爱达荷州立大学中国学生学者联谊会

Chinese Association of Idaho State University (CAISU)

MouseCraft Password


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About This Game

Ever wondered what a cross between Tetris and Lemmings would look like? Well, wonder no more, 'cause... MouseCraft is here!

MouseCraft is an A to B puzzle game where 5d3b920ae0



Title: MouseCraft
Genre: Action, Adventure, Casual, Indie, Strategy
Developer:
Crunching Koalas
Publisher:
Crunching Koalas
Release Date: 8 Jul, 2014


Minimum:

  • OS: Windows XP SP2 or later
  • Processor: 1.4Ghz or Higher
  • Memory: 512 MB RAM

English,French,German,Polish,Dutch,Italian,Czech,Portuguese,Russian,Simplified Chinese



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Most of the puzzles are simple but some of them took me a while. Enjoyable graphic, music and gameplay. I like tetrislook pieces if you are bored and want to try something simplier this game is for you. +/-6h to get 100% achievs.. Hooked after only 2 levels!!. Well done graphics. Clever and challenging puzzles. I recommend this game to anyone.. Haven't played enough just yet, but I'm not done the first section before being challenged with the puzzles. Cute animations and engaging backstory (well for me at least). I got this game in the Humble Bundle. Definitely coming back to finish all the other levels.. Pros: -Fun fusion of puzzle styles. -Cute graphics. -Great music. -Easy to pick up. -Satisfying solutions to puzzles. Cons: -May be too easy for some, lacking in many real head scratchers until late in the game. -Simplistic in places. During the winter of 2012/2013, I went to war with the mouse expeditionary force that had invaded my flat. Taking advantage of the crumbling foundations of the old terrace building I live in, they attempted to take over. Eventually I managed to fight back the mice incursion and block off their access into my territory. I tell you this as I think its important to be transparent with the fact that the mice and I have history. So hopefully you can trust that when I say the mice in Mousecraft are adorable and I really wanted to keep them safe, I really mean it. Mousecraft is the new game from the wonderfully named Crunching Koalas. The idea is simple, guide mice through a level to the cheese. Because science. The gameplay is a curious mix of Tetris and Lemmings and I have been utterly charmed by this game. Its bright and colourful, the music toe tappingly jolly and the fusion of puzzle classics works intuitively and offers some fun mazes to take on. Right off the bat, the game made me smile by featuring a cat scientist named Schrdinger. Poor old Shrdy has a problem, he desperately wants to continue his animal experiments but he doesnt have enough dosh to fund them and build his mouse powered pipe dream. Fortunately for him, and indeed the scientific process in general, a mysterious benefactor steps in to offer to fund the experiments in exchange for crystals the mice collect. Each level gives you a set of obstacles to get across and a few Tetrominos blocks to form a path for the mice. Once let out of their mouse wheel, the mice wont stop until they have the cheese at the end. And who could blame them? While things start very simplistic and a little too obvious with the solutions to each level, the game adds features regularly enough to keep interest up. Its not long until you are faced with obstacles such as robot rats, exploding blocks, perilous falls or acid baths. This leads to some unfortunately ethical quandaries. Just why is this mad scientist cat doing these experiments in the first place? What possible reason could he have had to construct mice hating robot rats, and then to put them together in the same maze? Why does he need mouse activated high explosives as part of his mouse based experimentation. In short, Im dubious as to whether Dr Schrdingers experiments meet the regulations required by the Animals (Scientific Procedures) Act 1986. Luckily, our mysterious benefactor doesnt appear to care about such things and is happy to allow all sorts of out of control science to go ahead. So the game is free to chuck in more tools for aiding the mice, such as a jelly block to break their fall (mice can only free fall three tiles), block busting bombs to clear the path or crumbling blocks to separate the trio of mice and put them on different paths. It all feels well balanced and thought through, creating fun puzzles that are satisfying to pass but dont frustrate. It may lack complexity and experienced puzzle gamers may not be too challenged on most levels, but the whole experience is satisfying and presented in such an amusing way that it doesnt detract from the enjoyment of the game. Some levels can feel too similar to the last and there isn't much variety in the sound effects, but it introduces new elements regularly enough that any hints of repetition are dealt with quickly. With four sections of twenty levels each, there are plenty of puzzles to solve. On top of that there is a level creator to build your own fiendish puzzles, although there is not yet any in-game method of sharing levels with the community. User-made levels can be downloaded by getting files from people on the forums, but hopefully a more intuitive sharing system can be implemented in a future update. Ive been enjoying my time with Mousecraft. Its a cute and perfectly paced puzzle game with some great ideas and adorable graphics. Its currently part of the Indie Piata promotion (a selection of games on discount with further discounts if you own any of the others in the selection) and offers players around 5-6 hours of charming puzzling for the main game. Its helped me put the mouse war of 2012/13 behind me and heal old wounds. For that, I am eternally grateful. Mice, all is forgiven. From Coffee Break Gaming [www.coffeebreakgaming.co.uk] .. Okay, so you've got to get your mice from their hamster wheel to the cheese by positioning various kinds of blocks and avoiding obstacles. There's no time limit so you can sit back and carefully consider all the possible ways of achieving that goal. The levels start out very easy and get more challenging as you progress. You'll eventually find yourself staring at the screen, running possible permutations through your head until. "eureka!", you figure it out and feel a right smarty-pants. until you see the next puzzle. Different kinds of Tetromino-shaped blocks are introduced throughout the game to keep it fresh and interesting. These include jelly, explosive and electric blocks. There are also water and acid hazards to add to the challenge. The game is addictive. When I finished it I wanted to go back and gold-star every level. And when that's done there are a bunch of Achievements to be had as well. Most of them you'll get playing through the story mode, but there are others to aim for, too, like frying 10 mice! For one of the Achievements you have to make your own puzzle in the Level Editor. You know, Nintendo are really pushing level design in games like Pushmo World, Mario vs Donkey Kong, Smash Bros and soon, Mario Maker. Well, you can do it in MouseCraft, too. It would be nice if levels could be shared via Steam Workshop instead of in the forums, but it's a minor gripe. Overall, I really enjoyed Mousecraft and wholeheartedly recommend it to puzzle game fans.. Mousecraft is a straightforward puzzle game that involves leading mice through a series of obstacles using items to guide them to their goal. The game is presented with a charming visual design with a thin story and reactive character to give the puzzles context. After some simple levels to introduce the basics the game adds complexity with hazards, adversaries, timing, and blocks with various properties to handle. The variety keeps things from becoming stale with some of the final levels feeling like Jenga meets Tetris meets Moustrap. The interface is simple and keeps out of the way with useful fast-forward and restart buttons to minimize wasted time and make experimentation painless. Although it does not innovate in the puzzle genre the game is a rock solid package offering a wide range of challenges.. Well done graphics. Clever and challenging puzzles. I recommend this game to anyone.



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