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IPackThat Download With Crack


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About This Software

IPackthat - UV-Layout Packer


Tired of packing your UV-Layout for 3D Meshes?
IPackThat is the go to tool for automatic uv packing, tested and used by industry professionals.
This small handy tool will compress your UV-Layout and save you time, that can be better spent on creative tasks. 1075eedd30



Title: IPackThat
Genre: Animation & Modeling, Utilities
Developer:
Piranha Bytes Distribution UG&Co KG
Publisher:
Piranha Bytes Distribution UG&Co KG
Release Date: 6 Oct, 2015


Minimum:

  • OS: Windows 7 x64
  • Memory: 1 GB RAM
  • Storage: 12 MB available space

English,Japanese,Turkish,Norwegian



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Looks like Demo version and Full have different algorithms for package. With same settings and same mesh Demo completed pack with 10% waste space but full version of program did a just ~40% after 1 hour work. As for me it's look like a scam. Also this soft have no support at all.. UI is confusing, for example a check box has 3 different states. Checked on, checked off and - .
You can look for a help doc embedded in the program but I didn't find it. The PDF I found online was very short on explanation (also can be found at bottom right of this page).

Seems to me the only way to use it and to get it to function the way I expect it to is if I also pull up a very large thread on Polycount.com to read through all the questions and answers. Going through it you see a reviewer bring up multiple amazing improvements along with other commenters..years ago..and for a $65 dollar program the updates do not come at all often, the last one was about 16months ago I think.
I bought it based off of a review online and I think it has amazing potential especially if the improvements were made that were suggested by multiple commenters. Im curious if the indy version is just being neglected and the Commercial Edition has better features/options...if not, I do not recommend anyone spending $130 on it at this point.
I really see this being an amazing tool if it was actually updated and its developer supported the software. Fingers crossed that in the future my $65 will pay off.. Demo version packs much better!. Loading and packing of heavy meshes takes forever or plainly crushes the software. Too expensive for it's functionality and limited use case. Asked for a refund. Will keep using Headus UVLayout.. Automate grunt work of the unwrapping process with plenty of parameters to break up how different clusters are processed. A little hand authoring post-export furthers pushes the optimization of your 0-1 space even further. Software paid for itself by the second unwrap.. Software is very slow at good settings and crashes when importing fbx files for me. I tried to fix it and used it more than 2 hours trying to do it, around 3. Is this a joke???? Cant refund, why? This does NOT work for fbx files. Im not able to use .obj on my projects.



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