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Legends Of The Universe - StarCore Crack


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About This Game



StarCore is a metroidvania style action platformer. Explore a gian 5d3b920ae0



Title: Legends of the Universe - StarCore
Genre: Action, Indie
Developer:
LunarCore Games
Publisher:
LunarCore Games
Franchise:
Legends of the Universe
Release Date: 25 Jul



English



legends of the universe - starcore


The concept is there, the developer stated his dream was to meld Metroid and Megaman into one game and he did just that. The game has a nice thing going, from the first scene you can tell it's got personality and what looks to be well developed characters. The problem lies in the game's optimization and unpolished performance and this is a bloody shame. The game is not in Early Access, yet plays like a title in its pre-alpha state due to framerate issues, collision detection issues, the keyboard controls are really bad (best use an Xbox 360 controller if you buy the game) and other frustrating things you'll find. I tried the game on three different pc's and they had the same results in low framerate issues. The best pc having a 980ti 8gb, the lowest pc having an 860m 2gb. The game needs alot of work but is it too late? The developer has already started to work on multiple projects so you probably shouldn't expect these issues to be resolved anytime soon.. This game is real rough around the edges, has tons of questionable/odd design elements, a completely unnecessary story that seems like it was written by a highschooler, and a lot of heart. You can tell that it's from an inexperienced dev who hasn't figured everything out yet, but I'm liking it for what it is. There's lots of odd collision issues, bizarre nonstandard controls, a lack of decent accessibility options (ie no rebindable controls, etc), but it's not terrible. It could use polish. Lots of it. I don't understand why your character shoots on the button's release rather than press or why you can air jump if you walk of ledges regardless of if you have the double jump ability. I like how the levels are designed to be somewhat circular rather than overly straightforward like a lot of modern Metroidvanias. The music is alright. Yeah. This game is alright. I've enjoyed what I played so far and will likely play more of it.. Excellent, just what you want in a Metroidvania game. I got lost a few times but never to the point of frustraation. I'd recommend it.. Wouldn't recommend it. I got 30 minutes into the game and couldn't get into it. Everything exists in the game that should exist, but the things that they put into this game that make it a megaman clone are done absolutely poorly. The movement other than the jumping mechanics are done poorly. The slide is one of the worst offenders of this. The level design is so poor that in order to progress through the game, they split up power ups into several tiers. You get upgrades to your gun, jump, slide, health, etc in the most random places, none of which are satisfying to get. QUITE LITERALLY power ups will just be in the middle of the floor in a room with no danger in it. The game is also so ridiculously easy there's literally no challenge to it. I could just ignore all of the first level enemies and just kill important ones that drop key items to get through the level. And then the graphics. Look, its fine to use pixel graphics, but when stuff is blurry ALONGSIDE retro graphics, it looks horrid. I would say that i got what i paid for, since i bought it during a sale for like a dollar, but since im using unreal to make games of my own I have to ask, what the hell was this guy thinking putting this out. Its too underpolished to even be a clone of a capcom classic.. I can't recommend this to anyone who have enjoyed games like Megaman, Castlevania and other old school platforming side scrollers. The idea is there. Execution, not so much. Hope it gets better in future.


Athena unlocked FREE in the Slipgate Festival! : Congratulations, Quakefam: you've collectively played 1,000,000 Slipgate matches, unlocking Athena--or her lore skin if you already own her--for everyone in the community who participated! These rewards will unlock for players on Thursday, November 1.. Slipgate Festival progress - Annihilator Heavy Machine Gun unlocked! : Congratulations, Quakefam: over the weekend you unlocked the Annihilator Heavy Machine Gun skin for completing Slipgate matches! Not only that, you've now reached the 30% mark as of the tally this morning! You're so close to unlocking Scalebearer's lore skin--and then, Athena! Keep it up! Where can I see the progress for the Slipgate Festival?. Early Access Update - 11.9.17 - Updated: Hotfix 9.11.17 : 15.11.2017 Update:. Unlock Ranger's New Vanity, 'The Keeper's Head' by buying The Evil Within 2! : Torment your opponents as you enter the arena wearing Ranger's terrifying new vanity item straight out of The Evil Within 2 . The Keeper's Head is only for users that are playing Quake Champions via Steam and also purchase The Evil Within 2 through Steam. After purchasing The Evil Within 2 , The Keeper's Head will automatically be waiting for you next time you login to play Quake Champions on Steam. "No lock can contain the writhing horrors within." Note: This item is currently unavailable for players using Bethesda.net Launcher and/or any user who buys The Evil Within 2 on any platform other than Steam.. Champion prices lowered : Hey Quakers! If you've got some Champions you've been eyeballing adding to your roster, now's the perfect time to pick them up: we've slashed the prices of Champions in half to 400 Platinum or 10 Shards!. Quake Champions - Early Access Now Available! : Quake Champions is now available on Steam with our new Early Access game update! Grab the Champions Pack today and gain access to all current and future Champions, including. the DOOM Slayer! Here's what the newest update adds: Features: New Champion: DOOM Slayer Rip and Tear your way through enemies with the new DOOM Slayer Champion! Active Ability Berserk UAC REPORT FILE: D4NUVHA0: Test subjects exhibit extreme rage and increased strength. It has been noted that subjects will vent their rage on any living creature they can find, and will even self-harm if they have no outlet for their fury. Passive Ability - Double Jump Pressing jump a second time while in the air will cause DOOM Slayer to jump again. New Lore Scroll Feature Earn unique Legendary Skins by discovering Lore Scrolls, hidden throughout each level! New Rune Codex Feature Get unique cosmetics by completing Rune Challenges! Open backpacks to earn Runes Complete the Runes challenge to earn a reward Complete all Rune Challenges for a champion to earn a unique reward! New Awesome Cosmetic Items New Skins for each Champion! Earn Lore Skins by collecting a Champions Lore Scrolls! New Weapon Skins with special effects! Many more vanity items! Continuous Play Following a match, players now migrate to a new Match Lobby to continue playing, unless they opt-out in favor of returning to the Main Menu. New Maps Church of Azathoth - New map available in Sacrifice, Team Deathmatch, and Deathmatch Tempest Shrine -New map available in Sacrifice, Team Deathmatch, and Deathmatch Onboarding Training Map Basic Movement training Gunplay Overview Shooting Gallery Directional Input Display Hints & Speedometer options added to Game Settings Expanded Weapon Skins Q3 Gauntlet Pummel Q1 Nail Gun Oscillator Q1 Super Nail Gun Perforator DOOM Shotgun DOOM 2 Shotgun Q1 Lightning Gun Thunderbolt Q4 Nail Gun Constructor New Rocket Launcher - QR3-LL Twitch Rocket Launcher Exclusive QuakeCon 2017 Lightning Gun - Log in any time during QuakeCon 2017 to receive this Lightning Gun skin! Weapon Shaders Customize the appearance of your weapons. Voice Chat Added Voice Chat in team modes to improve communication amongst teammates. Controls for Voice Chat volume and player muting included. User Reporting Backend improvements Nameplates New nameplate options! Profile Icons Special profile icons for our early access players! New profile icons! National Flag icons! Shop The shop is now open, check back often for new deals! Spectating HUD improvements Overall polish Twitch Watch browser with top streams Steam Functionality Quake Champions Early Access is now on Steam! By purchasing the Champions Pack, youll now be able to play the game on Steam using your existing Bethesda.net account. Fixed Issues: Play Now Screen Removed Tutorial Videos and Search Game from the Tutorial plate Onboarding Fixed issue when Watch Video button did not worked Champions Fixed an issue with Lightning Gun where Slash's head was immune to continuous Lighting Gun damage after the first tick Fixed an issue where Anarki could interrupt his Injection Ability animation half way through it with any weapon fire Fixed an issues with paint on Anarki skins Fixed an issue where Clutch would point all weapons downward when jumping and shooting Fixed an issue where the player saw part of the geometry when his Champion died Fixed an issue where Scalebearer could not be damaged with the Lightning Gun and Railgun Fixed an issue where Sorlag would fire throughout her Acid Spit animation Rangers Mohawk vanity item temporarily unavailable Fixed an issue with medals where Slash only earned the Ballet medal for kills with trail tick damage Fixed an issue where Totems do not stop projectiles in first-person, but do in third-person Customization Various pip cameras issues are fixed Vanity attachments added for various sets Fixed various issues where shader did not stay applied on attachment Maps Fixed an issue when enemies spawned close to each other on Bloodrun Fixed an issue where when using Dire Orb, Ranger could teleport inside the Obelisk on Lockbox Fixed an issue on Burial Chamber where Obelisk A could float over the surface of floor Fixed various issues where Ranger could teleport out of bounds Fixed an issue in Corrupted Keep where the user was able to see through the upper wall by Rocket Jumping or teleporting Hitboxes adjusted on small Champions and made bigger Fixed an issue where players could teleport through geometry by shooting the Dire Orb in vases Breakable urns have been placed in Lockbox, Blood Run, and Corrupted Keep. UI Fixed light flickering on Loot Box screen Sacrifice: Added power-up control icons to left or right of team's obelisk icon to show which team possess the power-up. Sacrifice: Added teammate heads at the top of the spectator HUD Sacrifice: Added player names below Champion portraits. Added outline portrait with power-up color (magenta, green). Added yellow soul-glow if they have the soul. Duel: Inactive and dead Champion portraits now smaller in relation to the current Champion. Duel: Greater emphasis on the red X tint on dead Champions Fixed an issue when "New item" indicators are not appearing consistently for unlocked items Spectator Max spectator cap is now set to 10 in Duel mode Fixed an issue where the Party Separator appeared after 5 members join party instead of 4 Fixed a crash that occurred when the spectator switched pre-setup camera and player camera Fixed an issue where the Toggle Spectator hint didnt work Fixed an issue where the random powerup timer showed incorrect icon User Report Fixed an issue with player reporting Fixed an issue where ignored-user still had follow/invite buttons active Added input section for the player being reported Tech Fixed DS crash that locked Play Now button at the end of previous game session Fixed various crashes when opening Loot Boxes Fixed a crash while voting Various Memory leak fixes Fixed issues when respawning: Dead Champion's bodies will sometimes snap to the user's respawn location Fixed an issue where a users movement halts briefly when entering a jump-pad Fixed an issue where a game may crash when exiting a match in progress.. April Patch Update 26.04.18 : Greetings Champions,


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