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Loyalty And Blood: Viktor Origins Download Under 1gb

Loyalty And Blood: Viktor Origins Download Under 1gb


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About This Game

Years after leaving his family to wander Overworld, Viktor returns home to find his mother has long since passed away and his brother, Zane, has risen from the rank of recruit to commander of the Legion. Although his ascent through the ranks was quick, Zane finds himself struggling with the many pressures that come with his position. Having left his brother to struggle alone once before, Viktor is determined to join the Legion to support his brother in any way he can. Shortly after he joins, however, a chain of events begins to unfold that will change the face of Overworld forever. Things are not always as they seem, and in bloody times like these, loyalty is more precious than gold.

Features


  • Follow Viktor's origins story first hand as you climb through the Legion's ranks, years before the events of the first game
  • Complete over 90 missions each with their own unique challenges
  • Master Viktor's unique phase mechanic, which allows you to phase through enemies, projectiles, and even walls
  • Unlock over 40 different upgradable weapons and rare armor pieces with unique properties
  • Challenge yourself with bounty hunter missions that pit you against a plethora of fierce minibosses
  • Explore the world around you, discover the secret rooms and hidden passages in every level
  • Conquer a New Game+ mode that unlocks more than just difficulty
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Title: Loyalty and Blood: Viktor Origins
Genre: Action, Adventure, Indie
Developer:
Shorebound Studios
Publisher:
Shorebound Studios
Release Date: 16 Mar, 2018



English



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i played the original Viktor 5 or so years back. As a total package, I'd say this one almost matches up to the original.

Content wise, this game has A LOT more. But I feel it's a quantity over quality change. The levels on the original game were much more diverse and interesting than they are on this. I'm not generally the biggest fan of quest-type levels, which is what this game is made of, although I think it does them pretty well.

The upgrade system and the way it encourages exploration is what really sets the game apart. There is a lot of incentive to find bluepints to make new weapons and armor. The variety of weapons in the game is pretty big and I found some of them particularly unique and fun to use.

I'd say the game is on the easy side once you get the hang of the controls. If you think about your weapon choices, many enemies are almost no threat. However, the exploration and challenges do help to keep things pretty interesting.

It's not a game that is going to blow your mind, but it is pretty fun, especially for the low price tag. I'd happily buy another Viktor game.. Loyalty and Blood: Viktor Origins is a fantastic platform shooter with good castlevania-esque music in the background. This game is a refreshing breath of air from the giant pile of garbage pixel games on steam. Support these developers and buy this game.. A multitude of cool and fun mechanics adding depth to the game.. WoW! yep, not like the 1st one, type Contra or what ever, cause now it has more of an RPG element so yeah, it's that much better. So far so good =). Loyalty and Blood: Viktor Origins - is the second Viktor game and story-wise it's a prequel.
The first Viktor game was action-platformer, similar to Contra games, but this game is a little bit different. While the core mechanics of gameplay are almost the same, a lot of RPG-ish elements were added. There are different armor pieces now, gems, which improve all your stats and even armor set effects. Also the weapon arsenal is much bigger now.
Levels now look like short missions with main objective and bonus objectives or challenges. While most of them are pretty short, there are lots of them.
So, compared to the first game, how good is the sequel?

1st thing, graphics. I don't know why, but for some reason the graphics downgraded to pixelated and less detailed compared to the first game. Well, the game is a prequel, so maybe that's the reason - it has to look worse, lol :D Anyway, it's not that bad, just worse than Viktor1 graphics in my opinion.\/

2nd thing - soundtrack. Is it bad? No. Is it good? Well, not really. It fits, it's ok. But unfortunately it's nowhere near masterpiece OST of Viktor 1.

Gameplay is almost the same, although I liked longer missions with bosses, how it was in 1st Viktor, more. More stuff, gear and upgrade gems are cool, but short missions in the same stages are not to my liking. I also liked bosses from the first Viktor more, but there are still some decent bosses in loyalty and blood too.

VERDICT: New stuff is always a good thing and probably it's a good thing Viktor 2 is not a clone of Viktor 1, so I'm glad devs tried new stuff and all. But still 1st Viktor is more to my liking. Anyway, I'm glad devs made Viktor 2, I never expected a sequel actually, so if this becomes a franchise - I'm all for it. Viktor 3 will be a day 1 buy for me.
So here goes: not better than the first, but still solid. 7\/10.. WoW! yep, not like the 1st one, type Contra or what ever, cause now it has more of an RPG element so yeah, it's that much better. So far so good =). A very competent action-adventure 2d platformer. Challenging but not impossible, wonderful sprite art with equally good sound to boot and a one-to-one control, if you are using a mouse and keyboard.

A few concerns which to me, holds this gem down a bit:

This is not a "metroidvania" or even a open world game. This game is structured around missions you have to engage in the hub area, missions with submissions. Kill a boss, only use this weapon, kill 10 spiders, collect 5 of this item. And all of them got a time you need to beat if you want to complete every mission perfectly. Makes it impossible to "do it all" in your first and even 5th attempt. Designing every mission around these rules makes it kinda repetetive and after a while it feels like you are doing it all in your sleep.

You only got firearms, projectily based weapons if you don't count the melee (which is put on E by default, and really tricky to use when you walk right. Controls can be remapped thou)

Upgrading is useful, but you have to find blueprints and you can only apply gems in armor, buying weapons by walking far away to the end of the castle each time. Gets a bit annoying when you don't know if the blueprints you found is better then the items you already got on you.

Most concerns are small and if you can look past them you got a great 8<\/b> out of 10<\/b> game right here, deserves more recognition and a proper sequel with a little better design choices.

- - -

Quick update after 12 hours gameplay.

Game is entertaining thru the whole race. New game + gets unlocked after last boss is beaten and adds the option to replay the whole game and upgrading your weapons. This indie title is my biggest surprise so far in 2018.. WoW! yep, not like the 1st one, type Contra or what ever, cause now it has more of an RPG element so yeah, it's that much better. So far so good =). This is a great game, and I loved the Phase shifting, along with the gun play. I like everything in this game, except for the training missions they are too over the top and over kill, Yes LOL right, but seriouly and the controls are alittle choppy but not bad.. Im going to keep this short, but Loyalty and Blood: Viktor Origins is a great game.

The combat in this game gives off a vibe that feels like a megaman/Terraria hybrid, and It's great. There are a lot of weapons to choose from and great enemy variety, the bosses being especially impressive for a game made by a small team.
The story, while short, is very interesting and fun to watch how everything plays out as you mow through dragons and skeletons.

If you have a spare $10, I'd say go for it.


Patch notes for August 31, 2018:
Patch notes:

  • Fixed a bug where the number of chests counted per stage was incorrect (due to the way the code works, you will need to go into a stage and leave back to the castle or finish the level to update the numbers correctly)
. Patch Notes March 20, 2018:
  • Bosses now only drop an upgrade stone once per NG+ mode
  • Fixed a couple dialogue bugs
  • Added an option to turn off the stutter when shooting an enemy
. Bugfix update:
Patch notes:

- Fixed bug that prevented some achievements from being unlocked
- Small level design bug fix
- Fixed bug in "Backup Needed" mission
- Added an option to turn off screenshake
- Miscellaneous bugfixes. Bugfix update:
Patch notes:

- Fixed bug that prevented some achievements from being unlocked
- Small level design bug fix
- Fixed bug in "Backup Needed" mission
- Added an option to turn off screenshake
- Miscellaneous bugfixes. Patch Notes March 20, 2018:
  • Bosses now only drop an upgrade stone once per NG+ mode
  • Fixed a couple dialogue bugs
  • Added an option to turn off the stutter when shooting an enemy
. v1.09 Patch Notes:
  • Added a mission post near the merchants to bring up the mission list
. v1.08 Patch Notes:
  • Attempted to fix the Completionist Achievement Bug
  • Boomerang kills are now counted towards achievement (was a bug)
. Patch Notes March 23rd, 2018:
Patch Notes:

  • Pressing middle mouse now selects the next weapon
. v1.09 Patch Notes:
  • Added a mission post near the merchants to bring up the mission list
. v1.08 Patch Notes:
  • Attempted to fix the Completionist Achievement Bug
  • Boomerang kills are now counted towards achievement (was a bug)


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