爱达荷州立大学中国学生学者联谊会

Chinese Association of Idaho State University (CAISU)

Storm Ativador Download [key Serial]


Download >>> DOWNLOAD


About This Game

Take a deep breath and prepare for a tranquil journey through the seasons with Storm, an atmospheric, ethereal experience where you use natural phenomena to guide a simple seed to fertile soil so it can take root and spring to life.

Embrace the subtleties and strengths of nature to move a broken branch, fill a small pond or make snow fall to solve puzzles and create natural paths. Take your time and explore nature's nooks or simply enjoy the ambiance as you float, blow and bounce a seed to the perfect place to take root. Relax and enjoy Adventure, Challenge or Spirit modes, each set in gorgeous environments and enhanced by soothing, nature-inspired soundscapes.

  • Gorgeous Environments: Interactive environments react to your every move as you make a path for your seed's journey through 49 lush levels.
  • Background Soundtrack: Enjoy the soothing soundscapes created by indie developer and musician Terence Lee, who also came up with the original concept for the game.
  • Three Modes Over Four Seasons: Choose between Adventure, Challenge and Spirit modes for multiple levels of enjoyment.
  • Natural Controls: Use either an Xbox 360 Controller for Windows or a mouse and keyboard to manipulate the elements at your own pace.
b4d347fde0



Title: Storm
Genre: Indie, Simulation
Developer:
Eko Software
Publisher:
Eko Software
Release Date: 27 Jun, 2013


Minimum:

  • OS:Windows XP, Vista, 7 and 8 (32 or 64)
  • Processor:Dual Core 2 GHz
  • Memory:2 GB RAM
  • Graphics:Memory 256 Mb, ATI Radeon HD 2600 XT or NVIDIA GeForce 7900 GTX or more recent model
  • DirectX®:9.0c
  • Hard Drive:1300 MB HD space

English,German,French,Italian




This game is a fun little puzzle game with a bit of mood setting to it. If you like to play puzzle games then its for you. It is a side scrolling game and is very easy to navigate controls. Just have to practice and you'll get the hang of how to do it.. I bought this game because it advertises as being a "relaxing game". It is not relaxing. I got stressed out during many of the challenges.. This game is wonderfully calming. There are some very challenging puzzles, and it's good to pass time with.. Very fun game and gets very challenging on certain levels. I only wish there were more levels!. Review of Storm, also referred to here as the "Rain Cooldown Waiting Simulator"

Though it's touted as "family-friendly" and "serene," it is only so thematically. In terms of actual gameplay, it is anything but serene, and far beyond what any but the most obsessive-compulsive and patient kids will tolerate. In a nutshell, it is eye-poppingly, hair-tearingly, crying-out-loud frustrating, featuring arbitrary, artificial difficulty, abysmal controls, and more than anything, lots of waiting for the 10-second rain cooldown to go, go, GO. Come ON, do I have to wait another 8 seconds to try something else on the 23rd try, again? Really?

What I mean by "arbitrary" and "artificial" difficulty is that, too often, because of some minor quirk, the right solution doesn't work. In fact, there have been a number of levels where I did the correct solution to no avail, then spent another 30 minutes waiting for the rain cooldown timer over and over as I tried different solutions. When I checked the solution, it just worked differently -- like, for example, using lightning to destroy a land formation to free a boulder, but the boulder falls the wrong way for whatever reason.

The worst is when you're on a multi-step puzzle with really fussy steps that are time-consuming (mostly because of that awful rain timer) and unreliable, and the nature of the puzzle means that a messup in timing or pixel clicking accuracy (especially with the clunky, imprecise controls and UI) on step 2 or 3 means you get knocked back to step 1. I'm pretty patient with these sorts of things, but this just beat the hell out of my patience. It's just infuriating when you've finally gotten it to work right on step two of a conceptually-simple three-step puzzle after 20 minutes, only to be sunk by some quirk of the third step and have to start all over. My kids (10 and 13) scrunched their face and lost interest after giving a genuine, hours-long try.

You should not have to utter the words "life is too short for this" for a supposedly tranquility-inducing game.


I really want to like this game. I like the idea, I like the intent. But playing it is like threading a needle with an excessively thick and frayed thread, with a mandatory 10-second retry timer and a 75% chance that something will come and randomly knock the thread back out every time you've gotten it almost through, so you have to start over. It genuinely feels random all too often -- waiting for sparks from the grass fires to float in just the right way to a log somewhat nearby, waiting for the seed to float just right, etc. And then you're constantly fighting with the UI, since the mouse-scrolling is hyper sensitive and quickly shifts the screen whenever you get within two inches of one side or the other -- which you will do constantly as you try to drag the mouse just right to generate a wind path.

It's a puzzle game where the right solution depends not only on whether you did the right thing, but a confluence of factors, half of them outside your effective control, that sometimes really don't quite come together for many tries, forcing you to start over and repeat the frustrating sequence of these puzzles again.

Again, I want to like it, but the developers have made it just punishing because of artificial difficulty and poor controls -- it's not difficult because it requires cleverness, but because it requires a confluence of things that feel random and\/or not practicably controllable (i.e., will the wind carry one of these sparks that long distance just right? I had to do the same action 10-20 times before it did it just right... etc.).

Developers, difficulty is good. Replay value is good. But the game being difficult because your controls are poor and because the structure of the game itself blocks successful interactions most of the time, even though the player does the right things, is bad. And forcing the player to repeat the right solution over and over and over, waiting patiently for that long rain cooldown timer, is not replay value.

While I appreciate the music and art style, I have come to be highly irritated by these problems in the game, and I can't but strongly recommend against it.

IF the rain cooldown timer was shortened reasonably and some of the more nose-scrunching puzzles (Winter days 3 and 4, for example) were made less unreliable, I might be more forgiving of its other faults. As it stands, I find that every time I quit this game, it's a rage-quit. Aaarghghgh and all that.

Side Note: I am clearly obsessive-compulsive myself, as else why would I have twelve hours in the game? I guess I feel I have to give it a run all the way through if I'm going to give it a review as unfriendly as this...? Maybe masochism. But you can't say I haven't given it a really solid look.. The description says it all, Its quite a tranquil journey. Sometimes you just need to get away from the zombies and guns to deflate. Storm has brought me that calmness i wanted. I'm really picky about puzzle games, but this just had me interested. I love the nature setting, it looks beautiful and has good music. I'm a sucker for good music. If you've played Flower you'll probably like Storm.. Very fun game and gets very challenging on certain levels. I only wish there were more levels!. TL;DR- Don't buy this game.

I forced myself to finish this one in order to review it for IGN, but if I ever have to look at it again I'll hurt something. The puzzle mechanics are confusing and unresponsive, the abilities work 40% of the time, the objectives are unclear, and the game never looks as good as the trailers imply it does. Don't waste your time.. Put simply, this doesn't run. I get to the language select screen and that's that. Sometimes I get an error message about not being able to find a file (in French) and sometimes I get nothing.

Other people are reporting similar errors and no one seems to have a solution. If you've ever got it working, I'd be very grateful to hear from you!



Fantasy Grounds - Tropicana: Die Fast... (or die trying) (Savage Wo...
Haters, kill them all! - Ost rar Download
Planet 1138 download utorrent windows 10
Battle Tank Armada download for PS
RPG Maker VX Ace - Heist Music Pack full crack
Cubic Castles crack activation code download
OK K.O.! Let s Play Heroes Super Soundtrack Bundle download windows...
Middle-earth: Shadow of Mordor - Test of Speed crack cocaine
Sword of Fireheart - The Awakening Element Torrent Download [PC]
Violett Remastered download for pc [Keygen]

查看次数: 6

评论

您必须是爱达荷州立大学中国学生学者联谊会 的成员才能加评论!

加入 爱达荷州立大学中国学生学者联谊会

Local News

© 2024   Created by Webmaster.   提供支持

报告问题  |  用户协议