Title: SUNLESS SKIES
Genre: Adventure, Indie, RPG
Developer:
Failbetter Games
Publisher:
Failbetter Games
Release Date: 31 Jan, 2019
English
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I was hoping for a new storyline in addition to a graphical update and new game mechanics. There are a few new game mechanics, but the story is a rehash of Sunless Seas with a few small name changes and nothing else new. The stories in Sunless Seas felt like you were exploring some and trying new events each play through, while this feels like I'm being forced to have my hand held. Returned and will be enjoying Seas instead of this.
Edit: Also, no support for 21:9 ratio. What gives? Older Sea has support for this but your newest Skies doesn't?. Great relaxing game. Very imaginative and thought provoking narrative. Amazing artwork and style. Just as good as Sunless Sea or better. Good value.. Let me summarize the game for you: "Hmm, people loved Sunless Sea, so let's get more money by marketing a total BS after it."
If you loved Sunless Sea, then you'll probably hate this game. The most attractive part of the Sunless Sea is lost. The ambiance sucks, the gameplay sucks, the story of the "world" has been reduced to BS. I mean, why the f* does everything float? Why do every "engine" have to travel at the same altitude, what holds them there? They couldn't even bother putting a story behind it. Just make the crap named after a masterpiece [Sunless Sea] and people will buy anyway. That's their motivation. But you can't immerse yourself into the story unless you somehow find a way to make yourself believe it in the first place.
The fight mechanics couldn't be worse even if you tried! You can only fire two-three shots (which can easily be dodged) per 10-20 seconds without overheating -_- (ok i know this game shouldn't be about fighting, but c'mon!)
And by the way, WHY THE F*CK CAN I NOT, for example, READ MY JOURNAL WITHOUT STOPPING THE GAME! The devs can be too stupid to read while sailing, but I'm sure most players aren't!
I really DO NOT RECOMMEND this game, I bought this game on sale and even that money is too much!. I shipped a cargo of extra time to a colony of pantomime psychologists because a space clown told me they would fetch a good price. The bat who tells me if I'm flying in the wrong direction is a little\u2665\u2665\u2665\u2665\u2665\u2665who doesn't want to do his job. I tried to prove my ship isn't haunted and was terrorized by sentient space-cold. My aunt made cookies but wouldn't let me have any, then I died when I turned too slowly and ran into an asteroid. 10\/10, would let me aunt bully me into hiring her again.. I shipped a cargo of extra time to a colony of pantomime psychologists because a space clown told me they would fetch a good price. The bat who tells me if I'm flying in the wrong direction is a little\u2665\u2665\u2665\u2665\u2665\u2665who doesn't want to do his job. I tried to prove my ship isn't haunted and was terrorized by sentient space-cold. My aunt made cookies but wouldn't let me have any, then I died when I turned too slowly and ran into an asteroid. 10\/10, would let me aunt bully me into hiring her again.. Let me summarize the game for you: "Hmm, people loved Sunless Sea, so let's get more money by marketing a total BS after it."
If you loved Sunless Sea, then you'll probably hate this game. The most attractive part of the Sunless Sea is lost. The ambiance sucks, the gameplay sucks, the story of the "world" has been reduced to BS. I mean, why the f* does everything float? Why do every "engine" have to travel at the same altitude, what holds them there? They couldn't even bother putting a story behind it. Just make the crap named after a masterpiece [Sunless Sea] and people will buy anyway. That's their motivation. But you can't immerse yourself into the story unless you somehow find a way to make yourself believe it in the first place.
The fight mechanics couldn't be worse even if you tried! You can only fire two-three shots (which can easily be dodged) per 10-20 seconds without overheating -_- (ok i know this game shouldn't be about fighting, but c'mon!)
And by the way, WHY THE F*CK CAN I NOT, for example, READ MY JOURNAL WITHOUT STOPPING THE GAME! The devs can be too stupid to read while sailing, but I'm sure most players aren't!
I really DO NOT RECOMMEND this game, I bought this game on sale and even that money is too much!. Great relaxing game. Very imaginative and thought provoking narrative. Amazing artwork and style. Just as good as Sunless Sea or better. Good value.. Sunless Skies has some great gaming elements (interesting dialogues, stunning visuals, creative music). However, this game is a constant and painful grind: You may run courier missions for money (sovereigns), while gaining a property called terror. Pretty much all interactions with the environment increases your terror. Unfortunately, once your terror is maxed - you die. So, instead of freely exploring his environment, our dear locomotive driver (you) hastily rushes from one port to another in search for sovereigns, supplies, fuel or absolution of terror. That's pretty much it. Even after 45+ hours of gaming and exploring two worlds with different locomotives.
TL:DR
If you feel like you need to punish yourself, play this game.. I was hoping for a new storyline in addition to a graphical update and new game mechanics. There are a few new game mechanics, but the story is a rehash of Sunless Seas with a few small name changes and nothing else new. The stories in Sunless Seas felt like you were exploring some and trying new events each play through, while this feels like I'm being forced to have my hand held. Returned and will be enjoying Seas instead of this.
Edit: Also, no support for 21:9 ratio. What gives? Older Sea has support for this but your newest Skies doesn't?. Sunless Skies has some great gaming elements (interesting dialogues, stunning visuals, creative music). However, this game is a constant and painful grind: You may run courier missions for money (sovereigns), while gaining a property called terror. Pretty much all interactions with the environment increases your terror. Unfortunately, once your terror is maxed - you die. So, instead of freely exploring his environment, our dear locomotive driver (you) hastily rushes from one port to another in search for sovereigns, supplies, fuel or absolution of terror. That's pretty much it. Even after 45+ hours of gaming and exploring two worlds with different locomotives.
TL:DR
If you feel like you need to punish yourself, play this game.
v0.1.3-0928 Updated - GIANT TROPHIES & Call to Action!:
Thanks everyone again for enjoying Eternity Warriors VR! It's time for another quick patch update.
We are so glad that so many of you are already really enjoying our game, but we would love to grow our community more so everyone always has an ally to play with. If you are a fan of EWVR please consider writing a review on steam and sharing it with your friends.
Alright, onto the patch notes:
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