-game survives lost contact to steam servers-trailers auto-disconnect when hit hard-log crane setup improved-camera behavior improved-trucks of other players now move smoother in multiplayer-GUI is now 3d and stretches according to resolution-navigation mode interface improved (hotkeys behavior changed, arrows added)-environment, interface sounds added-graphics improved: sunrise time + DOF + particle effects (part 1/3)-switching R <-> 1 gear rapidly (mouse/keyboard controls only) now makes vehicle get out of mud-translations complete for all languages-bug with locking garages when new player joins fixed-multiple other bugs and crashes fixed-G27 fixes (part 1/2).
Up-to-date Changelog 2015:
The Map 'The Pit' which was made available as a free map for the Spintires has been removed from the core game and is now available in the download section of the official Oovee forum.
http://www.oovee.co.uk/forum/files/file/867-the-pit-map-by-imgnpro/The decision to do this has been made in preparation for the release of mod support and protection against leaked versions of combine tools.
There have been a large number of updates over the previous months. As an overview and to keep our community up-to-date, below is the changelog covering those updates:
02/01/15
-2k15 bug fix
-new icons for game mode descriptions
9/12/14
-fuel drained when skipping time in casual (revert!)
-new icons for game mode descriptions
8/12/14
-improved steering wheel force feedback
-no diff lock damage with manual gearbox (steering wheel)
-fixed flares ("light sources") in stereo 3d mode
-diff lock damage delay increased
-daytime cycle made longer, night made shorter
3/12/14
-performance optimisation
-more accurate damage on impact
-rotating engine shafts
1/12/14
-water sfx, trees sfx improved
-engine sounds improved
-fuel no longer drained when skipping time in casual
-fix: cant skip time in multiplayer
-fix: joining a game but playing different map
-correctly display names for players that arent friends
-handbrake is ON when jumping into the truck
-performance optimisation
-detail maps added for hufe rocks
27/11/14
-trucks sounds improved
-gravity wheels backsteer on hardcore mode
-damage system fixes
-some trees and textures tuned
-water,mud sfx tuned
-big mud chunks now break into small pieces when hit
-ability to switch ON/OFF diff lock in casual with no damage or fuel consumption
-meshes XML format changed with no backward compatibility! required for implementation of modding toolset
24/11/14
-radius of discovery by truck in cloaked areas increased
-diff lock damage disabled in casual, diff lock always ON in casual
-notification when other player removes winch in MP
-bugfix: winch not connecting in MP sometimes
-bugfix: MP chat not working
-smoother animation for other trucks visible in MP
-show ping for inprogress games
20/11/14
-network traffic optimisation
-multiplayer truck "ghosts" improved
-multiplayer intertruck interactions fixes
18/11/14
-winch crash fix
-path now visible in cloaked areas
14/11/14
-twigs added for all levels
-main menu level changed
-kamaz sounds changed
11/11/14
-levels tuned
-warnings when removing load/fuel
-truck only filled by 200 liters in garage
-winch fix
-uaz,maz trucks tuning
-sounds changed
-antialising imrpoved (visuals)
10/11/14
-fuel stations now visible even when cloaked
07/11/14
-distance to closest node visible in hardcore mode
-uaz water al
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