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Serious Sam 2 Torrent Download [portable Edition]

Serious Sam 2 Torrent Download [portable Edition]


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About This Game

The iconic Serious Sam brings his trademark relentless intensity to this bigger, bolder, more colorful sequel to the classic Serious Sam: First and Second Encounters! Tasked with rescuing the universe one bullet at a time against overwhelming hordes of time traveling enemies, Serious Sam must battle through thick jungles, murky swamps, frozen tundra, and futuristic cities to bring down Mental and his vile armies. Serious Sam 2 is a shot of adrenaline to the hearts of first-person shooter fans across the world. This is serious!

Key Features:

  • Frantic Arcade-Style Action - Hold down the trigger and lay waste to a never-ending onslaught of bizarre enemies pursuing Sam from every angle and around every corner.
  • Fearsome Enemy Creatures - Take up arms against 45 outrageous enemies and 7 intimidating bosses from bomb-toting clowns and windup rhinos to zombie stockbrokers and the iconic beheaded kamikazes!
  • Spectacular Environments - Battle across more than 40 beautiful, expansive levels spread out over 7 unique environments and gain the support of the quirky native tribes.
  • Destructive Weapons - Unleash Sam’s classic arsenal with the shotgun, minigun, rocket launcher, and cannon or square off with new guns like the Klodovik. Also, for the first time ever, use the alternative fire button to lob a grenade into an oncoming crowd of monsters and what the bad guys go boom!
  • Powerful Turrets and Crazy Vehicles - Use powerful turrets to wipe out the relentless hordes of enemies and engage in heart-thumping action atop wild, mountable animals and intense, death-dealing vehicles.
  • Helpful Native NPCs - Meet different races inhabiting environments and even fight side by side against enemies, to experience an additional bit of cooperative play feeling within the single player campaign.
  • Co-Op and Deathmatch Chaos - Go to war against Mental’s horde with up to 16 players online and annihilate everything that moves across 45 levels of mayhem or drop the gauntlet and face off in brutal Deathmatch.

Key updates since official release:

  • Steamworks for online play - It eliminates the need for Gamespy for online play since the service has been announced to be officially closed.
  • Controller support - Xbox 360 gamepad is now supported!
  • Improved wide screen support.
  • Fixed enemy spawning issues.
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Title: Serious Sam 2
Genre: Action, Indie
Developer:
Croteam
Publisher:
Devolver Digital
Franchise:
Serious Sam
Release Date: 11 Oct, 2005


Minimum:

  • OS:Windows XP
  • Processor:1.5 GHz Athlon XP or Pentium M or 2 Ghz Pentium 4
  • Memory:256 MB RAM
  • Graphics:DirectX 8.0/8.1 compliant or low-end DirectX 9 3D accelerator (nVidia GeForce3 and 4 series (not MX), GeForceFX 5200 through 5700 series, ATI Radeon 8500 through 9200 and X300 series, S3 DeltaChrome or XGI Volari)
  • DirectX®:8.0
  • Hard Drive:3 GB HD space
  • Sound:Any DirectSound compatible sound board

English



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Cool...Cooler...SERIOUS SAM...Deadliest Cheeki Breeki Bandit. If you are looking for serious fun, Serious Sam 2 is for you. It welcomes you in a comic world where you travel to different planets or moons in the universe that match different cliché cultures of planet earth. The single player campaign is hilarious. There a many citizens and each contains at least one gag.

If you love single player games, the single player campaign is for you. If you only play multiplayer you may go with Serious Sam 3. That one offers many more modes.

I like this game very much as it is seriously insane. And funny and stuff. Thumbs up!. never seen any FPS like it, it's more insane, cartoonist, and non-sense than both SS: TFE & TSE or even ss:3 BFE. but i'm fine with that. the story and it is ending is... meh, and it doesnt really matter to me. what i really love of Serious Sam 2 beside shooting tons of horde is the beautiful level environment that i oftenly saw in platformer games. but somehow the environment is fit perfectly in this shooting game.

what i dont like from this game is Shotgun Design (not double barrel one) and less AAAAAAAAAAA kamikaze and more suicidal stupid clown. after playing SS: TFE & TSE and this one, now i understand why SS:3 BFE is kinda.. bad serious sam. this is a very great game! lots of fun secrets to find and hours of entertainment. there is also alot of well-put together dialogue that is sometimes really funny! however, if you have the max amount of bullets (1000) dont try to pick up anymore orelse tour game will crash, which it just did for me. (10/10) i love it. We saw classic HD remakes, we saw SS 3: BFE prequel (awesome btw) and you know what? I liked SS 2. Beated it in coop with buddy (shouldn't be played in solo) in few days! It's pretty cool that i actually missed all of major game flaws: bad story, cartoonish graphics and silly cutscenes. Last several levels were great! Tons of enemies and badass music. Got plenty of fun and give my high recomendations for coop run. 8/10
------------------------------------------------------------------------------------------------------------
После ремейков первых частей, после великолепной Serious Sam 3: BFE вторая часть внезапно вкатила. Да только в коопе, да с почти что бессмертием, но вкатила. Глупый сюжет и мультяшная графика, малое количество врагов и плохие ролики, все это в коопе просто не заметно. Уже после трети игры забываешь, что играешь в самую слабую игру серии. Последние уровни пролетели просто на отлично. Мясо, музыка, море удовольствия, огромные и разнообразные миры. 8/10 в коопе.. "... it's one of Croteam's bad jokes... again?"

This game is the♥♥♥♥♥♥ I've played all Serious Sam games and this one is by far my favorite one of them all. lf you've played a Serious Sam game before, you know the drill. Fight hordes upon hordes of various kinds of enemies with loads of guns without ever reloading in a desert or temple, right? Well this game takes it further.

It's not just sand and temples. You go on an adventure through five different planets, all with their unique theme(Forest, Swamp, Chinatown, Hell, and Fairy tale planet). And each planet has its own tribe and set of enemies. There's a much bigger enemy variety here than in other Serious Sams, and also just re-skins of enemies.

It also brings some new weapons, like the dual uzis and a parrot. A ♥♥♥♥ing parrot. You can kill Satan with that parrot. (I call the red bull soldiers Satan cause they literally look just like him).

There's also many new enemy types. There's orc soldiers, football players, orc warriors, warriors with huge axes, zombie stockbrokers, zombie minigun nazis, zombie kung fu ninjas, flying kung fu wizards, wicthes, kamikaze clowns etc... There's also a cyborg T-Rex with rocket launchers, a moustche and a cigar. Seriously. [serioussam.wikia.com]

One of the things that l really love about this game is how it's just taking the♥♥♥♥♥♥the entire time. It doesn't take itself very seriously. The intro cutscene will immediately let you know. There's a part where Sam enters a phone booth to call Bosses R Us to order an end of level boss; in the first planet the tribe shaman summons ♥♥♥♥ing King Kong using a DJ mixing table and then you roast him and have a buffet after defeating him; one of the bosses - Cecil the Dragon - begs you to take the King's princess - the king being Elvis Presely, of course- after he kidnaps her cause she's ugly as ♥♥♥♥, but after seeing her Sam doesn't even wanna rescue her and they have a battle to decide who has to stay with the princess, and the dragon tries to kill himself after losing... xD

It's just really funny and has some clever puns, like how after killing a giant bee Sam says "There be will no bugs in this game!". It's also very forth-wall breaking as even Sam mentions Croteam himself.



Overall, this isn't a serious game at all. But that's what makes it seriously fun!

10/10. Double ur gun - double ur fun! (c)
10,9999999/10


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. Beta update promoted to main:
The beta update 244138 has been promoted from public beta to main.

  • Added "Use auto jump" player profile option.
  • Fixed overlapping text in customize controls menu screen due to 3 lines being possible due to the addition of controller support.
  • Fixed improper controller button icons showing for Netricsa menu.
  • Loading screen menu continue message now lists both buttons that can be used to continue.
  • Fixed some issues with the controller setup menu screen not always showing axes and button info properly.
  • Fixed not being able to interrupt boot intro movies with controller.
  • Improved using of the cheats menu by having it exit back to the game, except unlock levels, where it seems more appropriate to exit back to the in game menu.
  • Removed cheats button from main menu.
  • Moved vehicle health HUD element down and more to the side.
  • Fixed an issue with manual save naming when the only save is the "QuickSave".
  • Fixed manual saves not loading.
  • Created and implemented new 'Select Mod' menu.
  • The InSamnity! 2 mod is now an official mod and can be selected from the "Select Mod" menu available in the Main Menu.
. Beta update 244697 promoted to main:
The beta update 244697 has been promoted from public beta to main.

General Fixes/Improvements
  • Wait for VSync is now handled only by the D3D device.
  • Added "Change active mod" file menu item and dialog for Serious Editor 2.
  • Added mod and version support to online match menus.
  • Improved controller support by making the distinction between what form of input was last processed more precise and include more usage scenarios.

InSamnity! 2 Mod Fixes/Improvements
  • Made mod and author text light gray instead of white for select mod scroll list items.
  • Fixed 1st person placements and FOV on weapons.
  • Fixed Dunes and Metropolis levels being locked by default in custom level menu.
  • Fixed Ursul Village door pusher Neanderthal not always getting made vulnerable.
  • Fixed Approaching City ride arrival script so Bull enemy that kills Simba hover craft rider won't remain invulnerable.
  • Added NPC subtitles and voice options.
  • Fixed Kamikaze run animation speed being a little fast.
  • Re-enabled item pickup element and created new text effect for it.
  • Fixed auto aim not working due to double initialization of base weapon var.
  • Fixed points not working properly in Single player.
  • Ammo items are no longer spawned on enemy death when using infinite ammo in single player.
  • Fixed item pickups not showing in the HUD.
  • Fixed issue with scrolling, up and down, in advanced profile options menu.
  • Removed "Check for updates" option in menus.
  • Fixed multiple column scroll lists not working properly with a controller.
. SERIOUS SAM fans, CROTEAM needs your help!:
Hello dear Serious Sam fans!

For the past 15 years we at Croteam dedicated to making of Serious Sam game series. Serious Sam is our baby, we put so much sweat and effort into making it and it grew far beyond any of our initial expectations. Serious Sam games won numerous awards, but more importantly they won hearts of many gamers around the world.

Now, we are proud to announce you our new baby, The Talos Principle, first person philosophical puzzler game.

But every new start is hard. Putting a new title on the gaming map is very delicate and challenging task. We need to grow community and awareness for The Talos Principle. This is where you can jump in and help us.

Join our official The Talos Principle Steam group and invite your friends into it. In return we prepared hundreds of Steam game keys for various top notch games for our members.

-- JOIN official THE TALOS PRINCIPLE Steam group HERE!--

Find out more about giveaway:
-- THE DISCIPLES OF TALOS: COMMUNITY GAME GIVEAWAY -- [www.croteam.com]

Thanks for your time and help!
Stay serious!

http://store.steampowered.com/app/257510. Beta update promoted to main:
The beta update 243026 has been promoted from public beta to main as of today.
  • Fixed texture stretching on HUD elements.
  • Adjusted HUD elements so they are farther out to the sides and top and bottom.
  • Movies are now rendered with a fixed aspect ratio of 1.333 to avoid distorting their already low resolution.
  • Fixed 1st person weapon models arms showing edges of arms with wide screen.
  • Fixed enemies not appearing on Kwongo level and other places.
  • Removed wide screen video option.
  • Adjusted margins for Netricsa HUD element description text so it looks better.
  • Added Cooperative settings option to disable serious bombs. When disabled bombs will not show up in the game at all.
  • Fixed auto aim option and cheat not working without a controller.
  • Fixed the oddness in how mouse hovering acts in the Advanced Video Options menu on the topmost and bottommost options. This also fixes arranger up / down arrows not working as expected.
  • Added advanced profile settings option that allows players to choose the type of weapons list they want to see in the HUD, either Horizontal or Vertical.
  • Adjusted LOD distances so the helicopter Minigun is visible at longer distances.
  • Menu button bars and Netricsa buttons now show XBox controller icons when using a controller.
  • Changed loading screen loading text, and continue text from 'Please press Enter to continue' to 'Please press a key to continue'. The loading text is now removed when level has finished loading.
  • Fixed issue with entities not always falling to the ground when frame rates are high.
  • Raised duke armor and hat on the Forsaken Compound level up some so they won't fall through the ground.
  • Added NPC subtitles and voice game options.
  • Fixed turret camera so it doesn't drop below the model when looking up.


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