Title: Kill The Monster
Genre: Adventure, Indie, Simulation
Developer:
Bon
Publisher:
Bon
Release Date: 13 Jul, 2018
Minimum:
English,Simplified Chinese
Crimsonland 'clone'. Not as polished, but still fun.
- Bad AI. This is probably the biggest issue with the game: All enemies move directly towards your current position - making every enemy essentially identical and your movement options are more strictly limited (mostly circling around backwards). This also makes it so any pick-ups they drop are impossible to collect without taking damage. Contrast that with Crimsonland which has (some) enemies with a set route until attacked (meaning they'll at times be moving away from you allowing you to get into a better position or have more options to position yourself).
- No damn crosshair sprite. How lazy can you get? You have to aim w\/ mouse pointer.
- So far haven't gotten any perk choices like Crimsonland offers.
- This game appears to be far shorter. But also...
+ Far cheaper than Crimsonland.
+ I like fighting these ugly monsters (*cough*zerg*cough*<\/i>) more than the ones in Crimsonland (though those are better looking sprites and ALL are animated! - a lot of these just bounce up and down as they move around)
*Crimsonland spoiler:<\/i>I doubt this game has a bonus typing mode.<\/span><\/span>
- Button text is not in English<\/u>!
- SFX & GFX\/sprites ripped from StarCraft, Crimsonland, Counter-Strike and probably some other games. (But I guess that's how you make cheap games, you 'borrow'<\/span><\/span>). Crimsonland 'clone'. Not as polished, but still fun.
- Bad AI. This is probably the biggest issue with the game: All enemies move directly towards your current position - making every enemy essentially identical and your movement options are more strictly limited (mostly circling around backwards). This also makes it so any pick-ups they drop are impossible to collect without taking damage. Contrast that with Crimsonland which has (some) enemies with a set route until attacked (meaning they'll at times be moving away from you allowing you to get into a better position or have more options to position yourself).
- No damn crosshair sprite. How lazy can you get? You have to aim w\/ mouse pointer.
- So far haven't gotten any perk choices like Crimsonland offers.
- This game appears to be far shorter. But also...
+ Far cheaper than Crimsonland.
+ I like fighting these ugly monsters (*cough*zerg*cough*<\/i>) more than the ones in Crimsonland (though those are better looking sprites and ALL are animated! - a lot of these just bounce up and down as they move around)
*Crimsonland spoiler:<\/i>I doubt this game has a bonus typing mode.<\/span><\/span>
- Button text is not in English<\/u>!
- SFX & GFX\/sprites ripped from StarCraft, Crimsonland, Counter-Strike and probably some other games. (But I guess that's how you make cheap games, you 'borrow'<\/span><\/span>)
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