Title: Istrolid
Genre: Free to Play, Indie, Strategy
Developer:
treeform
Publisher:
treeform
Release Date: 6 May, 2016
English
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I'd rate 9\/10 only because I can't call in kill streaks and install texture packs. otherwise, its a good game. I'm eager to see expansions on gamemodes in the near future.. This game is awesome. Pretty Good.. I don't recommend this game.For several reasons.
1.This is a potential game. But it is an online game.You need to register and log in just for the singleplayer.This might not be an apparante fault,but consider once the server's closed, you can't play forever, and we'd have no way knowing when they will close it.And once that's happened your ships are lost forever.I can't play knowing my playability is in other's hand.
I used to host a private Minecraft Bukket server and i had to stop it. Those who played on it were very sad. I don't want it to all happen again.
=====================EDIT=======================================
Since the devs have kindly responded, I probably should have elaborated on my point. My point is:
a_that this game could be developed for a better single player experience,with player fighting ai and don't need to connect to the internet to play,(for example during bad internet service which is all the time where i live) and that
b_this game developer chose not to do it, out of their idea for a multiplayer-focused game.
I fully respect their choice of doing so, which surely helps with DMR and management. Yet Homeworld was a good game and people enjoyed both its MP and its SP. Its great MP didn't stop it from being a good SP game, and vice versa .What i mean is that IMHO building a good MP game does not mean that you need to sacrifice SP or make it Always-Online.Espeicially since the later can be exploited (to let the players bail the game out for example) i would much like to see it be truly SP\/No-net-capable, precisely because i think the game mechanics are creative, although having some problems, as elaborated below, in my old review.
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2.The game lacks long-term playability. When you've beaten all the ships you actually wins this game. I mean , for example ,look up Reassembly.It's the same genere but it is an open-world where you can get all kinds of encounters and play for domination. YOU ACTUALLY DO SOMETHING. But Istrolid simply lets you win\/lose a game without much of the bigger picture.
3.This game's players seems to utilize specially-crafted ships for purpose of defeating others.While i admire their creativity, I might also suggest that this approach forces others to develop counter approach vehicles that's equally massive. In the end itis a game of LET'S BUILD THE TITAN AND BE DONE WITH IT. This game's design deprives the players of the freedom to play their style
4.Graphics.The battles are dull without much excitement(graphically). Like Starsector, when you have a Paragon(Tri-Tachyon BB)and fire everything at another BB IT LOOKS GORGEOUSE. Watch some vids and get an impression and you will see how these two games compare. Also see Reassemby. When you fight fights in Reassembly you get an impression of really in space----engines smoking,plasma flying,missiles shooting everywhere--which istrolid lacks in all respective.
5.Plausiability.Why the HELL would anyone want to put two ships and destroy eachother? And how are they manufactued? IS there a way resource is collected? And do people really die in these battles? These are all questions that requires answering. in other words the game lacks in background.Other games lets you fill in the blanks(ie,Reassembly)but i feel hard-pressed to fill in the blanks when i have so cartoonic starships flying around.
6.Physics. How are those ships turned without an RCS and what does those damn wings do and why are there no repulse when i fire those damn cannons?why does my bullet lacks stopping power? amd why am i slowing down in mid space?
(Okay i have to admit that except point 1 i could have got along with all those problems.)
So in all my advice is look around and see if there's other games in this genere you like and compare before you start serious playing. BECAUSE THIS ISN'T THE BEST GAME OF this GENERE IMHO.Unless the devs give us the server files.InThatCase i will certainly reconsider my review.
EDIT:Oh FOGOT ABOUT THE DAMN PAID DLC.DAMN EXPENSIVE AND WHAT, JUST FOR ROTATING BLOCKS?MIGHT AS WELL BUY REASSEMBLY.. omg... what is this game.... i dont get it.... you build a ship with no instruction.... and you fight... and there are so much levels... i really dont get this game... 2\/10. It is overly fantastic... The lack of soundtrack is... Understandable seeing as how it is in beta. And maybe some more weapon and or armor types, but this is amazing.. Amazing game. Bought the "DLC" just to support the developers.. Its a decent game. The campaign is also the tutorial. I spent almost a year playing it.
Pro
1_Get to build your own ship.
2_Ai System for the ships.
3_There's multiple player mode. 3v3\/ 2v2\/ 1v1.
4_Moderator are usually on
5_Regular updates.
6_Balance weapons.
7_Its Free.
Con
1_Theres essentially one game mode.
Which is one team vs another team in captureing points\/flags.
2_Matching making isnt balanced. It gets decided by the host.
For example if the host has a full 3 pros on their team, the host can let 3 new players in the opposite team.
Basically a slaughter fest.
3_Match Making is also very messy due to the multiple lobby that is generate but often stays on even when there isnt players in them.
4_The last one is managble but when the theres too many ship in play during a 3v3 crashes often.
Heres some way they can fix the game.
1_Make sure each player finishes campaign before they can play multiplayer mode.
2_Revamp the match making system to 10 lobby max. So people always run into another player.
3_Add in another game mode.
4_Limit the amount of ship that can be build for 3v3 so you guys can managed the server stress level.
I rate this game 7\/10 at the momment. I know the dev can do better but i know its also just a project currently.. AwSoMe GuYs. Ok. Let me speak from experience here. The game isn't going to go anywhere with toxic, braindead mods who think stalking is ok as long as they don't see the stalker doing the stalking. The game itself is good, but sooner or later you HAVE to be involved with the community one point or another and that's what truely makes or breaks such a game.
Pros
-cool spaceships
-make ships however you want them
-cool community
Cons
-absolutely\u2665\u2665\u2665\u2665\u2665\u2665mods
-20x20 grid restriction (although it's a minor inconvenience)
Istrolid 40.2 Ranking Update:
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