爱达荷州立大学中国学生学者联谊会

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Stackems Hacked


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About This Game

Stackems is fast paced puzzle game where the goal is to fill an entire level with different shaped blocks as they slowly drop in different shapes. Play single player to try 5d3b920ae0



Title: Stackems
Genre: Casual, Indie, Early Access
Developer:
Gomen Gaming
Publisher:
Gomen Gaming
Release Date: 27 Nov, 2018



English



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1.07 : Hello, friends! Tonight, we offer you our newest patch, numbered 1.07. We worked on it for quite a while, so we really hope you will like what it brings to the game. Here is the log of the main changes: Reworked random encounters, changed fight balance. WIP. Added new map - ATOM base - and tutorial. Fixed car bugs. Stock renew on save-load fixed. Circus location bugs fixed, now quests are correctly given out and failed. VIL-A fixed. Xander P-603 fixed. Informer fixed. Castle leaders quest line fixed, consequences added to different approaches. Peregons government quest fixed, now you can correctly dispose of every leader. You can now get to the ship in Krasnoznamenny while playing the Chaos route. Minor bug fixes in all major settlements. Typos and weird phrasing fixed in parts of the translation. WIP. New recipe books for crafting. Better optimization of the game. Companions AI improved. Thank you for sticking with us. Now, were off to make the big update which will include new locations and quests.. Latest news about the update : Hey, guys! With great regret, we have to state, that as January comes to a close, we are sensing that we won't be able to deliver the new planned update on time more and more. For this, we would really like to apologize. There is no need to worry about the future of the game, though. We're late not because of some problems, or because of lack of dedication. We simply miscalculated when we predicted the work will be over in January. Something that looks easily done "on paper" needs a lot of trial and error to actually implement. Therefore, to avoid accidentally misleading you again, and to get some breathing room for testing and tweaking the changes we made for the game, we shift the release date of the major update to February 28th. We're really sorry for this, and we promise to be less idealistic in future release date calculations. To at least start making it up to you, we finally compiled a full, comprehensible list of changes ahead. It going to be a long one, since despite this date mix-up, January was actually one of the most productive months for the project. Let's start with one of the larger and complex additions, which actually made us lag for a bit: a new NPC follower! He really turned out to be one of these "easy on paper hard in real life" kinds of things, but we still mostly made him! He's an infiltration agent named Fidel, and he will join you, boasting a better AI system, which now should recognize that it's a part of a larger team and act accordingly. Fidel will also know when to shoot and when to use melee. There are also thoughts of a second, four--legged companion we might just make to make it up to you for the late update. You should also prepare for: * More than 20 new NPCs, each one, as tradition goes, with a unique portrait, skill set, and dialogue. * New quests - because how can you go without them? We'll have everything - from talk-quests localized to one individual, to a huge b-movie plot epic, that will make you run around the global map, adding grizzled mercenaries to your team for a last battle for what is right!. * The factory quest line will finally see it's end. Ever wondered what will happen, once the bandits use your services enough times? Well wonder no more! Also, just to prove that ATOM has the best audience, we're adding a ton of little objects and features, that were first thought of by our Steam commenters, or inspired by the ideas some of the backers shared on the forums. Some of the minor tweaks are: * Weapons will now have perks. For example, knives get a chance to go between chinks in armor, dealing raw damage, sniper rifles get a long range bonus, but lose most usability in CQC, etc. * Crippling blows! Aimed shots now get to have special effects like blinding, slowing down, disarming and otherwise incapacitating opponents. * New ammo types that will use the new damage/penetration formulas. * New kinds of armors and clothes * New usable items, most of them inspired by the players, like the "Krasnaya Moskva" deodorant. * New maps and map variants for random encounters. * Balance improved for: items, weapons, consumables, random encounters, crafting. * New craft recipes inspired by the forums. * New animations for the NPCs. The little fellows will not just react to new traumatic experiences that the aimed shot overhaul brings forth. They will also do more daily activities, and not just mope around. Remember The Fall? We really want to make daily cycles for the NPCs just like it was in that good old game. * A much larger sound library! More sounds for everything! Thank you for waiting, we really hope the result won't disappoint. Best regards, ATOM TEAM.. 0.7 Krasnoznamenny! : Dear friends! It is time for another update of ATOM RPG! And we're not talking about bugfixes. Our April update is quite huge as it touches most aspects of the game. As soon as you update ATOM, you will be getting new quests, new characters, new stories, and new gameplay mechanics from all around. According to your wishes - part of Krasnoznamenny is now open, and many other locations are now filled with interactive content. You will also get to play the first of many backer quests we promised during our Kickstarter campaign. This time we made our good friend Rojson's ( youtube.com/user/ROJOV13 ) creation come to life in a long and arduous journey through the Wastes. Working on this update took most of the last two months and we really hope that you guys will like it. Please, share your opinions and caught bugs on our Steam page. But speaking of bugs - this time we won't be able to fix them before next week, since on April 21st, our whole team (plus a very special Backer) is moving out to Chernobyl! As you can remember, this was one of the top-tier rewards on our Kickstarter page. We're also doing it to catch some glimpses of a true post-nuclear landscape. This will surely help us make the game better in the long run, and once we're back those bugs won't stand a chance! As for the time while we're gone - check on the progress of our adventure using the social media of your choice: Instagram: Twitter: Facebook: - 15+ new characters with unique dialogue; - 28 new and renewed portraits; - 15+ quests; - up to 2000+ lines of new dialogue and system text; - new weapons, such as the APS pistol; - new headgear; - new clothes; - new loot; - new books; - new maps for both quests and random encounters; - new use for the Amanita mushrooms. - some empty maps are now settled; - new crafting recipes; - new traders; - new Easter eggs; - new interaction with an in-game fraction; - previously incomplete quest is now finishable! - new companion screen, to help manage your fellowship better; - advanced tactics for the Follower NPCs - updated combat and AI; - a possibility of becoming a slaver; - many long-term problems, including the one with the intro movie are now solved; .and many, many more new things await!. Version 1.1 announcement : Hi, guys! As you know, work on the big new update for ATOM continues for more than a month now. There's still a lot to do before we're through, but we finally decided on the publishing date. The update will hit Steam on May 29 th. We will post the full change log on the same date. Meanwhile, here are some of the highlights of the upcoming update: Added lots of new locations to the Dead City - both above ground and below; Fixed and updated a lot of animations, sounds, portraits, loading screens; Added tens of new characters; New monsters; Added tons of new various quests; Added new armors and weapons; Lots of small fixes here and there and many more! See you on the 29 th, guys! Thanks for sticking with us.. Announcement 0.8.5 : Hey guys! It's time for our traditional announcement of things to come in the new version, that will be uploaded on Steam in the beginning of October! - This expansion will expand our world with three new locations, and a whole new second region map (WIP, just for sightseeing); - We livened up Krasnoznamenny and some other locations with many new characters; - New craft recipes for weapons and even custom meds; - Many new quests, as well as the ability to finally finish some of the old ones. - Enhanced visual effects; - New ways to gamble; - Remastered sound; - New order system for followers; - Improved AI; This one is going to be really huge! Thanks for sticking with us! .and let there be Atom!. Alt+tab / Dual Display bug temporary fix : Hey guys! There's a temporary fix for the freezing bug which occurs when you alt-tab or switch to another display. What you need to do is turn off the screen capture function to ensure the best performance for the game. It goes like this: 1. When in the Steam game list right click on ATOM RPG and select "Properties" 2. Choose "Set Launch Options" and input -window-mode borderless P.S. After we fix the problem it's recommended you change this option back to on for maximum performance.. 0.6.6b - Machine gun unlock! : Hello, friends! Another day, another patch :) We added submachine guns and we want to know your opinion about them while we work on the next big update. And now for the patch changes: New skill: "Automatic firearms" for assault rifles and machine gun; Added a separate slot for gas masks in your inventory. Now you can combine them with helmets; Better visuals for books and notes; New additions to the Factory quest line (now you can finish it); Better pathfinding for companions (for example, they don't block you in doorways); AI now can use legs to strike during battle; Better visuals for options menu and dialogues; New weapons and items; Human characters now can open doors; New battle mechanics: kick weapon from hands, blind.. 0.7.5d - Hotfixes & Localization : Hello friends! Here is a fresh update. The main thing it contains is the finished translation into English. Thank you very much for waiting these few days, and please note that we're extremely sorry for the delay. The one thing untouched by this patch is the collection of five books, which will become available in 2-4 days. Thanks to our wonderful community we have also managed to get rid of these nasty bugs: - Fixed bugs with the quest of Fyodor Maximovich; - Fixed the bug with Mushroom cult giving you their next quest; - Fixed a visual bug with the quest journal; - Fixed a lot of smaller bugs in dialogues (Peregon, Red Fighter, Krasnoznamenny, Random encounters, Drunken Lair, Berth, Field); - Fixed the receiving recipes from the "Red October" (just open the magazine again if you already read it); - Fixed a big bug in the Linux version (game crashes to the desktop). - Balance fixes (loot, ammo, items) Thank you for your support! Now, some plans: we are already starting the next big update, that will hit sometime in August. You will face new challenges, both in the main plot line and the sub quests. There will be new items, location improvements and many more stuff. With that, we're back to work.. 1.0 : Hello, dear friends! At long last, it happened! Finally the moment came, when we can finally say that ATOM RPG is complete! Honestly, its hard for us to believe it happened so fast, in just a bit more than a years time. The main reason for this amazing growth from a two hour long Kickstarter beta to a game that makes some players lose themselves for 100 + hours, is in you - our awesome players. It was very hard at times, but we managed, thanks to the advice you gave, the trust you put in us, the constant support you blessed us with. These are not empty words, when we say that ATOM is our game, but its also yours. Now lets see what we have accomplished together: ATOM is a Fallout and Wasteland inspired RPG that became something more or less original and independant as it was developed. Its completely non-linear. It features more than 450 + NPC characters, each with a unique portrait, a branching dialogue and his or her own place in the worlds structure. ATOM has various endings and various paths to reach them with. The system of perks, skills and traits will let you create any character type you can imagine, be it a brawler or a traveling intellectual. ATOM now features more than 250 unique quests of all shapes and sizes - from simple to epic, from partially hidden to in-your-face obvious. It has 90 + different locations, scattered around three global maps. It holds 100 + types of weapons, 30 + types of enemies, and even a car. A lot is possible in this living world, the fate of which largely depends on your gameplay choices. And the best thing is this: Were not letting go of this world just yet. After this release, there will be plenty more content to come in the shape of free DLCs and patches! Thank you for walking this road with us.. 1.1 The Dead City Update cinematic trailer : Hey guys! Here's a cinematic trailer we made for the upcoming Dead City Update. Only two days to go.


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