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Shadow Tactics: Blades Of The Shogun Download] [PC]

Shadow Tactics: Blades Of The Shogun Download] [PC]


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About This Game



Shadow Tactics is a hardcore tactical stealth game set in Japan around the Edo period.

Take control of a team of deadly specialists and sneak in the shadows between dozens of enemies. Choose your approach when infiltrating mighty castles, snowy mountain monasteries or hidden forest camps. Set traps, poison your opponents or completely avoid enemy contact.

The group is composed of very different personalities. Working together as a team seems impossible at first. Yet over the course of many missions, trust is won and friendships are made. The characters develop their own dynamic and each member will have to face their own personal demons.

One of the leaders of this team is Hayato, an agile ninja, who clears the way through his enemies silently, with his sword and shuriken. Samurai Mugen prefers a more powerful approach and can defeat more fiends at one time, but thus also forfeiting flexibility. Aiko is a master of camouflage when she distracts enemies disguised as a Geisha. And the street child Yuki places traps and decoys enemies towards their deadly fate. The mysterious marksman Takuma however, relies on his sniper rifle and takes care of the enemies from a distance.

The player has to carefully evaluate his options in order to master the challenging missions: how will the characters behave as a team? Which one is best equipped for each task? How can they best master the given missions? Come up with your own ingenious tactics to vanquish enemies and complete missions.



  • Play as five completely different characters with their unique skill set
  • Conquer seemingly impossible challenges where you are outnumbered ten to one
  • Find dozens of ways to take out your opponents the way you want
  • Jump from roof to roof and climb large buildings to attack the enemy from above
  • Explore beautiful environments of ancient Japan in the Edo era
  • Choose from three difficulty levels to match your skill
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Title: Shadow Tactics: Blades of the Shogun
Genre: Indie, Strategy
Developer:
Mimimi Productions
Publisher:
Daedalic Entertainment
Release Date: 6 Dec, 2016


Minimum:

  • OS: Windows Vista 64-bit
  • Processor: Intel i3 2nd-Generation 2.5GHz, AMD Quad-Core 2.5GHz
  • Memory: 4 GB RAM
  • Graphics: Nvidia GT640, AMD Radeon HD7750, 1GB Vram
  • DirectX: Version 10
  • Storage: 13 GB available space
  • Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers

English,French,German,Japanese,Polish,Russian,Korean,Simplified Chinese,Italian,Traditional Chinese,Turkish



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Shadow Tactics: Blades of the Shogun evokes the stealth escapades of decades past, but it\u2019s an exceptional addition to the genre in its own right. It\u2019s tricky, complex without being too complicated. It's characterful and user-friendly enough that even the stealth-averse might find something to tempt them into the shadows.. Hi fans of high quality gaming!

My guess is that you, like me, found this game via playing something from the Commandos or Desperados series. No point in lots of jubberish then. These are my thoughts about the game in different categories. OK. Let's Go!

Gameplay

I'll start with the most important part - Gameplay. It is very good and feels like it could have been an early Commandos or Desperados game. I certainly got the feeling I have been searching for which I did not get playing "Commandos: Destination Berlin", "Desperados 2 Cooper's Revenge" or "Helldorado". One new touch in this game is the "Tactics"-mode which allows several characters to act simultaneously. That might not be perfect or take a lot of practice. I'll honestly didn't use it much unless I really needed to. Otherwise the game flows really well. One advice though.. Use different camera angles all the time. This game has a lot more details in the scenary than earlier similar games. Also the game moves in a slighty faster pace. You can finish certain areas in a fast way (good or bad? You tell me).

Story

A friend asked me about the story. In the beginning there isn't much of a one but about halfway in the game things start to happen. It is not a prize-winning story but totally all right.

Graphics

I guess the game could have been much more advanced but I am glad it is not. It has a retro-feeling over it while stil having lots of details and different scenary. Somebody might ask for better graphics but really didn't bother me at all. I certainly don't play these types of games from the graphics.

Characters

The abilities of the characters are often very similar to what Commandos or Desperados offers. However I feel like several was very strong and perhaps a bit to similar which take away from the strategy aspect. The personalities are spot on and perhaps my favorite part about the game. They have different lines for different levels instead of just saying "sure" or "getting it done" all the time. They also use conversations at times which really make the game feel more alive. I found myself smiling often. My favorite here is "The Sniper".

Enemy, Enemy, Enemy!

There are three basic forms of enemies in the game. The normal guy who is far to easy. If the whole game would consist of this guy it wouldn't be much of challenge. Then there are slighty smarter enemies who you can't lure as easily. At last there are a character that instantly make the level harder. In Commandos I used to call the little guy leading the troops for "mini-Hitler". Well.. This guy isn't mini, I'll say that. This make the game rather uneven. Sometimes it is to easy. Other times a bit to difficult unless you saved special equipment (which there aren't much of). I would loved to see more types of enemies. The game certainly put lots of effort in details so why not make more enemies of different kinds?

Missions

There are lots of things going on in each mission. Sometimes the rules changed during the mission. Something happens and you have to think or act a bit different. This was most often a very nice touch. At times it got a bit too easy though. I played on "normal" difficulty and I think could have managed under bigger pressure although some spots are very hard as it is. Putting it into higher gear might make you fail and need to start over. Which isn't fun in this type of game. I personally don't have time for that... Playing the same level over again just because you wasted special equipment on the "wrong" enemy. The game is also rather short. I wouldn't mind a few missions extra.

Last "Boss"

I can't really recall much of the last levels of Commandos but I do remember the last one from Desperados: Wanted Dead or Alive. A nice boss.. In theory. Didn't work at all in the game. I hate that damn boss, lol. However this game have a unique end and much more fitting.

Famous Last words

As I write this there has been two decades flying by since I played the Commandos demo from a PC Magazine and many years since I played any of the similar games I love. Is this as good or what I hoped for? Yes. I think so. Some might not like that the game is a bit more action-oriented (instead of strategic) but this isn't even in the exact same series as either Commandos or Desperados. It stands on it's own and the further along you get in the game the more similar to the old games it does feel. The first level didn't feel so at all though since it is very linear. Don't judge it on that one level if you ever try it out. Also the details might take away some of the strategic thinking but it is still a nice touch as making it a bit different if you not need it to be exactly like other games mentioned.

Grade

A solid 4 out of 5.

Desperados III is under production and as I understand more Commandos games in the future to come. If they make them in the vein of this game I'm buying them without much thought. I really enjoyed this one.

Are you ready to yet again go... Behind Enemy Lines? Up do you my friend!. An absolute masterpiece, highly tactical and somewhat difficult. Takes time and patience. Much about trial and errors.. Quick review.

Shadow Tactics is a stealth game where you control up to 5 characters.

The stages are littered with guards, hiding places, and interactive objects. Each character has unique abilities.

Different challenges you'll encounter can require quite a bit of strategy which is great. It always feels like there are multiple ways to tackle a problem because of the vast amount of options available to you. That's vital in a stealth game.

The story was slow at first, but eventually hits a point where I realized I cared, and I certainly had no problem finishing it out to see what would happen. It won't be anything you rush to tell your friends about though. It was endearing to say the least.

There isn't much bad here, except that sometimes the puzzle of how to get through certain places was so difficult that my solutions seemed to be abusive to the game. It felt cheap at times, but you gotta do what ya gotta do, am I right?

8\/10.. commandos as you remember it :). Successor in this own little genre. Great story, characters, voices, dialogues (I really like the sequences in between levels). Smooth gameplay, beautiful levels. The game is actually harder than e.g. Desperados and that's a good thing. It feels great when you are beating a level. Perfect length with 20h. There is a massive amount of achievements even for speedrunning the levels. If you like the games from this genre you will lovew this one.


Shadow Tactics: Blades of the Shogun - New demo versions live!:
Hello everyone!

New demo versions for Macintosh and Linux are now live on Steam! Enjoy playing!. Shadow Tactics available in Italian:
Greetings!

The royal court at the Imperial Palace just decreed that Italian players can play the game in their native tongue!

All hail the wise Shogun!

Buon divertimento!. Shadow Tactics has won the Unity Awards 2017 – Best Desktop/Console Game:


Greetings, citizens of the realm!

You did it!

Shadow Tactics has won the Unity Award 2017 for Best Desktop/Console game! We’re so proud – about the award and you, the voters, that made this possible! The Shogun sends you a thousand thanks! You’re the best!
. Shadow Tactics Patch v2.2.10 is now available!:
Honored Ninjas & Kunoichis,

Shadow Tactics Patch v2.2.2 (v2.2.6 für Linux) should actually have been our last patch for the game, so the whole Mimimi team can focus on the new title "Codename Kartoffel". Unfortunately, the patch had inconvenient issues for some players, mainly losing savegames when reverting to older versions.
So we tackled these issues and present to you Shadow Tactics Patch v2.2.10. We hope this fixed most of the problems.

We'd also like to invite you to our channels:

Discord: https://discord.gg/uytjwD8

Reddit: https://www.reddit.com/r/MimimiReddit/

Mailing List: http://signup.mimimi.games

Kindest regards,
Your Mimimis

PS: It shouldn't be much longer until we can tell you more about our new Real Time Tactics game <3


Changelog:

  • Savegames won't break anymore when switching back from v2.2.x to v1.4.4
  • Greenscreen fix for Ubuntu
  • Fixed mouse cursor issues with special input devices (e.g. Microsoft Surface Pen)
  • Fixed Turkish loca UI text bugs

Known Issues:
  • [Windows] Purple / Pink Screen on game start appears on some systems with DirectX 10/11 graphics cards (system erroneously initialises DirectX 9 instead of DX10/11). Check here for possible solution: https://steamcommunity.com/app/418240/discussions/0/169716843786453...
  • [Windows 10] If DPI scale is set to anything higher than 100%, the game window itself will also increase in height and length
  • [MacOS] Steam Cloud Saves don't sync properly for quicksaves if the game is uninstalled and re-installed again
  • [Ubuntu] Game always starts with Gamma set to 100%
  • [Ubuntu] 3x Achievements in mission "Osaka Castle" won't unlock
. Still on Kickstarter | Order now!:


While we are still working on Desperados 3, we have been approached by Antler Games, who are also big Shadow Tactics Fans. Wanting to do a stealth board game for a long time this cooperation came naturally to us.
Long story short: Shadow Tactics has been adapted as a board game and is already funded on Kickstarter! If you liked the video game, you can immerse yourself in this fast-paced tactical stealth game on the tabletop.

You will find all your favorite characters from the video game, but with a completely new mental challenge as well as with many of their abilities and features. Shadow Tactics - the Board Game comes with detailed plastic miniatures, engaging story-driven missions and a non-linear campaign structure. Defend the fragile peace of newly unified Japan playing as one of the five ninja characters with vastly different skill sets or play the role of the Daimyo controlling the guards.

Find out more on the campaign page: Bring me to Kickstarter!

The game may already be funded, but Antler Games and us want to make the best version of the board game. Reaching more stretch goals as soon as possible will boost the project: Provide you not only with a solo- and coop-mode, but deliver high quality material to your home.
Whatever you do: Back the campaign yourself, tell your board game friends about it or simple hookshot yourself on the next rooftop and shout it out - we would be very honored, if you could help us.

Let us bring the world of Shadow Tactics to more people (and their table)!

Best,
Your Mimimis. Meet us @ gamescom - Hall 10.1 Booth B030!:
It's your chance to finally play Shadow Tactics: Blades of the Shogun!. Shadow Tactics Patch v2.2 is now available!:
Dear Ninjas & Kunoichis,

we are very happy to finally release our latest Shadow Tactics patch with a significant improvement of the loading times as well as some other fixes for the game.

But before pushing the patch out, we would kindly ask you for your help. The patch will be available through an open beta branch, where you will be able to test it and give us your feedback directly here on Steam, so we can be sure of the quality before pushing it out full public.

For feedback on the patch, simply use this thread (Link) here on Steam. We are especially looking for your feedback on your performance experience with this new version.

We would also like to invite you to our Developer Discord server, which is another way of giving us your feedback in general - and definitely the best place to be amongst the first to get any glimpse of our upcoming project:

https://discord.gg/uytjwD8

And just in case you really don't want to miss anything about Mimimi, here's the link to our exclusive mailing list:

http://signup.mimimi.games

WARNING: In case you switch to the new branch, your savegames won't work anymore, but you can switch back to the original branch at any time to get your savegames to work again. This doesn't affect your game progress, like which levels you already unlocked, it's just about the savegames. Furthermore you can download savegames for every level in the new branch.

You'll find a step by step instruction on how to switch the branches and the savegames for every level here:
http://www.daedalicsupport.com/en/games/shadow-tactics/?open=collap...
and here:
Steam Forum Thread - How to switch branches

The total patch size is approximately 2 GB.

Thank you so much for all the love and support,
The Mimimis

/// Changelog Shadow Tactics: Blades of the Shogun v2.2. Shadow Tactics: Blades of the Shogun - Release in December!:
Shadow Tactics tried to approach stealthily - but someone turned on the spot lights! Nevermind, time to tumble!

The game will be released December, 6th on PC, Mac OS, Linux.

PS4 and Xbox One releases will follow next year.

Before we vanish in a cloud of dust, make sure to watch our latest video!

Banzai!. Shadow Tactics: Blades of the Shogun at PAX West and Insomnia:
Shadow Tactics: Blades of the Shogun will appear at the PAX West in Seattle, Washington. The date is September 2nd to 5th, so if you're going there, come around!

ID@Xbox features Shadow Tactics: Blades of the Shogun at Insomnia in the green and pleasant land. Birmingham in the UK will host the Insomnia from August 26th to 29th

PAX West[west.paxsite.com]

Insomnia[insomniagamingfestival.com]
. New update available (1.2.1.)!:
Hello everyone!

The team listened to your suggestions and wishes and hustled back and forth to implement them to the upcoming update. Just a little reminder: the controls can be bound freely. These are the changes and additions:

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