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SpellForce 3: Soul Harvest Crack Code


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About This Game

Three years after the Purity Wars, Nortander is on the cusp of a new era.

However, things aren’t as peaceful as they seem – when the Queen calls you, a disgraced General, back to your homeland, you’re plunged in a war on many fronts: While a hatemonger threatens to tear apart the Dwarven realm, an enigmatic cult of Dark Elves harvests the souls of people for reasons unknown.



Gather your allies and prevent a catastrophe!

Features:

  • Standalone expansion to the RTS/RPG mix SpellForce 3
  • Story mode featuring a dark and enthralling story with a playtime of around 20 hours
  • Build distinct heroes through various options and combinations on a skilltree
  • Lead your army to victory in a reworked sector-based RTS system
  • Use unique mechanics of your army units to win epic battles
  • Use flying units for even more advance tactics
  • Play 5 distinct factions: Humans, Orcs, Elves, Dwarves and Dark Elves
  • Epic fantasy soundtrack and bleeding edge top down graphics

Multiplayer Features:

  • Each faction has two unique heroes that compliment individual play styles
  • A modern multiplayer lobby will allow easier matchmaking and ranked play
  • Create your own maps with the powerful modding tools.

New features compared to SpellForce 3:

  • All-New Campaign: Featuring new storyline with over 20 hours of content
  • All-New abilities and skilltrees for even more diverse heroes
  • All-New RTS Gameplay: Sector-based system with a focus on global resource distribution and unique faction mechanic
  • Unique mechanics and unique unit kits make the races feel very diverse and offer replay-value in the campaign
  • Flying units allow more tactical elements
  • New factions: Dwarves and Dark Elves
  • Overhauled UI makes the game more pleasant to look at and more readable

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Title: SpellForce 3: Soul Harvest
Genre: RPG, Strategy
Developer:
Grimlore Games
Publisher:
THQ Nordic
Franchise:
SpellForce
Release Date: 28 May, 2019


Minimum:

  • OS: Windows 7, 8, Windows 10 (64 bit)
  • Processor: Intel Core i5 3570, AMD FX-6350
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GTX 660 2GB, AMD Radeon 7850 2GB
  • DirectX: Version 11
  • Storage: 15 GB available space
  • Sound Card: DirectX compatible Sound card

English,French,Italian,German,Polish,Russian,Simplified Chinese



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Pretty good so far but it still has a lot of minor issues sadly holding it back a lot in both campaign and coop.

Everything is very flimsy to target, you can basically not tell if you clicked something to attack, there is very little and very tiny cursor feedback. Even crazier on the first Boss totems, which have no cursor change and a super tiny click hitbox. Its also hard to see if the units actively attack something and there is no feedback if they just issues a new attack command.
The unit animations are also very slow and non-exagerrated making this even worse. Its also very hard to see the commander or what you have selected, and the units blend into the environment very easily and are very hard to make out. The ability feedback is also very bad, you get no feedback for clicking or activating something over the button and there is also no indicator for something being triggered over the ALT menu, there is cruxial button states missing making both feel _very_ bad and confusing to use. F1-F9 are also horrible buttons, (im a guy using 25 hotkeys in wow but F buttons are just bad and I mess it up all the time) how is 1-9 not used? It is also not required to have a giant bar active all the time on top, that should scale based on abilities.

In campaign, It is a bit crazy how you get instantly thrown into a 4 man party in solo without a pause button, Im pretty good at micro but either Im undergeared or the game is very hard. I had to turn back from hard mode as it was insanely brutal and the first boss requires micro and reactions akin to an average ARPG (dodging AOE attacks and melee attacks in 1-2s timeframes) but for 4 characters at the same time, with one spin attack dealing 30% health damage of all units in range, which seemed to be balanced crazy clutch around a real pause+command move mode but there is none, and the normal mobs are mental on hard also. In campaign you also get buried with talent points which is very tedious at the start. Don't let me level up 4 characters 3 times over one mission, that just makes it tedious and little meaningful. Having 4x2 talent trees to read right in the second mission is also a bit crazy, how does this not ramp up 1-2-3-4-5 over time? Managing 5 characters right after the first boss is something I doubt any average player can manage or comprehend reasonably. The heroes also don't stand out without the extra setting at all.

Generally the game could be and feel a lot better if there were a global pass over audiovisual feedback especially on attacks, abilities, selections and unit commands as this makes everything feel very mushy, very hard to read and make out units, attacks and commands (so everything that is at importance) and very unresponsive right now, otherwise this is a good game with great aesthetics, voice acting and surprising depth (although items in PVP are too bland), 5 races is also very impressive and I do appreaciate the rework of the HUD as well which is much sleeker now but please fix the command and ability feedback.. THQ is back! And brings back AAA RTS quality we didn't see since Dawn of War Dark Crusade or The Lord of the Rings: Battle for Middle Earth 2.

The developer did wonderful and faithful implement the feedback of the community. You are going to experience here 5 unique and different factions, with a really neat advanced base build and huge armies. A game for everybody, old school veterans, till new players.

If you are learning to play RTS games, the game does offer a really cool feuture to play Co-op with AI, so the AI does help you manage your base and lead the army. This way I can even as pro gamer play vs my casual friends.

I really like how they did improve upon the base build, its really nice and fluent.. I don't normally write reviews, Mainly because there is barely any games lately worth writing a review from.

BUT THIS GAME, GUYS! It hit all the points of RPG mixed with RTS and they gave us an amazing story and the ability to make our character. Granted there isn't many customization options but still creating a character was what was missing from the first one as well as how easy it is to buy the schematics for all the races. It's beautiful to be able to get them all from a merchant rather than having to scour every little piece of each level to ensure you find each one and to have some you didn't have pop up at the very end of the game like in SP3 that you couldn't even use. Picking two classes to have to level together is just as amazing as well.

This game i hope has some more story and features added on to it cause it's absolutely wonderful. I've been a spellforce fan for a very long time and was kind of sad about SP3 but they def had a major come back with this one. Is there a few bugs? Yes. but nothing that they won't fix i'm sure. Plus they added modding options which is great too. They did everything right with this game! I've boasted about it on every channel of social media i have because it's so wonderful.

The current cons to this game is that some of the quest rewards aren't really worth it. Customization doesn't have many options. It would be nice to have some battlemage armors that don't make you look like a brick and give me some amazing wands that look as cool as the wintermage one! lol. It's just a great game and so worth the buy.

To the company THANK YOU so much for the loyalty price. I can't thank you enough for that. I felt ripped off with SP3 but you def made a come back!. HOT FIX. DID NOT HELPED.

GPU temp while playing SPELLFORCE 3 - 60 C*mid. 64 C* Max
GPU temp while playing SPELLFORCE 3 SOUL HRAVEST - 70 C*mid. 74 C* Max

Im on water cool, so even when i am playing DIEHARD graphical games like Crysis 4 or eve HITMAN 2 - max gpu temp - 58-60 C*.

I declare spellforce 3 soul harvest is far to be opimized till be playable on ALL max settings..

Thank you

__
Intel i9-9900k
Kingston RAM 32 GB 2888mhz
Kingston SSD 500 GB
Asus RTX 2070
Asus Strix z350 chipset
-. I don't normally write reviews, Mainly because there is barely any games lately worth writing a review from.

BUT THIS GAME, GUYS! It hit all the points of RPG mixed with RTS and they gave us an amazing story and the ability to make our character. Granted there isn't many customization options but still creating a character was what was missing from the first one as well as how easy it is to buy the schematics for all the races. It's beautiful to be able to get them all from a merchant rather than having to scour every little piece of each level to ensure you find each one and to have some you didn't have pop up at the very end of the game like in SP3 that you couldn't even use. Picking two classes to have to level together is just as amazing as well.

This game i hope has some more story and features added on to it cause it's absolutely wonderful. I've been a spellforce fan for a very long time and was kind of sad about SP3 but they def had a major come back with this one. Is there a few bugs? Yes. but nothing that they won't fix i'm sure. Plus they added modding options which is great too. They did everything right with this game! I've boasted about it on every channel of social media i have because it's so wonderful.

The current cons to this game is that some of the quest rewards aren't really worth it. Customization doesn't have many options. It would be nice to have some battlemage armors that don't make you look like a brick and give me some amazing wands that look as cool as the wintermage one! lol. It's just a great game and so worth the buy.

To the company THANK YOU so much for the loyalty price. I can't thank you enough for that. I felt ripped off with SP3 but you def made a come back!. it makes fun no question!
but its to mutch havy on normal the enemies and Heros die to fast that make no fun...
and why I can not change inside the Story the difficult ?


SpellForce 3: Soul Harvest - Faction Trailer - Dark Elves:
http://www.youtube.com/watch?v=xXdx4jrvsWU. Out now: Stand-alone expansion SpellForce 3: Soul Harvest!:


Out now: Stand-alone expansion SpellForce 3: Soul Harvest launches on Steam!

All existing owners of SpellForce 3 get a 40% price cut on Soul Harvest on Steam (time limited offer!). First-time buyers get a 40% price cut on our bundle on Steam, containing SpellForce 3 and SpellForce 3: Soul Harvest.

Vienna/Austria and Munich/Germany, May 28th, 2019 – "We could have stopped the storm, when we still had the chance": Three years after the Purity Wars, Nortander is facing a new era. Two new factions, the Dark Elves and the Dwarves, are here to change the destiny of Eo, and it's up to you, a disgraced General, to take action. The stand-alone expansion SpellForce 3: Soul Harvest is out now.

https://store.steampowered.com/app/817540/SpellForce_3_Soul_Harvest/

You already are a hero of Eo? Get a 40% price cut on Soul Harvest on Steam if you own SpellForce 3 (time limited offer)! Your journey is about to begin? Get a 40% price cut on our bundle on Steam, including SpellForce 3 and SpellForce 3: Soul Harvest, for the complete experience!

Here is the special SpellForce 3 Loyalty Pack offer (time limited offer!):
https://store.steampowered.com/bundle/11162/SpellForce_3_Loyalty_Pack/

Release Trailer: http://www.youtube.com/watch?v=tNd24JevOhw

Get to know the two new factions:

Watch the faction trailer of the Dark Elves:
EN: https://youtu.be/xXdx4jrvsWU
DE: https://youtu.be/CdKd8tqXn8c
CHN: https://youtu.be/IV3EN9z2ne4
RUS: https://youtu.be/nIOtlhgLrsM

Watch the faction trailer of the Dwarves:
EN: https://youtu.be/fFCE5ZkGdJk
DE: https://youtu.be/sfVmrLKs9h8
CHN: https://youtu.be/bghOw01RrYI
RUS: https://youtu.be/bzUd7ATjtuU

Features:
•Build distinct heroes through various options and combinations on a skilltree
•Lead your army to victory in a reworked sector-based RTS system
•Use unique mechanics of your army units to win epic battles
•Use flying units for even more advance tactics
•Epic fantasy soundtrack and bleeding edge top down graphics

Multiplayer Features:
•Each faction has two unique heroes that compliment individual play styles
•A modern multiplayer lobby will allow easier matchmaking and ranked play
•Create your own maps with the powerful modding tools.

New features compared to SpellForce 3:
•All-New Campaign: Featuring new storyline with over 20 hours of content
•All-New abilities and skilltrees for even more diverse heroes
•All-New RTS Gameplay: Sector-based system with a focus on global resource distribution and unique faction mechanic
•Unique mechanics and unique unit kits make the races feel very diverse and offer replay-value in the campaign
•Flying units allow more tactical elements
•New factions: Dwarves and Dark Elves
•Overhauled UI makes the game more pleasant to look at and more readable

Enjoy
Your THQ Nordic Team


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