爱达荷州立大学中国学生学者联谊会

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NORMALIZATOR License


Download ->->->-> DOWNLOAD (Mirror #1)


About This Software

This utility is designed to create textures used in computer games.
Conventional photos or images you can easily convert to maps diffusemap, normalmap, specularm 5d3b920ae0



Title: NORMALIZATOR
Genre: Animation & Modeling, Design & Illustration, Photo Editing, Utilities
Developer:
AuroraCorp
Publisher:
Aurora software
Release Date: 5 Dec, 2017


Minimum:

  • OS: Windows 7
  • Memory: 1024 MB RAM
  • DirectX: Version 9.0c
  • Storage:

English



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I could not attach one diffuse map. Spent half an hour of it constantly crashing to desktop. Talked to dev, redownloaded it and used it as per instructions (no .TIFF) Used it to for another 25 minutes, and discovered it's really, really basic. Yes, It does make normals, gloss, AO etc, but no better than going into photoshop and doing it yourself. I prefer shadermap 4.0 to this product.. This is one of the worst programs I have come across yet. The only file you can import is .X file. They should make it so you can import objs and fbxs! Don't buy this program! I don't think there is anyway to export a file either.. Wish I could leave a good review but I cant. Software crashes every time I try to add an image larger than 1024X768. Its just not what is needed in todays world. There is no training or information videos on how to use the software? Not even online can I find one video with a step by step process in any language other than some elevator music playing in the background with other versions of NORMALIZATOR other than the one I purchased. What can I say other than this seller just can not support the product. Its a million dollar idea with a 5 dollar manual. Just dont have the time to guess how it works. Not worth 10 bucks.. Wow! I bought this before the last few updates. Loved it then but held off on a review until it was polished out. Not only is it an amazing price, but this is a really good program to with lots of features. Much easier than other pbr and texture programs. It even has a "helper" button now which seems to describe every button you hover over. For this price it is a must have if you are into texturing.. It would be a nice an easy program to create normals, if it wouldn't crash. Once the program crashes, not even restarting the PC solves the issue. It needs to be uninstalled.


BBBiggest UPDATE v05022018 : Today the biggest update is released. v05022018 The properties of the filters have been changed (now it is possible to apply filters to both the entire RGB image and its separate RED or GREEN or BLUE channels) Now we have 20 modes of mixing channels. Added a change and visualization of skyboxes. Added a new filter DESATURATE LLA. Added generator PERLIN NOISE. Added a visual helper displaying information when you hover mouse over the interface elements.While not ideal and not the entire interface is covered, but I intend to add and improve this helper weekly. Added brushes BURN and DODGE. Added separate and combined drawing RGB / alpha. Several new projects have been added.. V18012018 pbrbetapublic : Hello ! Today we present the first public beta testing of PBR support. You can join a public test if you go to the properties of the NORMALIZATOR application from your library in the STEAM client. Select the BETA VERSION tab and subscribe to the assembly - "pbrbetapublic". You can always abandon the beta test and return with the standard version. In the next few days we will make the version of "pbrbetapublic" the main (if there is no need for any cardinal changes and there will be no complaints about the test assembly).. QUICK HOTFIX : Quick fix, removed semitransparently in the saved texture NORMALMAP (alpha channel contained height maps) now alpha channel = 255. Sorry if this caused you confusion while saving the result.. Small update : Hello! For the sale timed to coincide with the Lunar New Year, I made a small update. Added : Added the project "Ornament.nproj" Added setting for displaying the usage of RAM in the left upper corner of the viewport. This is optional, you can turn on the display on the "O" tab at the very bottom. The setting is saved, that is, when the application is closed, it is saved. With the option enabled, you will see the process of downloading the project. 2 lines are displayed, the upper line is the memory used by the application, the bottom line is all free system memory, do not allow this parameter to increase to 90% (the application may break). If you disable the skybox, you will not see the reflection on the resulting object. Added several variants of the resulting objects for viewing. By pressing the keys on the keyboard from 1 to 7 you change the resulting object (box, sphere, cone, cylinder, pyramid, torus, teapot). Try it now Big request, more feedback. And now I will continue the completion of work on a new step-by-step guide.. Screenshots of the interface for future update. : Just a few days and you will get interest and great guidance. Here are a few cookies from the future update.. Update 10072018 : In this update: Some fixes; Added "MAGIC BUTTON" - Magic button is a button that you just need to select an image and one of the preset sets. It is expected that this is all you need to do to create a complete PBR texture (provided that you select the appropriate preset). Added "SAVE MAGIC PRESET" - This button for save own presets. Added 8 simple preset : PBRrustediron PBRmetalfloor PBRmetalfloor2 PBRroundbrickwall PBRrustedsteel PBRconcrete UBERdarkbrick UBERlightbrick These presets may not be suitable for all cases, but it will be easier for you to understand how this works, and you can create your own presets.. 5 projects for view : These five projects are created from 1 or 2 images (size 10241024) which were not edited in third-party programs. Some layers contain images from other layers with the result of applying filters. You can download them and see the links below. rusty tile project link [drive.google.com] hot metall project link [drive.google.com] ice project link [drive.google.com] Molten inside project link [drive.google.com] pressure meter project link [drive.google.com]. New tab "O" in the future update. : I decided to tell what will happen in the next update. The update will be available on March 10. Updated panel "MAKE SEAMLESS". Now in real time you will have a preview of the created seamless texture. This is much faster than before. Added sliders: SX - overlap directions X SY - overlap directions Y OFX - shift overlapping along the X axis OFY - shift overlapping along the Y axis BRIGHTNESS for overlapping CONTRAST for overlapping. The updated panel "PAINTING". Added buttons: STAMP, CLONE, MATERIAL. Added selection of brush shape - round / rectangular. Updated panel "SELECT TOOL". Added 3 selection modes: Rectangular, round, free form by reference points. Added a "FILL" button to fill the selected area with the color and alpha set in the "PAINTING" panel. Updated "VIEW" panel. Added three render modes in the viewport: Pure PBR DNSIH UBER (the mix of the two previous ones - is used in the v05022018). Full view "O" tab.


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