MB RAM


English



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Zenohell is a shumup, that you can add the lines from the old crt tvs and its very hard, I have played a few bullet hell top down shumups and even this one having less bullets on screen it is a lot more hard, probably the hitbox of your spaceship is larger than bullet hell shumups, I should say that I'm not the biggest fan of that graphics, they don't look oldschool, new school or even experimental, but the game itself is fun.. I rate the game ZenoHell 2.5/5. Not particularly good overall. Almost OK but for 10 dollars, this schmup is overpriced. Great sense of speed but I wish it had better graphics to go along with that. There are better games out there for the same price (Crimzon Clover: World Ignition, for example). +Easy and responsive controls which have a classic feel. +3 ships to control. +Lots of gameplay options. +Easy menus. +No bugs. +Extremely challenging but allows you to use as many 'continues' as you want. +/-Extremely bad graphics except the game does feature a nice sense of speed. Unfortunately the landscapes which scroll by are mind-numbingly repetitive. +/-This game has a brief background story but it lacks detail. -The retro styled chip-tunes music is only catchy in a few places. Mostly it's just either mediocre or irritating. -Boring, uninteresting bosses and enemies. -Repetitive, low-quality sound effects. -High system requirements, particularly when one considers how truly simple, even primitive, the graphics are.. I wanted to like this game, given how much I like Zenodyne R by the same team, but. The graphical quality is mediocre - it's supposed to look "retro", but it really just looks like it was all done in MS Paint. It's too graphically "busy" - it is waaaay too easy to miss bullets and powerups coming at you because they all blend into the background. It's too fast - Fast is practically a necessity in a shmup, but not how it's done here: it's impossible to dodge so it quickly becomes completely about memorization, which would be fine except the gameplay isn't designed for that and the enemy bullets are unrecognizable. Gameplay is pretty boring - at the end of the day it's a bland shooter with little variety. Skip this and get Zenodyne R by the same team. Every point listed above is fixed in the sequel.. This game really scratches that shmup itch! It's very easy to pick up and play, and you can get going within seconds, Aside from all the usual options desired by shmuppers (rotatable screen being the main one), you can also change the music pack used by the game. I haven't tried out the option just yet, but I imagine I could use Cave's music, for example. I'm not one for longer reviews, but I also want to praise the music and the art, since it becomes immediately clear that a lot of love was put into both these aspects. It feels a bit like I'm playing an Amiga game, and this is high praise in my book.. i love shmups, i almost let this one pass me by. it just didnt look interesting to me. but it was on sale and the reviews seemed pretty positive. the game mechanics and controls are pretty darn good. its fast and frentic, at first i said to myself the graphics are kinda awful, but after playing, you lose sight of that really quickly. too much dodging to just keep up. its a pretty hard game, but once you get the hang of it you start asking yourself how did i ever survive that wave of bullets. its a very satisfying experience.. I wanted to like this game, given how much I like Zenodyne R by the same team, but. The graphical quality is mediocre - it's supposed to look "retro", but it really just looks like it was all done in MS Paint. It's too graphically "busy" - it is waaaay too easy to miss bullets and powerups coming at you because they all blend into the background. It's too fast - Fast is practically a necessity in a shmup, but not how it's done here: it's impossible to dodge so it quickly becomes completely about memorization, which would be fine except the gameplay isn't designed for that and the enemy bullets are unrecognizable. Gameplay is pretty boring - at the end of the day it's a bland shooter with little variety. Skip this and get Zenodyne R by the same team. Every point listed above is fixed in the sequel.. This game brings back my childhood. I always used to (and still do on occasion) play Strikers 1945 at the arcade at the local beach. These games (Zenohell and Zenodyne R) are just like that one and are some of the best retro style bullet hell/vertical scrolling shooters I've ever played hands down. Get them if you like bullet hell games. Hell bids you enter. Victory may come slowly, painfully. Or perhaps not at all. But seek this despair, and you will be rewarded. 8.8/10 -Rayne. Not many bullet hell shumps but this one really deserves a go The bullet hell dodging and enemy bullets are really challenging, Fans of donpachi give it a try. I didnt like the weapons system honestly. Select diff ships for diff weapons. Thu out the game you only can power up. No weapon changing items drop. No " HOLD TO FIRE CONCENTRATE LASER". Juz hold your Shot button all the way and also sometimes Slowdown ship to focus dodging. Still practising.. Nice old school shmup.. This game really scratches that shmup itch! It's very easy to pick up and play, and you can get going within seconds, Aside from all the usual options desired by shmuppers (rotatable screen being the main one), you can also change the music pack used by the game. I haven't tried out the option just yet, but I imagine I could use Cave's music, for example. I'm not one for longer reviews, but I also want to praise the music and the art, since it becomes immediately clear that a lot of love was put into both these aspects. It feels a bit like I'm playing an Amiga game, and this is high praise in my book.



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