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Lazors Free Download [pack]


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About This Game

Lazors is a puzzle game of lasers and mirrors, for players who enjoy thoughtful and reflective experiences.

  • Lots of levels, over 200, that start easy but become quite challenging!
  • Intuitive gameplay - just drag the blocks to reflect the lasers and hit all targets.
  • Several types of blocks that interact with the lasers in different ways, such as mirrors and portals.
  • Stuck? You can always use a hint - it will move a block to its correct position, helping you solve the level without giving the solution away.
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Title: Lazors
Genre: Casual, Indie
Developer:
Pyrosphere
Publisher:
Pyrosphere
Release Date: 25 Sep, 2016



English




I've played this game on the phone which is a free version, but if you want to support the devs, buying here is just as good. Its worth the price for the most part.

Pros:
-A good spin on your typical laser puzzles, the biggest difference being that lasors are diagonal, not straight.
-A lot of different gimmicks that affect lasors in different ways.
-A good spread in difficulty.

Mixed:
-Still wish there was more puzzles, even exclusive steam ones.

Cons:
-No steam-workshop or editor to make our own puzzles.
-A lazy port. Adds nothing to what the free version offers.

Steam version: 7\/10, but overall, the game itself is an 8.5\/10.. Honestly, the puzzles aren't thaaaat engaging. The hint system works well, though it doesn't give hints but parts of the solution. The amount of puzzles is impressive, even daunting - a shame, that they aren't more interesting. The polish is fine but shows its status as an android port. This is less of a negative review, more of a "meh".. A flawless gem, that emits smart puzzles with laser-sharp precision.

Lots of puzzles in varying difficulties and several new elements to discover along the way.
Easy to get into. Only downside is that the puzzles can be solved with mere trial and error. This is most noticeable with the easy ones. Of course it's up to you to think ahead instead of just moving the blocks around. The flipside is that you can avoid roadblocks, which is nice.

I've played 6 hours and guess that i finished ca. 3\/4 of the game.

Wholeheartily recommended, if you like puzzle-games once in a while.. Decent puzzler. Puzzles range from easy to pretty hard - a good mix. Some I'm still working on (as of writing this).

Graphics, audio, and interface are clear, simple, and nice. Haven't seen any bugs or glitches, although I haven't tested the hint yet.

The biggest problem is that you can solve the smaller puzzles relatively quickly by just trying every combination.

Also, it could really do with an editor and user-made puzzle exchange system. Maybe for v2.0.

While it's a simple game IMHO it's good value at the current price.. simple game, never stuck for too long.. Nice puzzle game!

And if you really don't know how to solve one, ask for a tip, you gain one every X minutes. Theoretically I should like this. I love laser\/mirror puzzles, and I try a lot of short, discounted puzzle games from Steam sales. I really tried to like Lazors, but I just... don't. Maybe that's just me though.

A few issues I've had:

Too often, I've solved a puzzle by accident while just trying to clear space and figure out what the options are. I think that's probably a worse feeling than being stuck.

The little laser target spots which you have to light up, are drawn underneath the blocks. In some levels, you have to shuffle blocks around just to even find out where the targets are all hiding, and then try to remember where they are.

The levels are small, and you're often dealing with several lasers at once, which means that moving a single block can massively change where all the lasers end up. It's hard to reason about, and hard to plan ahead for. You can't really work towards a solution, only fiddle with it until it works.

The hints system is frustrating. You can get unlimited hints if you're willing to wait long enough, but a hint is just the game putting a single block in the final position. Sometimes it simply highlights that a block is already in the right position, which I guess is maybe helpful, but really it's just annoying that you have to wait another minute to roll the dice on getting a useful hint.

Presentation-wise I think it's fine. It feels like it could be really close to being fantastic, but I just can't enjoy it. :(

If you're into puzzles, I'd really recommend Hexcells<\/i> instead.



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