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Stolen Steel VR Xbox Download Code


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About This Game

Stolen Steel is a room-scale VR arena swordfighting game. Steal a sword and fight a series of increasingly tough AI opponents in pursuit of the highest score. Get extra points for stealth kills, and compete with your friends to see who is the superior swordsperson.

Currently features two VR swordfighting arenas.

Stolen Steel is a VR spin-off of an untitled non-VR stealth project from Impromptu Games. If it does well, we've got a lot cool ideas for where to go with it. 6d5b4406ea



Title: Stolen Steel VR
Genre: Action, Casual, Indie, Simulation
Developer:
Impromptu Games
Publisher:
Impromptu Games
Release Date: 22 Feb, 2017



English




You enter the world as a floating pair of fancy gloves, surrounded by wanted posters and a short description of the game, in a short tunnel behind a guard with a kick me sign. As you dispatch your stationary foe and retrieve his blade, the world opens up.

The very brightly lit world...

I was able to yank the nearby torch off the wall and satisfyingly bank it off an oncoming train, but there was far too much light coming in to really get the stealth feeling on the first guard. Now, this could very well be a practice thing and I just wasn't doing a good job of finding the hidey holes, or it could get much beter later in the game. I couldn't tell you, because I couldn't get out of that first room...

Now, I was able to step out into the room and fight. And the fighting is very good, if the AI is a bit weak to thrust attacks and armor appears to be merely cosmetic. Again, this may be mitigated by later enemy types, but I couldn't tell you. Because the kick me sign is not the only tool pulled from the bully's handbook in this game. Oh no, they also bring you a taste of that old classic, "Stop hitting yourself!"

For some reason, Impromptu has decided that your sword should be able to cut you. And hoo boy, does it. Constantly.

Taking two steps? That's a slicin'
Looking around for a teleport destination? That's a slicin'
Picking up an offhand sword? That's a slicin'
Slicing an enemy? Ooh, you better believe that's a slicin'

The thing is, even as I was commiting seppuku through the first area, I was having fun. There's a good game in there, I just hope Impromptu can cure my character's cutting habit so I can see more of it.

EDIT: So, seems after the first update I'm not getting slashed anymore. That is a major boost to the playability!

There are still issues where the sword gets knocked out of my hand for no good reason, but the fairly quick turnaround on the slice fix really impresses me. Very buggy and short. Hitboxes make no sense, you have to be right on top of someone to hit them. The game crashed on me twice in the 10 minutes I played. Saw the whole game in about 5 minutes. The basic gameplay idea is good but even if it was free I wouldn't bother with this unfinnished game without some serious improvements.. This game is dead

A tech demo at the price of seven or eight bucks

only two levels

and the game is no longer worked on by the developers

I would NOT RECOMEND GETTING THIS GAME

Buy blade and sorcery instead because that game is worth its price and the devs\/dev is still working on that game

THIS GAME IS DEAD. This is more of a tech demo with very little content so it is very hard to justify the $4.99 price point. If the sword fighting were more sophisticated, it would be worth that if not more. However, the sword play is basic. I didn't see much of an advantage to properly block and then swing. It seemed it was always advantageous to swing wildly about.

Obviously, kills are easier with stealth. But with teleportation being the main mechanism to move and no crouching behind objects or walking silently, is it really stealth? It's more like ganking. Find a dark spot. Wait until they turn their back, then teleport behind them to gank. And there's only 1 VR environment area.

This is a $2.49 game at most in its current state. I cannot recommend this game until better sword play is added or more content. More weapons, more enemies, shielded enemies, traps. etc. More than 1 enviroment as well.

Rate 4\/10 needs updated content to be worthy. This has the potential to be a cult classic. The sword fighting is really fun.
It takes some getting used to. Once you understand what the game expects it can be very satisfying.

The swords behave with physics which isn't perfect but is neat. you have to be aware of your environment while fighting.

You can equip multiple different swords that you aquire from the guards. Kind of has a Bushido blade-like vibe while you're fighting.

Fun if you like sword fighting.
I hope they continue with this and add more levels and weapons.
One of my favorite games to hop in and just kick some\u2665\u2665\u2665\u2665\u2665 Highly recommended!

(My playtime is actually longer than .1 hr i was running steam offline for a bit). I loaded this up, killed five guards and got a wanted poster in my name. A++! Stolen Steel is really unique due to it's heavy reliance on stealth. While fighting enemies head on is completely doable, hiding in the shadows and waiting for the perfect moment to (violently murder) your target before silently slipping back into the darkness is the best way to go. If you're looking for a neat VR stealth murder game, this is great. Also, due to the murder enthusiam in this review, I am now on a watch list. Neat!. in its current state, wouldnt recommend Stolen Steel at all its very rough and still ran like crap on my i7 980 system. everything felt very unresponsive and I feel in a game like this you need to be able to do everything you would be able to do in real life such as slashing an enemys exposed leg (which does not work in this)

Pros: its pretty.
Cons: everything else.. bunch of kiss\u2665\u2665\u2665\u2665\u2665reviews here. this game is not good enough to me to recommend. buggy teleport system, and the game is slow enough paced to have a more normal movement system. weapon handling system is wonky they never seem to stay in your hand. combat is borderline awful as weapons ghost quite a bit and a weapon connection with ai send them back 10 feet out of your range. i will redo my review if this gets fixed.



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