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Xenon Racer Download For Pc [Xforce]


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About This Game


Xenon Drives The Future

In the near future, the official racing federation has ordered a seasons pause from racing, to allow teams to ease into the transition to flying vehicles. To bridge this gap, top hybrid car manufacturers host a rogue championship for rookie drivers on the streets of cities worldwide. Their advanced cars drive on electricity and Xenon gas, resulting in crazy speeds. Get behind the wheel, keep your adrenaline in check and drift through the streets. Boost to absurd speeds and become the ultimate Xenon Racer!


Features

  • Race at top speeds in electric vehicles boosted by Xenon gas
  • Drift through the streets of cities like Tokyo and Dubai in 2030
  • Triumph in singleplayer, split-screen & online multiplayer championships
  • Customize your car with tons of parts to create the ultimate racing vehicle

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Title: Xenon Racer
Genre: Action, Indie, Racing, Sports
Developer:
3DClouds.it
Publisher:
SOEDESCO Publishing
Release Date: 26 Mar, 2019


Minimum:

  • Requires a 64-bit processor and operating system
  • OS: 64 bit Windows 10 / 8 / 7
  • Processor: Intel Core i5-2500K 3.3GHz / AMD FX-8150 3.6GHz or equivalent
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 550 Ti / Radeon HD 6790 2GB VRAM
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 4 GB available space
  • Sound Card: DirectX compatible soundcard
  • Additional Notes: Laptop versions of graphics cards may work but are not officially supported.

English,French,Italian,German,Arabic,Bulgarian,Czech,Danish,Dutch,Finnish,Greek,Hungarian,Japanese,Korean,Norwegian,Polish,Portuguese,Romanian,Russian,Simplified Chinese,Swedish,Thai,Traditional Chine



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A truly stellar racing game. The sense of speed is the best I have ever seen from an on-wheel racer, and the beautiful, well-designed tracks are a joy to race on. Fans of arcade racing games owe it to themselves to try this.. All cars should be unlocked at once. I play this to warm up. Don't want to be stuck with the crappy ones cuz I won't complete entire seasons of races!. Straight-forward arcade racing that is fun to play. It's the sequel to Ridge Racer 6 I've been waiting for since buying that one for my 360 in 2006. I even get to keep using a 360 controller.. I'm shocked at just how much i love it. It's basically a love letter to Ridge Racer, that also tries to improve the formula a little bit. Some things to note:

+++ Drifting feels amazing. It's not automatic drifting from RR6-7 or RR PSP, so it takes a bit of skill to figure it out. Occasionally you'll have to tap on brakes a bit while drifting to make the corner. It's genuinely the best drift i've seen in a racing game. Feels incredible when you pull it off.
+ Cars have HP, and when you run out, the car stops and resets. It can be devastating, so hugging walls is greatly discouraged. Makes you a bit scared to do daring drifts, but i still think it's a good addition.
+ Looks fantastic, sounds good, stages are RR-style greatness in terms of settings. That transforming thing that the cars do looks cool.
+ The game is well supported, with the roadmap of new stuff, including stages.
+ One of the loading music tracks starts like a Legally Distinct version of "Garage Talk" from R4 OST. Makes me laugh.

- It's a budget title, and it shows in little things. There are some feedback problems (running a car straight into the wall is devastating, but it feels like a light bump), there's no damage model of any kind, stuff like that.
- The interface is terrible. There are many little lame things, but the worst part is definitely the way you choose and customise your car. As you play the game, you unlock cars and mods for them. For some reasons when they tell you which car has a new mod, they only show a little icon instead of writing the name of the car. You have to go in a separate mode to change mods, you can't do it when picking a car for a race. You don't see base stats after applying mods, so it's a nightmare to figure out which car is actually better, or driftier, or faster.
It's a real shame, especially because thanks to the fantastic drifting model you actually might need a driftier or faster-to-accelerate car, depending on the track, but even a standard "picking the best one available" is a really hard thing to do, and i ended up picking random cars out of my garage just to not deal with it.
- For RR-style commentary, they went with a "baseball commentator" kinda style. Pretty bland.

While I have a big problem with the customisation interface, i adore this game. It's just a clever little thought experiment about how to take my favorite racing videogame and make it even better. If you even liked a ridge racer game, or you just enjoy arcade racing games, you should give it a try.. I'm shocked at just how much i love it. It's basically a love letter to Ridge Racer, that also tries to improve the formula a little bit. Some things to note:

+++ Drifting feels amazing. It's not automatic drifting from RR6-7 or RR PSP, so it takes a bit of skill to figure it out. Occasionally you'll have to tap on brakes a bit while drifting to make the corner. It's genuinely the best drift i've seen in a racing game. Feels incredible when you pull it off.
+ Cars have HP, and when you run out, the car stops and resets. It can be devastating, so hugging walls is greatly discouraged. Makes you a bit scared to do daring drifts, but i still think it's a good addition.
+ Looks fantastic, sounds good, stages are RR-style greatness in terms of settings. That transforming thing that the cars do looks cool.
+ The game is well supported, with the roadmap of new stuff, including stages.
+ One of the loading music tracks starts like a Legally Distinct version of "Garage Talk" from R4 OST. Makes me laugh.

- It's a budget title, and it shows in little things. There are some feedback problems (running a car straight into the wall is devastating, but it feels like a light bump), there's no damage model of any kind, stuff like that.
- The interface is terrible. There are many little lame things, but the worst part is definitely the way you choose and customise your car. As you play the game, you unlock cars and mods for them. For some reasons when they tell you which car has a new mod, they only show a little icon instead of writing the name of the car. You have to go in a separate mode to change mods, you can't do it when picking a car for a race. You don't see base stats after applying mods, so it's a nightmare to figure out which car is actually better, or driftier, or faster.
It's a real shame, especially because thanks to the fantastic drifting model you actually might need a driftier or faster-to-accelerate car, depending on the track, but even a standard "picking the best one available" is a really hard thing to do, and i ended up picking random cars out of my garage just to not deal with it.
- For RR-style commentary, they went with a "baseball commentator" kinda style. Pretty bland.

While I have a big problem with the customisation interface, i adore this game. It's just a clever little thought experiment about how to take my favorite racing videogame and make it even better. If you even liked a ridge racer game, or you just enjoy arcade racing games, you should give it a try.


New Xenon Racer Trailer!:
Hi everyone!

Tomorrow Xenon Racer will launch! That's why today we dropped a brand new launch trailer. Check it out now!

https://youtu.be/uUWFAbgGBqE

Let me know in the comments what you think and I hope to see you all tomorrow for the launch!

-Marten. News update! New SOEDESCO Time episode:
Hi everyone!

Just in time for the weekend, I wanted to let you know that we have a new SOEDESCO Time - News Update video where we take the week in review! Today we're running through the Xenon Racer launch, Dollhouse release date announcement and Truck Driver! Watch it right here: https://youtu.be/CT8CfbLuWAE
Hope y'all have a great weekend, see you next time!

-Marten. Xenon Racer Open Beta is now available!:
Hi everyone!

Arcade racing is back, because the open beta for Xenon Racer just went live!

This open beta will run from February 27th 9:00am PST until March 6th 9:00am PST and will contain 4 tracks (of the 40 in total) and 2 cars (of the 18 in total). It also includes full customization options with all options unlocked from the start. This way you can adjust the vehicles to make it unique!

We'd love to hear what you think, so if you have any feedback, please let us know via our survey: https://goo.gl/forms/8UIQZvgn0c87xEtn1. We're also giving away one Xenon Racer game key for a platform of choice for EVERY 100 respondents we get, so the more people respond, the more prizes we'll give out!

That's not all, because there's two more ways you can win the giveaway! We have a leaderboards contest and a photo mode contest.

Leaderboards Contest
End in first place on the online leaderboards of one of the 4 tracks in the game and win a Xenon Racer game key for a platform of choice! 4 keys in total will be handed out in total and winners will be announced in the Steam Community Hub of Xenon Racer as an announcement and on Discord (https://discord.gg/8C4VYkP).

Photo Mode Contest
Make the most beautiful shot in photo mode! Access photo mode in the pause menu during a race or select photo mode in the garage to set up your picture and use F12 to capture. Share it to Facebook, Twitter or Instagram using #XenonRacer for a chance to win one of the 6 Xenon Racer game keys of choice! Winners will be announced in the Xenon Racer Steam Community Hub and on Discord (https://discord.gg/8C4VYkP).

I'll see you all on the track ;)

-Marten. Introducing Valve Skins:
Hi Everyone!

We are excited to share with you that you can now use three Valve skins in Xenon Racer!
The following skins are now available:

  • Left 4 Dead with the Nebula R -GT-
  • Half-Life with the GT LM
  • Portal with the HYS
New screenshots of the skins are added to the store page: https://store.steampowered.com/app/899390/

- Danny. Xenon Racer Photo Mode contest winners announced!:
Hello everyone!

IT IS TIME! It was tough, but we made a top 6! I present to you, the winners of the Photo Mode Contest! Here's the winning photos:

@drive_photographer [Instagram]


@_4rch [Twitter]


@Broc1us [Twitter]


@MidRushNic [Twitter]


@PfzBlacky [Twitter]


@RANDOMPLAYER65 [Twitter]


Congratulations to the winners (DM us on the platform of your submission to claim your prize). Thank you all for participating in the contest and the beta! We've seen so much great screenshots made with Xenon Racer's photo mode, and we're very grateful for that.

See you next time!

-Marten. Xenon Racer Open Beta concluded - Contest Winners Announced:
Hello everyone!

It's Marten here! As you might know, the open beta has concluded last week and boy what a week that was! We've had thousands of people play the game and we've received tonnes of feedback, which we greatly appreciate!

I want to thank all of you for playing, testing and your overall interest in the game and we hope to celebrate the game's launch on March 26th with you!

Now onto the good stuff! As you might know, we ran two contests: the Photo Mode Contest and the Leaderboards Contest. Here's the results of both contests!

Photo Mode Contest. Xenon Racer DLC incoming + Patch Notes #3:
Hi everyone!

As you might've seen, two weeks ago we announced that there's free content updates coming to Xenon Racer. Starting next month, we'll be dropping these updates, you can check it out here: https://steamcommunity.com/games/899390/announcements/detail/177263...
Besides this, we also made some fixes here and there in the last patch. Here you can see what we did:
  • Rewards page has been reworked (now it shows all the customization parts you've unlocked)
  • Fixed some localisation issues into Control Options page
  • Fixed a rare crash that happened stress-testing the Garage section
  • Bloom value is now saved properly by the game
  • Fixed some missing texts on Vehicles Unlock page
.
See ya!

-Marten


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