Inhumanus Crack And Patch
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About This Game
You are a captain in the Galactic army, as well as one of their top soldiers. You are on your way back to base when you intercept a strange SOS signal from a supposedly uninhabited planet.
Inhumanus is a story-based Sci-Fi single player / co-op (up to 4 players) virtual reality shooter. You will use a variety of guns to survive in a secret underground complex full of aliens, robots, and mutants. You will be forced to go deeper into the dangerous facility in order to discover its purpose, and in search of a way home.
The campaign contains 14 levels and should take about 8-10 hours to complete.
There are 21 guns scattered throughout the campaign, as well as 2 secret unlockable uber guns.
In addition to the campaign, Inhumanus also features a mode called "The Descent", the perfect mode for those who need a break from the campaign and just crave some action.
"The Descent". The test of a true space marine. No story, just combat. Delve lower and lower into the facility filled with beasts, robots, and mutants. Earn more powerful weapons and face more fearsome foes as you progress deeper. Each level is randomly generated and features 5 different themes with matching enemies. The descent features 15 of the game's guns and 22 of the game's enemies.
Inhumanus has a choice between trackpad movement, traditional teleport, and a trackpad/teleport hybrid movement. Roomscale with 360 degree tracking is highly recommended, although not required. Users can easily turn with the click of a button, and Rift users have additional rotation options.
Inhumanus can now be played with a flat monitor and Mouse/Keyboard, but VR is highly recommended.
*UPDATE*
We have added some new features since launch. These features include:
- Option for easy mode. Enemies do less damage and take fewer shots to kill.
- Normal mode is now easier as well.
- Added a hard mode, which represents the original difficulty when the game was first released (was too hard for most players)
- Option for hardcore mode. Enemies take fewer shots to kill, but do MUCH more damage.
- Option for arcade reload. With this option enabled, you can reload your weapons with a button push rather than manually reloading them by hand.
- Option for extra light. With this option enabled, dark levels will have extra lighting so they are not pitch black.
- Option to skip levels. Stuck on a level that is too scary/too hard? You can now skip to the next level. That way, you can experience the whole game even if you are unable to play the scarier levels.
- Cheats codes/2 uber guns. They must be unlocked first!
- Secret collectible objects added to each level. Collect them all to unlock certain cheat codes. Some are quite hard to find!
- Traditional teleport locomotion.
- New level: Space. In this level, you will be piloting a small space ship (fighter). More bonus levels are coming soon!
- New level: Landing Bay. This is an endgame level, so it is quite challenging.
- New level: Mech. Another challenging endgame level. Take control of a mech suit and mow down hoards of enemies.
- New FINAL level: Destruction.
- The new action mode "The Descent".
- 3 New enemies, the "Seeker" drone, the "Shredder" drone, and the "Heavy" drone (which is a mini boss).
- Extra turning controls, including incremental and continuous turning with the trackpad/thumbstick.
- Mouse / Keyboard mode.
- 4 new campaign guns.
- Upped the co-op from 2 to 4 players.
Available for Arcades on SpringboardVR 7ad7b8b382
Title: Inhumanus
Genre: Action, Adventure
Developer:
Bad Bird Studios
Publisher:
Bad Bird Studios
Release Date: 27 Apr, 2018
English
TL;DR
Graphics - meh
Sound - alright
Price - excellent
Gameplay - fun
Overall - Worth it
12 out of -5432 : Will play again
Tripped over this one as I was browsing for something new. The preview looked a bit like an aliens movie so I figured it couldn't be too terrible. I have found it to be one of my more enjoyable FPS for VR. It's a simple design that easy to play when you are already tired from playing beat saber for 2 hours straight.
The graphics are workable if not ok. I have no trouble seeing what I am supposed to be shooting at an discerning what in the environment I can interact with. They feel reminicent of one of the many shooters that came between HL and HL2.
The lighting is dark in places, but the flashlights work quite well. Going through vents can get a bit tense especially later on when the vents can have enemies coming from many different angles. Other than dark places and passable light effects, don't expect blockbuster results.
Sound is decent. Nothing special, but I can hear where enemies are coming from and a little ambience besides. The weapons sounds nice. Firing the sub-machine gun sounds nice with short little burst of pops. The enemy weapons are loud, with the exception of turrets that fire bullets. They could be a bit meatier I suppose.
I bought this at 5 dollars USD. I have already played over an hour. That's less than an hour at a laser tag place and I don't need to put up with screaming children or angsty teens trying too hard to impress their friends.
The gameplay is where this really shines. It doesn't do anything unique, but the way it does it is well polished. There are ample objects to take cover behind. How you take cover is up to you. I found myself crouching behind boxes, leaning around corners, everything but low crawling. The enemies resond to your movements and fire at any part of you that is exposed.
The AI seems pretty simple and functional. Enemies shoot at you when they can. Some of them take cover, some of them just charge you blasting away as quickly as they can. The combination of these can throw off your balance and make an encounter more frenetic than you expected when you started.
My only complaint is that the gunplay doesn't seem as friendly to left handed players as it is to right handed players. I didn't see any option to flip the inventory so that I didn't have to reach across myself to grab the next magazine. It's a minor complaint and I was able to adapt quickly.
All together this is a fun walk through some futuristic settings replete with dark corridors, aliens crawling up your legs, and homicidal machines out for your blood. You don't need a ton of space to play, but you may need to at least be willing to stand up. It seems like picking things up of the floor could be a problem if you're in a chair.
*obligatory number*
12 out of -5432 : Will play again
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