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My Super Defender - Battle Santa Edition Full Crack [portable Edition]

My Super Defender - Battle Santa Edition Full Crack [portable Edition]


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About This Game

My Super Defender is a fun arcade game in a fantasy New Year's setting for Santa Claus, who will have to save the new year in a small kingdom!
You have to prevent opponents from breaking through the red line and not die on their own. Some opponents attack a player in melee or ranged combat, useful bonuses such as "acceleration", "increase in damage", "treatment" and "restoration of defense" drop out of the killed opponents.

You can play together using the one keyboard: WASD & Arrows.

Features:

  • You have to overcome the path to the New Year tree and protect it from the raids of evil opponents
  • Fascinating dynamic gameplay
  • Two different game modes
  • A nice and simple New Year story.
  • Various boosters and upgrades dropped from opponents
  • Ability to play with a friend on the same screen
  • Achievements and records
  • Nice and simple, bright Low Poly graphics
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Title: My Super Defender - Battle Santa Edition
Genre: Action, Adventure, Casual, Indie, Massively Multiplayer, RPG
Developer:
Mortis Games
Publisher:
Rock Path Collective
Franchise:
My Super Tower
Release Date: 14 Dec, 2018


Minimum:

  • OS: Microsoft® Windows® 7 / 8 / 8.1 / 10
  • Processor: 2.4 GHz Intel Core 2 Duo
  • Memory: 512 MB RAM
  • Graphics: DirectX 11.0 compatible GPU
  • DirectX: Version 11
  • Storage: 300 MB available space
  • Additional Notes: Keyboard

English,Russian,French,Italian,German,Arabic,Bulgarian,Hungarian,Vietnamese,Greek,Danish,Traditional Chinese,Simplified Chinese,Korean,Dutch,Norwegian,Polish,Portuguese,Romanian,Thai,Turkish,Ukrainian




Have you lost Christmas feeling?
Do you like experiments?

True indie game from crazy developers, that's your choice. Defend your hearts from evil creatures, play with someone on same screen \u2014 battle of Santa Claus vs Ded Moroz, who is better?

Have fun, and support those developerts.. Who can tell me how to play with two players?
Thanks!. Thanks to the developers for the great game! I liked this game with its dynamics and combat system! I hope that the continuation of this game will be released in the future!. Who can tell me how to play with two players?
Thanks!. A game about Santa going on a rampage vs heavy geared warriors, archers and magicians throwing fireballs at ya.
I had fun playing this game. I really did. Well done, developers :)

There could be more variation with music and Santa ironically doing a "HO-HO-HO" when killing an enemy, but oh well. That would be quite amusing.

The seasonal change was a good thing. I thought that it was only Santa running around in summer time and was like "wat". But hey, what does it matter? You might be from Australia celebrating Christmas, so who knows.

I do think that there needs to be done more polishing with:
- Fireballs
- Random drops
- Damage system

So the issue I had with this is I only won thanks to random drops. Every time I picked up fireballs I couldn't kill a melee enemy because they were just too tanky to it. And each time it happened that only fireballs dropped (!!!) I either just died or lost to all those enemies crossing the line. It was extremely frustrating.

The random drops should be reworked in my opinion. Having it so when you kill lots of enemies on low hp but get only hearts or fireballs ensures your loss. It should adapt to what the player currently has lacking. If he lacks health, there should be a much greater chance to drop a health kit. If the player has many enemies in the zone running around he gets the speed boost and damage boost. If there are barely any enemies around the player gets fireballs.

The damage system is an issue when it comes to fire balls and those melee enemies. They are just too tanky and it gets impossible to kill them if they are already crossing the line. Besides, some of those enemies become so fast, you just can't catch up to them. At least reduce their movement speed hard enough so you at least get a chance.. Have you lost Christmas feeling?
Do you like experiments?

True indie game from crazy developers, that's your choice. Defend your hearts from evil creatures, play with someone on same screen \u2014 battle of Santa Claus vs Ded Moroz, who is better?

Have fun, and support those developerts.. A game about Santa going on a rampage vs heavy geared warriors, archers and magicians throwing fireballs at ya.
I had fun playing this game. I really did. Well done, developers :)

There could be more variation with music and Santa ironically doing a "HO-HO-HO" when killing an enemy, but oh well. That would be quite amusing.

The seasonal change was a good thing. I thought that it was only Santa running around in summer time and was like "wat". But hey, what does it matter? You might be from Australia celebrating Christmas, so who knows.

I do think that there needs to be done more polishing with:
- Fireballs
- Random drops
- Damage system

So the issue I had with this is I only won thanks to random drops. Every time I picked up fireballs I couldn't kill a melee enemy because they were just too tanky to it. And each time it happened that only fireballs dropped (!!!) I either just died or lost to all those enemies crossing the line. It was extremely frustrating.

The random drops should be reworked in my opinion. Having it so when you kill lots of enemies on low hp but get only hearts or fireballs ensures your loss. It should adapt to what the player currently has lacking. If he lacks health, there should be a much greater chance to drop a health kit. If the player has many enemies in the zone running around he gets the speed boost and damage boost. If there are barely any enemies around the player gets fireballs.

The damage system is an issue when it comes to fire balls and those melee enemies. They are just too tanky and it gets impossible to kill them if they are already crossing the line. Besides, some of those enemies become so fast, you just can't catch up to them. At least reduce their movement speed hard enough so you at least get a chance.


Resolution Hotfix Released (v1.02):
This hotfix addresses the issue where having a screen resolution other than 1920x1080 would offset the game view to varying degrees.

Thanks to those of you who pointed out this issue, and please continue to do so either here on the fourms or through twitter @GogglesKitty

Thank you, and keep on delving!.

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