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Stackems Download Apkpure


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About This Game

Stackems is fast paced puzzle game where the goal is to fill an entire level with different shaped blocks as they slowly drop in different shapes. Play single player to try and beat your personal high score or play with up to three other players to prove who can stackem the best.

Key Features:

  • Easy to understand play, hard to master.
  • Online four player simultaneous play.
  • Co-op play: Help each other get the high score by giving other players an advantage with each level clear.
  • Vs play: Go head to head with other players and thwart their attempts at beating your high score.
  • Several different levels each with a unique look and feel.
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Title: Stackems
Genre: Casual, Indie, Early Access
Developer:
Gomen Gaming
Publisher:
Gomen Gaming
Release Date: 27 Nov, 2018



English



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Kickstarter - ATOM RPG campaign has started!:

The ATOM RPG Kickstarter campaign has started! You can check it out for more additional information.

https://www.kickstarter.com/projects/atomrpg/atom-rpg. Patch - 0.6.0a:
- Now when you leave Peregon you won't be teleported near the Krasnoznamenny.
- Now if you kill the fisherman or the shepherd in Otradnoye the villagers won't become automatically hostile.
- The hunter Nikodim (one of the random NPCs that can appear in the village during the day) now sells wares that he should have selled.
- Now NPCs that belong to a faction will just scold you after the first failed pickpocketing attempt and attack after the second. Lonely characters will attack after the first fail.
- We rebalanced the drinks in the game. Now you can get so drunk that the Waste dwellers will start to avoid you :)
- Fixed heroes answers some of which were cut short in the dialogues.
- Fixed problem when certain characters were speaking with lines of completely different characters.
- Fixed the dialogue with doc Mikoyan in the village.
- Fixed the scavengers special encounter.
- Fixed the cutscene when you romance Dunya in the Factory.
- Fixed the bug with a wolf extermination quest in the Roaring forest.
- Better 'next turn' button in the battles.
- We added the Help with the controls in the game! It's a temporary solution before we make proper Options.
- Now you can zoom out a bit more (10% to be exact) and also the range of visibility is fixed.
- Changed loot balance in Bunker 317.

We are currently working on other bugs and especially the two monitor problem!

. ATOM RPG Update #4:


Hey-hey-hey, guys!
New update on our Kickstarter page! Feel free to send us your questions!

Read more..
. Announcement 0.7.5:


Hey, guys! It's almost the end of the month, so we decided to share our plans with you all!
This time, a lot of new content awaits you. For example:

- New encounters
- New NPCs (30+)
- 3 New locations
- New craftable weapons
- New balance modifications
- New cutscene features will be implemented
- New cinematics introducing new locations

We'll finally populate Peregon. We will also continue the main quest line.



Also, after listening to your suggestions, we modified the interface. Items will now be in two rows. We also made changes in the visual depiction of items - they now correctly light up when on the ground. A new secret ability was also added for the player. You now get to interact with animals more! In other words, we're working close to our limits!



Since this update is going to be one of the biggest in our game's history, it will take a little more time than average. New content will come out on July 10th.

Thanks for sticking with us!. 0.7 Krasnoznamenny!:


Dear friends!

It is time for another update of ATOM RPG! And we're not talking about bugfixes... Our April update is quite huge as it touches most aspects of the game. As soon as you update ATOM, you will be getting new quests, new characters, new stories, and new gameplay mechanics from all around. According to your wishes - part of Krasnoznamenny is now open, and many other locations are now filled with interactive content. You will also get to play the first of many backer quests we promised during our Kickstarter campaign. This time we made our good friend Rojson's ( youtube.com/user/ROJOV13 ) creation come to life in a long and arduous journey through the Wastes.
Working on this update took most of the last two months and we really hope that you guys will like it. Please, share your opinions and caught bugs on our Steam page. But speaking of bugs - this time we won't be able to fix them before next week, since on April 21st, our whole team (plus a very special Backer) is moving out to Chernobyl! As you can remember, this was one of the top-tier rewards on our Kickstarter page. We're also doing it to catch some glimpses of a true post-nuclear landscape. This will surely help us make the game better in the long run, and once we're back those bugs won't stand a chance! As for the time while we're gone - check on the progress of our adventure using the social media of your choice:

Instagram: https://www.instagram.com/atomrpg
Twitter: https://twitter.com/atomrpg
Facebook: https://www.facebook.com/atomrpg




- 15+ new characters with unique dialogue;
- 28 new and renewed portraits;
- 15+ quests;
- up to 2000+ lines of new dialogue and system text;
- new weapons, such as the APS pistol;
- new headgear;
- new clothes;
- new loot;
- new books;
- new maps for both quests and random encounters;
- new use for the Amanita mushrooms...
- some empty maps are now settled;
- new crafting recipes;
- new traders;
- new Easter eggs;
- new interaction with an in-game fraction;
- previously incomplete quest is now finishable!
- new companion screen, to help manage your fellowship better;
- advanced tactics for the Follower NPCs
- updated combat and AI;
- a possibility of becoming a slaver;
- many long-term problems, including the one with the intro movie are now solved;

...and many, many more new things await!









. 0.7.5 - Peregon Update:

Hello friends!

Finally, it's time for another huge update. We're keeping up with the tempo we set early this year, to give you more content, and this version is actually the biggest one we ever made. We livened up Peregon, we added new quests that can change the Wastes forever, we added new unique NPCs, new weapons, new items, new hard choices, new interface and game play mechanics, and follow-ups for some quests you could not complete before, and it's all here, in this one update, all for your enjoyment.

One problem that will be fixed in a couple of days is the incomplete translation, but our team is working on it as fast as possible.

Hope the new content is to your liking!



Now, the total change list:

  • Locations populated with new NPCs;
  • 10+ large new quests;
  • A secret way to get into the bunker if you're male;
  • An ability to meet old friends from the Factory;
  • Dog fights in Peregon call out to all spectators;
  • 35+ new NPCs, like always, with unique dialogues and portraits;
  • Additions to the music and sound library;
  • New items, from a bra to some nice BBQ;
  • New plot elements for the Myselium;
  • 5 new guns to craft, from flinthlock to a pneumatic!
  • As well as new bullets for one of those guns;
  • Game re-balanced to meet your requests;
  • Changes to the inventory; the items are now in two stacks;
  • Addition of Ragdoll Physics (WIP)
  • Weather effects completely overhauled, now everything is much more moody;
  • The exit spots on maps are now better looking;
  • Added another kind of enemies. Beware!
  • Another machine gun - an old FM Minimi (trophy weapon)
  • Armor is now separated into two categories - helmets and body protection. Wearing a vest and no helmet won't save you from headshot damage!
  • Five new issues of a self-help survivalist journal "The Red October".
  • And last but not least, amazing quantity of bugs got fixed;


Thank you for beeing with us, guys! We appreciate it very
much. And... let there be ATOM!


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