Title: VR GirlFriend
Genre: Casual, RPG
Developer:
Silver Moon Internet, 银月网络
Publisher:
Silver Moon Internet, 银月网络
Release Date: 13 Dec, 2016
English,Simplified Chinese,Traditional Chinese
The game is not what I would call great, but it is fun. It's very easy to get into it, and spend way too much time that you probably should have been doing something else. But that's why we have entertaining toys. I agree with some of the other commenters that the ability to use the controllers would be highly desirable. As to not being able to start the game in vr; I start the game first, then log into Steam. Starts every time. By the way, I run this on a Vive unit.
For the voyuers that would turn this into a hentai game; what's offered is fun and not offensive; although the developer could easily add a string bikini into the swimsuit offering.
I'm looking forward to whatever improvements get added to this in the future (soon hopefully).
I have run this app for a year now. It always ran great. Now since the upgrade, the eyesight reticule disappeared, and without it, you cannot activate the start button. Hey developer; how about a little help?. I really like this game and think it's pretty good for the asking price. It could definitely use motion controller support, but
it's still fun and entertaining otherwise. If you're a fan of the Dead or Alive Extreme series or Summer Lessons (PSVR), get this game now! The only issues for me are no free movement, no environmental interaction and the graphics. If just the graphics increased, it would be even better! P.S. Please fix the way her feet look! It's weird!. Pro's:
- High resolution\/video quality
- Smooth\/high framerate
- Audio is good (nothing special or unique just proper quality)
Cons:
- Without Oculus Touch support this game is annoying to play.
- You cannot walk\/move around freely. Fixed viewpoints only. Game only allows turning\/rotating up\/down\/left\/right and zoom in\/out which makes you feel sick because the movement is unnatural.. There is plenty of potential here. Potential.
This game has flaws but the dev appreciates feedback and seems to be focused on makeing this game better. This is their first effort. I would like to see this title and more like it. Like Sims titles so I will support this and watch for it to improve.
- Needs a QUIT button and a way to start a new game.
I don't LOVE this game as it is BUT I think the concept is worth supporting. So I will.
With this in mind I will give it a positive thumbs up for now.. The vive mode is horrible, the controls are badly adapted google cardboard controls. Even the bow-and-arrow minigame doesn't use the vive controller, you just aim with your head and shoot after a fixed countdown.
You have only one very uncomfortable way to set your position in space. Which sucks, because the game world keeps jumping back and forth. Visually everything beside the girl model they has playstation 2 level. It's obvious where the graphic artists focused his attention, yet neither the girl character model nor the animations are really amazing. All very basic.
The gameplay itself is okay-ish. It's pretty much the casual experience that you would expect from a google cardboard cellphone game. Take pictures from the girl, buy presents, play mini games, etc. All very light, no real challenge involved.. Alright, after the update patch, room scale is finally added. Now we got that full positional tracking you can walk around or move closer to objects\/NPCs more naturally.
I just tried a little, and I found out there is still some issues or lack of improvement.
First. I found out in some mini games, our position will spawn in a odd location that our hanging arms and whatever supposed to be happened is happening behind or next to us instead of front, and for now this game doesn't have motion controllers support and teleportation movement. So basically, if you don't have big enough room to walk, you will have to look behind to the event.
And, for the improvement. I highly recommend NPC eye tracking. Make them look at player instead of looking at straight forward.
Also, I'm expecting tracked motion controllers support, and some kind of locomotion methods, as teleportation. it can bring this game to the next level (also that way we don't have to look around to break our neck for selecting menu options, if we could use our hands)
Overall, this game is already feels much better than what is was!
Even I am not fully satisfied yet, but looking forward to it's future.
Good work, folks.. I am so confused menus just disappear and leave you stranded, can\u2019t start from scratch?. Its the best VR dating sim currently on the market but thats not saying a lot.
Pros: Okay models, Updates, Good amount of things to do in the game, Nice attention to detail with having the girl actually be we with you in all modes, A fair amount of customization.
Cons: Controls are awful.. This was developed for mobile VR and it shows, The graphics need some work.. Also a mobile VR symptom, Seated only.. You better hope the game angles itself properly to where your chair is.
Advice for devs: Fix the issue where the game wont center with SteamVR's roomscale positioning, And update the graphics.. Better Anti Aliasing, Better Skin, Better Lighting. I know its a Mobile port but theres nothing stopping you from adding a few shaders for the PC release.
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