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Laserlife Torrent Download


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About This Game

Remember what it means to be a human in this interactive biography of a dead astronaut found in deep space by future intelligences who have no concept of humankind.

With technology far beyond human comprehension, the discoverers of the astronaut use lasers to build physical replicas of the astronaut’s long-dead memories in hopes to understand what this strange creature was and why they are floating through space alone.

By controlling dual lasers with both analog sticks, players will:
  • Collect Memory molecules scattered around the mysterious space ship
  • Harmonize the Astronaut’s memories within the Astronaut’s metaphysical plane
  • Warp back to reality through the Astronaut’s subconscious, avoiding mental blocks
  • Energize the dead Astronaut so it can create physical manifestations of its memories
Laserlife is meant to be played in one sitting, so turn down the lights, turn up the volume, and get lost in this existential adventure about what it means to be a human.

*Laserlife requires either an Intel® RealSense™ Camera or a controller in order to play* b4d347fde0



Title: Laserlife
Genre: Indie
Developer:
Choice Provisions
Publisher:
Choice Provisions
Release Date: 22 Sep, 2015


Minimum:

  • OS: Windows 7 x64 (Windows 8.1 x64 required for Intel® RealSense™)
  • Processor: Intel Core i5 5xxx
  • Memory: 2 GB RAM
  • Graphics: DirectX 11 compatible graphics card (Intel HD 5000, NVIDIA GeForce 400 or Radeon HD 5000)
  • DirectX: Version 11
  • Storage: 4 GB available space
  • Additional Notes: A controller or Intel® RealSense™ camera (DCM driver version 1.3 or higher) is required to play. Supported controllers: XInput compatible (eg Xbox 360, Xbox One), Dualshock 4

English,French,German,Italian,Japanese,Korean,Russian,Simplified Chinese,Traditional Chinese



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I’m stealing someone else's review "this caught me off guard!" in a very big way. Controller is not optional that just fine with me. I absolutely adore music games *not rhythm game specifically* but things like Beat Hazard, Beat Buddy, Kick Beat, Fract OCT, ect this one is very different and add a brand new charm to the idea of music in games it almost feels like a "runner game" I’m not very fall in as i just wanted to see what it was like before going back to the 100 hour commitment i have to Mad Max currently but as soon as i am done with that I’m going to spend some serious time with this gem.. I beat the main game with all but one achievement in 2 hours (on default/normal difficulty), and I am not at all someone you'd call "good" at rhythm games. It wasn't until I started going back to try to get the last achievement that I realized you could actually "lose" a level at all. If you like rhythm games then you might enjoy this (the music is sweet) but if you REALLY like rhythm games then I imagine you might find it a bit disappointing. There's a hard mode, but I'm not screwing with that.

The main element of gameplay that creates difficulty in Laserlife (for me) is the lack of a fully-fixed perspective. Roughly: Imagine Guitar Hero, but the fretboard on the bottom of the screen that shows upcoming notes is warping around your path a bit as you travel: you don't move straight forward, but swoop around slightly. This often makes it difficult to actually visually discern what you're being asked to do next, leading to lots of screwups.

This is the first rhythm game I've played in a very long time. I played it to try something different, and enjoyed it, but I don't think I'll be revisiting the genre anytime soon.

Also the story is, uh, not that great.
EDIT: Y'know what, it's been nearly a month since I played Laserlife, and I still listen to the soundtrack regularly, and it rekindles memories of specific moments of gameplay. Since I feel like this meshes with what the game was trying to do, I'll amend my last statement. I feel like the "story" does its job pretty well. It's just tough to see this on the first playthrough, since you're busy playing the game.. This game is exactly as cool as its premise. You are assembling a dead astronaut's memories in a very alien way through a really neat rhythm game.

Pros:
+Visually impressive and well optimized (except right after level completion, occasionally)
+Really fun and unique gameplay. I haven't played a rhythm game like this before (although I have seen comparisons made). If you could somehow put in your own music, this would replace Audiosurf 2 for me.
+Futuristic and alien music. The music is easy to "feel," which is obviously important in a rhythm game.
+Again, the premise and concept are just really cool. You'll be fascinated by the story and visuals by the time the menu screen shows up.

Neutral:
=Some of the fragments that you have to push an analog stick just partially to get are nearly impossible with the first person moving forward setup. You'll see what I mean in later levels.
=You'll hear the same songs over several times in the first and third stages of each memory in a group.
=The game is <2.5 hours. Concise, yes. But you'll probably want more!

Cons:
-You have no idea what the camera\/your trajectory will do, causing you to miss some fragments.
-Your lasers move much too slowly for some of the fragments in later levels. I know it's possible, but it just feels unfair and clunky.

As you can see, my issues are mostly just minor gameplay complaints that can be overcome by getting good. If you have doubts about the game, I recommend just tossing it on your wishlist and waiting for a sale, as the game is short.. Fantastic trippy game that involves flying two independent balls of light, one with each thumbstick, through space, at targets and hitting the shoulder buttons to the rhythm. Easy to become completely absorbed.. Interesting challenging rhythm game. The music does resemble Rez but the gameplay is a bit more like the arcade game Tempest meets Guitar Hero. You are traveling down a "tube" and have to manipulate lasers via twin sticks to press down on nodes to the beat of the music. To me it isn't quite as engaging as the studio's other game, Tharsis, but it was easily worth the price I paid for it in a bundle. For full price I'd probably be a bit more on the fence. While the game's story is sparse, the visuals are beautiful and elevate the game above the rest.. I\u2019m stealing someone else's review "this caught me off guard!" in a very big way. Controller is not optional that just fine with me. I absolutely adore music games *not rhythm game specifically* but things like Beat Hazard, Beat Buddy, Kick Beat, Fract OCT, ect this one is very different and add a brand new charm to the idea of music in games it almost feels like a "runner game" I\u2019m not very fall in as i just wanted to see what it was like before going back to the 100 hour commitment i have to Mad Max currently but as soon as i am done with that I\u2019m going to spend some serious time with this gem.. Rez with a fatal flaw: where in Rez, the visualization is what you had to pay attention to and interact with for the game, in this one, you aren't able to look at the nifty visuals because you're too busy playing attention to these separate incoming hedrons, basically the arrows of the dressed up game of DDR you're actually playing, nevermind the impressive (non-interactive) background.

Neither fun enough nor interesting enough as a game for me to recommend.



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