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Last Days Of Tascaria Trainer Download


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About This Game

Last days of Tascaria is a roguelike RPG set in the fantasy world of Tascaria. It uses a realtime combat system, where you can pause to decide the best course of action for your heroes, and it introduces a Karma system that allows you to control the outcome of the random encounters.

Leadership

When you kill enough enemies in a fight the rest will run away. Can't you defeat that heavily armoured ogre? Don't worry, kill the goblins and the ogre is gone.

Karma

Instead of random results for encounters, you are equipped with Karma tokens. Use the good ones, and everything will be fine, but in the end you will use all of them, therefore you can't always win.

Real time pausable combat

Pause whenever you want during combat, give orders to your heroes, take your time to think your next move and coordinate the actions of your characters.

Varied weapons and abilities

Experiment with different combinations of abilities and weapons, and adapt depending on the enemies you are facing.

Permadeath

If all your heroes die, that's it. But you can recruit more heroes to make your group stronger.

Choose your own adventure

Depending on your choices both the story and the reaction of the factions will change.

Replayability

Procedurally generated regions, different sides of the same story, varied unlockable heroes, weapons and abilities keep the game interesting on subsequent runs. 6d5b4406ea



Title: Last Days Of Tascaria
Genre: Adventure, Indie, RPG, Strategy, Early Access
Developer:
Baltica Games
Publisher:
Baltica Games
Release Date: 27 Apr, 2018


Minimum:

  • OS: Windows 7+
  • Processor: Intel I5+
  • Memory: 4 GB RAM
  • Graphics: 1GB VRAM with DirectX 9 support
  • Storage: 2 GB available space

English




Last Days of Tascaria is a very interesting take on the rogue like genre. The combat system is really innovative, making it a mixture between real time action and turn-based. The story is somewhat intriguing and it is told due to text-based cutscenes throughout the game. I have really enjoyed my experience with the game and i will really recommend it to those fans of turn-based RPGs that also fancy a little to control where their character is on screen.

The graphical design suits perfectly the story and it seems lot of care has been put to distinguish each character. Though beating the main campaing could be a matter of hours (if you are really really skilled, this game is tough!!!), its replayability value is really high as the story and the environment is procedurally generated.

My only complain with the game (that i am sure developers will fix in the retail version) is the lack of a proper tutorial. I know a tutorial exists which explains you how to maneuver in battle but there is little information about the different elements in the UI. I miss the times of instruction booklets (but it's not their fault)! (why not including one digitally within the game, in the options secton)

To sum up, congratulations on your great work and i will keep an eye on your future works



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