Title: PingBall VR
Genre: Action, Casual, Indie, Simulation, Sports
Developer:
Immersive Artz
Publisher:
Immersive Artz
Release Date: 12 Apr, 2017
Minimum:
English
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Pingball, as far as I had played it, has a lot of potential. It is a nice casual game easy to play but tough to master. The power ups add a lot of fun, and it is highly replayable since they are randomly generated, always a new challenge. The physics is good enough to make me actually feel I am there. The ball responds well to how strong you hit it and rebounds are accurate.
The price seems reasonable since the game is constantly updated and new content has already been announced.
Overall a nice little indie game!
. Love this game! It's well presented with nice graphics and solid physics, and very challenging at certain stages. Highly recommended.. Good game and addictive. One of my favourite games in VR is Holoball and I must say this is running it close.
Like the overall feel of the game and the sound fits it well. Well worth the entry fee.. Entertaining and challenging Racketball-breakout style VR game! Nice graphics, great background music and immersive gameplay with roomscale support and good physics. Check my first-impression VR gameplay of Pingball in Mixed Reality view:
www.youtube.com\/watch?v=Xo45rXktLFI&t=50s\" target=\"_blank\" rel=\"noreferrer\" id=\"dynamiclink_0\">https:\/\/www.youtube.com\/watch?v=Xo45rXktLFI&t=50s<\/a>
I guess the video gameplay says it all, but to sum it up, I really enjoyed playing PingBall! Its very good looking graphic-wise, with great sounds and lovely relaxing music in the background. The ball physics feels surprisingly realistic, and the racket-handling with the Vive controllers is spot on! For the price, its well worth to try out - and if the developers add more levels soon (which they surely will), Im sure most of you could enjoy this VR experience for hours and have fun! PingBall is also a very nice show-off game for people to try out VR for the first times, as its immersive and entertaining with perfect roomscale-gameplay.
The good parts:
+ Graphics are great, sharp and colorful
+ Sounds and music is awesome, especially the background music!
+ Slow motion and other power-ups is a cool idea - especially multiball!
+ Physics and ball handling feel realistic, no glitches or issues whatsoever!
+ Solid racket handling and control system overall
+ No problems playing in small play space area (2.5x2m)
+ Levels are different from eachother, good variation
+ 3 levels of difficulty, and even Easy mode is quite challenging!
+ Mixed Reality (unity engine support) is working great and looks cool!
The less good parts:
- Couldnt find much, except that I want to see more levels, more power ups, more content in future updates! And hopefully some multiplayer mode and online score board as well :)
. They include a "slow-mo" gameplay element and added a "casual" mode to mask the fact that the mechanics of the game are not refined or fulfilling. This game has potential but needs work on mechanics.. I personally find someting to be odd with movement and speed of the balls, on easy, and they are rarely where I expect them. Have no problem in other similar games. Gameplay simply iritates me therefore I have stopped playing this game. I might suggest to the game producers to include some other profiles with regards the balls and walls physics which might better suit some players. Will revisit this review in the future.. This game is a lot of fun. I like the fact that there is some gravity for once in a ball\/racquet game with predictable trajectory.
Pros:
-nice graphic and ambience, sound effects
-level variety (but not enough?)
-love when I hit multi ball, way to clean a level fast
-slow motion is a nice touch, you have to really think twice beofre using it as it is a limited resource
-got me scared of hitting my walls :) good thing you see your solid game area
-realisitc bounces, predictable (unless you hit the anti-gravity tile !)
-no hit misses so far
-power up adds variety
-replayability (I want to beat my score)
Cons:
-UI a bit confusing: took me a while to realize I have to stay on the button to press them, to try out a level you have to use the training button, new will start a level 1 (for score consistency I presume?)
-Hard difficulty is way too hard, ball bounces way too crazy. Moderate was fun though (but hard)
-I would love to have more than 10 different levels, even though after I completed all 10, it started over at 1 with the brick needed to be hit twice
-no global score leaderboard? I want to compare my score with the entire world :) !
-more power up please :) !
Overall a nice little game, very addictive and got me sweating. Definitely worth the price in its current state and I am sure they will keep adding features.
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