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Mercenary Leto Ativador Download [key]


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About This Game

Action, upgrades, and one cool cat wizard. Travel the galaxy as a mercenary with a fluffy dragon alongside a cast of endearing characters.

This game is a 2d action platformer with a retro-SNES vibe about it - so expect solid, tight controls with a slower movement speed for clarity of gameplay. I do tip my hand early and give good powerups early in the game - so expect to be traveling on the ceiling and one-shoting enemies once you get into the meat of the game.

Alongside the mechanics is a cast of characters that I really want to stand out - from a talking cat wizard to a skeleton in a kimono, you'll meet interesting tropes of NPCs, but then shortly after they will begin to surprise and grow on you - just like real people do. This is a huge focus for me personally that I strive for - a cast to remember.

So, in short -

  • A short game - currently about 20-25 minutes of gameplay
  • Tight controls and movement
  • Great characters to love (or hate!)
  • Fluffy dragon you can pet as much as you want
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Title: Mercenary Leto
Genre: Action, Indie, Early Access
Developer:
dragonGlitch Games LLC
Publisher:
dragonGlitch Games LLC
Release Date: 28 Aug, 2018



English



mercenary leto


Love the characters (Alma especially) and the whole followers modifying weapon mechanics seems good. The gun mounts on the wall lead me to believe there'll be further weapons which will modify with the the followers in new and unique ways as well. And I'd assume other followers on top of that too. The whole flying around the map brings me back to my SNES days and rings true to form of the Mode7 graphics in stuff like Act Raiser and the Final Fantasy games.

The controls could use a bit of tweaking and tuning up, but for an early demo I had a good time with it. Can't wait to see more!. cute snek lady. cute snek lady. Love the characters (Alma especially) and the whole followers modifying weapon mechanics seems good. The gun mounts on the wall lead me to believe there'll be further weapons which will modify with the the followers in new and unique ways as well. And I'd assume other followers on top of that too. The whole flying around the map brings me back to my SNES days and rings true to form of the Mode7 graphics in stuff like Act Raiser and the Final Fantasy games.

The controls could use a bit of tweaking and tuning up, but for an early demo I had a good time with it. Can't wait to see more!


Steam controller support in Alpha!:
Pushed a new build with this feature added - plus Issac is a tad more approachable as a boss as I slowed him down considerably! Also, minor text fixes in dialogue.

As always, PLEASE feel free to talk to me however you like below!

Warmly,
Summer

Discord - [https://discord.gg/NaYCDwk]
Twitter - [https://twitter.com/dragonGlitchLLC]
Email - summer@dragonGlitch.games. I forgot to bind the keyboard correctly... new alpha build! :D:
The third party software that handles user input needed an update - I fixed the xbox controller but forgot a few keys for keyboard. I fixed that for you early users in the alpha build. :'3

Also a few other things from yesterday -

  • Gilbert will talk on the ship now...
  • fixed Gilbert's bullets
  • fixed the audio cutting out bug
  • fixed keyboard mapping so debug menu works again (
  • Gilbert animations corrected during abberation landing cutscene
  • dialog for Gilbert on day 3
  • bugfix - Lily behind the table



    As always, PLEASE feel free to talk to me however you like below!

    Warmly,
    Summer

    Discord - [https://discord.gg/NaYCDwk]
    Twitter - [https://twitter.com/dragonGlitchLLC]
    Email - summer@dragonGlitch.games
. Spicy Update - BACK IN BETA <3:
Howdy! Just released a patch of updates for the BETA version of the game!

If you want to get to the new content ASAP, you can run the debug menu and select the first "other option" - Debug-Chan will set you up. If you don't know how to do that, check the Discord, we have a channel for that command. (Discord - [https://discord.gg/tB98bB](https://discord.gg/tB98bB) )

  • Alma has the cutest idle idle animation and that alone is worth playing the demo. Seriously, it's adorable.
  • If that isn't enough, then Lily has a cute portrait you'll see when she's really happy. Again, wholesome.
  • Ceiling dashing is a TON BETTER OMG IT WAS AWFUL BEFORE
  • The cutscene for when you run into the baddies at the end of level 3 got art, animations, A NEW SONG, and better dialog. Instead of the bad guys being one dimensional, you'll get hints they are more than just flunkies... and Leto has a connection with one of them!
  • Seedlings have a rad effect behind them now. I'm so proud of it. Reminds me of a Playstation demo disc effect.

Issues - Don't talk to Tabris the first time you meet him - he might flip Leto the wrong way and he'll reverse your controls until the level reloads. Lol. And as always, there are always some small issues with level design, animations, and how dialog flows in places. Will slowly be patched out. Tabris and GIlbert love either being IN THE FLOOR or floating above the floor in cutscenes....

NEXT - Polishing the boss fight against Issac. Small changes and tweaks. Make Lily more happy. Stop being a hack in Audacity. </3

As always, PLEASE feel free to talk to me however you like below!

Warmly,
Summer

Discord - [https://discord.gg/tB98bB]

Twitter - [https://twitter.com/dragonGlitchLLC]
Email - summer@dragonGlitch.games. New Beta Build out!:
I uploaded a new beta build which has quite a few things fixed and added to it!

Level 2-4, right after the second boss fight, is LIVE! Enjoy Tabris making friends and using his overpowered weapon. It's still rough and very much a work in progress, feel free to give me feedback in the Discord!

Fixed Leto's animator so it's more snappy and responsive. This was a big thing that many people noticed, so I got to fixing it!

Fixed an audio bug where Leto would fire her gun and it wouldn't play any audio
Fixed a bug where the camera would snap somewhere randomly on level start
Other small things that I'm forgetting...

Issues - jumping is a little sticky right now

Have fun, and be sure and ping me in the Discord if you need me!

Happy playing!
. November 6th build out for everyone!:
NEW BUILD ON STEAM!

This update is about a month of work - The big things are an additional 20 minutes of gameplay, jumping is a load more responsive, parts of a cutscene engine, and random lines about feeding Alma carrots. Also character development.

Like best dad Tabris.

I went ahead and opened up the lava level for everyone, but please be advised it is VERY rough right now. Like no music and it’s borderline not-fun right now. Also you can one-shot the boss because the AI is buggy.

Please bug me on the Discord for thoughts and feedback, it's ALWAYS welcomed!

~Summer. Hey, where's the Spicy update?:
Well, I bit off more than I could chew for two months of work, and I decided to show off the current build to a local convention in two weeks... meaning I need to drop 'Spicy Update' work and go back and polish/fixes for the first few levels.

I'm talking old problems that should be fixed sooner than later. Like Leto's weird running and gunning animations. :V

I think I'll release a Pre-Spicy-Update once I do this convention in two weeks, but only as a beta build for safety reasons. The lava level is still pretty wonky so I want to 'protect it', but that's no reason people can't enjoy some of the new content I've been working on.

Lily is just so damn wholesome, anyway.

Just wanted to drop an update - I work on this game every day when I can, but honestly, with PAX South and the Global Game Jam in January, it cut into my development weekend time as whole. Plus with how big Spicy Update really is, I simply didn't plan it well enough in the first place.

Being honest is how I roll,
~Summer

(PS, if you like these updates here, let me know! Don't forget that I have a twitter and discord that you can ALWAYS find me on, as well!! <3 )

. New build OUT for EVERYONE!:
Went ahead and set the build live for everyone. :)

* NEW LEVEL! Take Tabris out for a spin and realize how overpowered he is! XD

* Title screen now has a link to the Discord! Hope to see you there!

* Jellycats make more sounds, are easier to grab onto, smarter about NOT jamming poor Leto into walls….

* Leto’s animator and jump was tweaked (again)

* The amusing bug of hovering Leto while talking to NPCs was fixed


Thanks all, hope you check it out! :3333

-Summer. Released A FREE DEMO!:
It's the 'IGDA Winter Demo', which means right now, both the early access and this demo are the same game right now, so get it while you can!

This will change in the upcoming weeks when I get the Spicy Update finally out, which adds another 30 minutes of gameplay. And Lily. <3

As always, reach out to me on the Discord or Twitter if you need me! I'm a one woman army with a team of help, but I always aim to please!

Stay awesome,
~Summer


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