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Debris Torrent Download [Keygen]


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About This Game



You’re part of a small team sent to film a promotional video for a groundbreaking discovery: meteoric debris embedded deep in Arctic ice that provides clean, hyper-efficient energy. But there’s an accident.

Escape together or die alone

Stranded at the bottom, injured and running out of time, your only hope for survival is to reach the surface. But something else is going on. Things aren’t right, they don’t add up, and you can’t help but speculate. Why is this happening?


Dive into:

  • A mysterious story that leaves you questioning everything
  • Multiple endings dramatically impacted by key choices
  • An unconventional narrative co-op mode where your partner matters
  • Living, breathing characters voiced through conversational dialogue
  • A unique underwater setting like nothing you’ve ever seen

As you fight your way to safety, you’ll need to figure out what’s behind this surreal world and your desperate situation. Knowing will make all the difference.

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Title: Debris
Genre: Adventure, Indie
Developer:
Moonray Studios
Publisher:
Moonray Studios
Release Date: 23 Oct, 2017



English,French,German,Czech,Hungarian,Korean




I'll be honest, I just beat Subnautica, and was looking to scratch that story-driven, survival, underwater itch.
This is not Subnautica, this is an underwater walking simulator with some pretty decent voice acting, a serious message in the end, and an incredibly boring gaming experience.

I'm all for what the devs are doing, but the game just wasn't compelling. Weapon was unsatisfying to use, AI was buggy, lots of repetitive areas, lots of copy and paste. For a game like this, you need time to build atmosphere and tension, but every time any animal life showed up, it killed all the atmosphere. The AI controlling your partner wasn't particularly good, and honestly, you never felt like you were going to run out of air, it was just always replenished by the AI, I suspect co-op might be better because neither of you will know where you're going. If you removed the AI partner, and just had the voice over the radio, it might've been a stronger experience. I also had technical issues and stuttering, but I won't talk about it, as it wasn't crippling.

Overall, it's a great concept, with the voice acting being the saving grace for the game. I just wished they spent a lot more time on polish. You know, deep water diving, and especially cave diving, is terrifying as it is, and comes with so many challenges risks. There's a great opportunity to do something great here, but this isn't it.. I very much enjoyed this game and I highly recommend. I am going to go over everything that I think needs going over and highlighting pros and cons.

Controls- The controls of this game are almost exactly like that of Subnautica, and if you have played any successful underwater game you should have no issued moving around in the Debris environment. The FOV of this game is locked in place but I think that it is set to an acceptable size, seeing at the entire game is underwater with a mask on.

Graphics- I think that the graphics of this game are beautiful for an underwater game in the highest settings possible and the game makes it easy to determine which settings are best for your computer. However, even when put on these "optimal" settings I was still not able to get above 40fps, either having a optomization issue or some other reason I think that in order to have the graphics specified, a much beefier computer might be needed. Keeping in mind that I had a consistient 40fps throughout the entire game, so if you aren't a freak about having max fps possible then this isn't an issue. Additionally the game still looks appealing without being on max graphics.

Atmosphere- The atmosphere is definitely that of a horror game, and quite frankly this is done really well. The mixture of fogs, underwater lakes, lights, darkness, and sounds all come together to give the player a sense of "void" in some areas while in others pure claustrophobia. It allows the player to completely fall into the shoes of the main character and experience what he and the others are going through. Even when you are just told what's happening in another tunnel.

Voice Acting- The voice acting in this game are easily my favorite because, asside from simply wandering this underwater cave system, it drives the plot. The way things are said, the way that some characters cut eachother off is all planned to help bring the ending together, as well as tie up potential loose ends. Additionally, the voices just sound like real people. The actors themselves and the dialogue put infront of them is both well written and well executed.

Story- The story of this game is based on choices. There are four main choices that each playthrough provides the main character and the descision made determines the rest of the game and how the characters get to the ending. However, the ending is the exact same every time, so the way that you got there is different. Although the whole "what does it matter if the ending is the same" would usually be present, such as in Mass Effect 3, that is not the case for this game. It completely changes what you notice and everything develops and then the very end just blows it all up in your face to leave you in your chair saying "holy\u2665\u2665\u2665\u2665\u2665\u2665"

Replayability- I actually urge anyone who plays this game to play it through at least twice. This is because once the ending is revealed to you, you will go back and notice things you never noticed, things that were said that you didn't hear, and noises you heard but never understood.. I first heard about this game at an arts festival in my home town. They were allowing the public to test the game and experience it before the official release. I regret not being able to play it then but I was more than excited to find out it was finally released. I played and finished the game and I can happily say it was well worth the wait. I was impressed with how solid and well put together the story is and the visuals were very pleasing. The gameplay is great, it's very basic and simple to understand but I encountered a couple frustrating experiences as I progressed through the game most of which had to do with the squid. That aside, it was still an enjoyable experience and I'll more than likely be playing this one again! :-). Yes and No.

I honestly have mixed reviews on the game. The price seems acceptable, if not a little on the high end, for a game such as this. As people have stated, this is not an underwater survival, like Subnautica. This game was never meant to be like Subnautica. I don't know where people got that idea.

Pros:
+ Enticing story
+ Unexpected ending
+ Visually appealing
+ Interesting character development
+ Voice acting done well enough

Cons:
- Short playtime: 3.5hrs got me the first ending
- Poor partner AI
- Inability to adjust cursor acceleration
- Lack of certain movements necessary for a zero-G game
- Limited resolution ratios

This game is linear. Chapter to chapter. Survive from point A to point B. There are no real enemies in the game aside from the fish and sharks. The main priority is managing resource management; keeping you and your partner with enough energy to survive. Knowing when to let her scavenge and when to keep her close. Your partner AI can be horrendous, especially in later chapters. They will travel out to interact with a node and then stop well away from it and not actually interact with it. Frequently disengaging from you to explore\/scavenge and getting themselves killed.

The other con is cursor acceleration. I say cursor and not mouse, because this issue exists when using controller rather than the mouse as well. I understand the devs point here where they purposely made it "floaty" to simulate underwater conditions, but it is too much. An option to turn it off or turn it down would be nice. OR. Having a separate difficulty where all aspects the devs wanted to implement were in and nonchangeable; developer difficulty, if you would.

No vertical controls? No up\/down? Why not?

Finally, the severely limited amount of resolution ratios. There's not much to say here on this.

Overall, I did enjoy the game. For the first playthrough, I thought the story was going one way and then was totally thrown for a loop with the ending epilogue notes. Then I went through in my head with all of the information I knew from the game and connected it all together. Rather neat. I wouldn't give it extremely high marks, but I would say it is worth playing. Let's say a solid 7\/10 Recommended to play, but nothing you should rush to do so.. This game felt very boring and not scary at all.
Many of the areas feels like they are copied and paste.
But yeah this is my opinion of the game and will probably not be the same for you.. This game is amazing. I really dont know what to say about it I just finished it with a friend and we both loved it.. Debris is a cool game, but you will absolutely hate it and find it terrifying, if you are someone, who is scared of the ocean and\/or possible creatures in it.
I'm not one of these people, but I definitely had a bunch of "NOPE!" moments.
I generally liked the atmosphere, animals, voice acting and sound effects, but damn, that game had some parts that took forever to get through and some of them were really repetitive.
I am sure, it could have been shorter and still achieved, what it wanted to achieve.
Some people compare it to Subnautica, but it's not even remotely like that and it's not supposed to be like that.
It reminded me more of a mix between Iron Fish and Hellblade.

You can probably finish the game in 3-4 hours if you rush through, which I can't recommend.
Is it worth 20 bucks? I wouldn't say it's completely overprized, but it's a game, that probably only a few people will play more than once. Most of them will most likely watch the other endings on youtube. It also has some performance issues, which get worse towards the ending. These include freezes every few minutes and in the last chapter I had to restart the game, because it completely bugged out.
So I would rather say: Wait until it's on sale again.

I enjoyed the game, but due to the issues and the repetitive gameplay\/annoying chapters, I would give it a "mixed" rating, if that was possible.. Watched the trailer a few months ago, thought it looked awesome, the voice acting sounded really good and I thought the premise had potential.

I come back to check on it and to my surprise it's already released, so I immediately buy it. After the download is finished, I am excited to play it. It was cool the first ~15 minutes, a few cheap spooks here and there, but it was good enough. It then slogged on for an entire hour, doing nothing more than these few steps:

1. Pilot through bland and uninteresting tunnels
2. Find debris
3. Kill fish
4. Let Sonya harvest the debris for 5 seconds each
5. Repeat

Occasionally you'll see a new enemy or different environment every now and then, but the only enemy that really scared me was the worms<\/span><\/span>, those things are freaky.

Pros\/Cons;
+ Looks excellent
+ Great voice acting
+ Good story, interesting ending, did not expect it
- Too low FoV, cannot be changed
- No way to pilot up or down, felt difficult to maneuver around the fish due to this combined with the low FoV
- Very repetitive gameplay
- Just two modes for the Tool, which both feel unsatisfying. Almost never found myself using the flares, as they seemed useless with the ROV existant, just felt like a waste of power
- Not enough enemy types
- Fish that are supposed to look 'alien' don't really look alien enough. Could be excused as mutations, but come on, how did those massive worms<\/span><\/span> get there? If they are mutations, what the **** did they mutate from?


Overall, a good story, but the gameplay itself is boring and repetitive. Not worth $30. Just go watch playthroughs on youtube.



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