Title: Picrastination
Genre: Casual, Indie
Developer:
Bearcat Games
Publisher:
Bearcat Games
Release Date: 12 Mar, 2018
English
Very well made and fun when you get the references and only slightly annoying when you don't.. I can't recommend this picross game for the following reasons:
-Font (hint number included) is hard to read. Yes I get that it's part of the design for the game but some puzzles with 2 and 5 really messes with my brain. I can read them, but I think I could read them faster with a different font.
-I found the tutorial to be lacking. What about 1 or two tips on how to solve rows\/columns? It's not a bad tuto but it could be improved.
-I don't mind time to beat in picross game, but in this game I wonder if some are actually possible to do. E.g.: in the tiny puzzle, there is an empty heart shape (4 on 4 page) that need to be completed under 5 sec. Solving it with regular logic using 'x' for empty tile and all, takes at least 10 to 15 seconds. How I am supposed to solve it in 5?? I am suppose to solve it and then replay the level and paint it by memory? :\/ meh
-I would have like more puzzle per page because I feel like the available space to display them is not used as its full potential, but instead I need to click 'next page' to see the next 8 puzzles. Maybe an option to display more per page or something could help.
-I coudn't find where to read instruction for a section twice. E.g.: what and how does endless mode works again? I read it once but there is no way to return to that information (there is only 1 save sloth so I can't create another profile to read it out from there either)
-Options are not changeable when in a puzzle, you need to navigate all the way back to change stuff (not a big deal but it could improve user experience to have it when on a puzzle to see the changes live)
-Some of the puzzle are still a mystery to me on what they are supposed to be. I get that most of the title are puns or funny\/silly title but when I don't even know what is the final result of the painting (mostly from smaller puzzle), it remove the joy out of completing it
-Currently one of the highest price on steam market. If I compare puzzles (e.g. no color in completed display) and features (e.g. no workshop to create and share puzzles), I can only conclude that the price is high for what it currently offers.
-I'm not a big fan of the painting sound (too loud, not calm\/subtle) but it's good that there is an option to mute it.
-In endless mode, I don't know how far I need to reach to get a mosaic piece, there is no indication of progression. Some basic output would be appreciated.
-Some of the background at the end of a puzzle are not very pleasing to the eye when playing full screen (pure red, lime green) + text (which is always white) can be hard to read.
-Menus animation is a bit slow for me
I did enjoy a few things
+I like the cubes rotation of the tile themselves
+Music is relaxing. Kinda wavy-calm vibe
+I like the option to change highlight of selected row\/column
+Undo button
+Floppy disc to tell you which puzzle has saved data on it
+Picross snake game
Overall I find myself enjoying other picross game more.
I might come back and review it again if there is significant change to it.
Keep up the good work!
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