Title: PlayFortress
Genre: Indie, Simulation, Strategy, Early Access
Developer:
PlayFortress
Publisher:
PlayFortress
Release Date: 7 Dec, 2016
Minimum:
English
Nice idea, a bit like a better version of Stronhold with reasonable graphics requirements. But I think the game needs a\u2665\u2665\u2665\u2665\u2665\u2665ton of development. You can't zoom in really close, many of the tools are bugged such as placing decoration on buildigns parallelly will always end up in a total mess. And the algorithm that recognizes how far you are going from the ground is REALLY bugged. Buildings somehow float above the grass or create weird sort of platforms around them, and you can not place a door in a keep on ground-level due to this thing. It makes a bit of fun, but I did ask for a refund because 20\u20ac is way too much for this.. This is an early access game with great potential. Any fans of the original Stronghold or Stronghold Crusader games should certainly put this on their wishlist and keep an eye on the developments. The interface is very nice and everything is simple and logical in how it has been designed. The ability to change the size, shape and style of wall \/ tower is a much needed improvement compared to the Stronghold games, as is the much greater variety of tower shapes to choose from. I look forward to the future development of the game and hope that the team actually keep to their 12 month schedule and fully complete the game.. Nice idea, a bit like a better version of Stronhold with reasonable graphics requirements. But I think the game needs a\u2665\u2665\u2665\u2665\u2665\u2665ton of development. You can't zoom in really close, many of the tools are bugged such as placing decoration on buildigns parallelly will always end up in a total mess. And the algorithm that recognizes how far you are going from the ground is REALLY bugged. Buildings somehow float above the grass or create weird sort of platforms around them, and you can not place a door in a keep on ground-level due to this thing. It makes a bit of fun, but I did ask for a refund because 20\u20ac is way too much for this.. It has been a year.
There have been no updates, no communication from the developer, no indication this is ever going to be developed into anything at all.
UPDATE:
It has now been TWO years.
There have still been no updates, no communication from the developer, no indication this is ever going to be developed into anything at all.. PlayFortress is a game with a lot of potential, right now the towers and walls look kinda bland, a lot of the features havn't been implemented yet, but the well polished building gives me hope, i was looking for this kind of game and this gave me what i wanted for the most part, and for being early access it is very well made. I'm holding high hopes for the future of this game, if they continue to develop it at least.
Pros:
the building mechanics are well polished, if a little clunky at times.
It feels complicated enough that you can build whatever kind of fortress or castle that you want, but not so complicated as to frustrate you at all.
Cons:
Many of the features havn't been implemented yet.
There's really nothing else to do than just design a fortress, be that an astethically pleasing castle, or a practical, ugly monster, that could never be taken by any army in real life. You'll need some imagination for that last part, because combat isn't a thing yet.
Or you could try to make it both.
This review was a mess, but i felt like this was an underrated game with a whole lot of unused potential, and im hoping it'll get updated at some point in the future.. Game must be played in 1080, if played in 4k it will not fill the screen
rotation doesnt line up properly
little content
$20 dollars is too much to start asking right now, either wait to open to EA or lower price
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