Title: Impulse of War
Genre: Action, Free to Play, Indie, Massively Multiplayer, Racing, Simulation, Early Access
Developer:
Dmitry Medvedev
Publisher:
Dmitry Medvedev
Release Date: 24 Feb, 2017
Minimum:
English,Russian
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(This is a pre-access title, so my opinion on the game may change as time goes on)
THE GOOD STUFF
1. Two Vehicle Classes: You've got the lightly armored, highly agile buggy. And you've got the heavily armored, lumbering tank. So simple varity.
2. The Gameplay: So far, I've only seen Capture the Flag. But I assume there will be more in the future. The gameplay's pretty solid for a game that's 2 days old.
3. Wait times don't take longer than... A half a minute. So not too long.
4. The base generates currency even while you're offline. You literally never have to play after the tutorial. Just leave your base, come back, and collect the currency every day. And you can have a tricked out ride in about a week! Or you could play the game and get it in about... No time flat.
5. It's Russian. And I only put this reason so I don't go to Gulag.
THE BAD STUFF
1. Early access: Bound to be glitches. None encountered but don't hold your breath.
2. Special Ability takes too long to regen. For the Buggy, it's a booster that literally just thrusts you up for about 8 seconds. And then it takes 8 YEARS to regen.
3. In game payment. Don't think this is a downside? They said that in World of Warships, until the Tirpitz came out. No, don't try and argue the point, it's a downside.
4. The sounds need a little work. They aren't terrible, but they aren't great either. The engine sounds like it's mumbling, even at full speed, and there's a lack of inertia when you go up a ramp, because the sound is so mediorcre.
5. Some of the effects seem a little unrealistic. Like I imagined when I slammed into a rock that I'd be crush. Nope, I ricocheted off of it and bounced about for a moment like a ball.
However, despite everything I've said, I recommend supporting this game. It's free, it's actually decent, and it's only a few days old. Plus you get a bonus 1500 GC, (Premium Currency), for just downloading the game. You have to go through the tutorial, of course. But it's still worth it. I think this game can me something really special. Just add some more content, improve on some vehicle and landscape characteristics, and you've got a starter game bound to turn heads.. Impulse of War, it seems like a pretty neat early access game. I know right now it runs pretty good, but I feel like it needs work in pretty much every other area. I don't know what kind of player I would recommend it to at this point, but if you are interested you should check it out.. Even though I had some problems with the game it has a little potential. I cant say its a really good game but it was an ok game that I had some fun with. A couple problems I had with the game were that there were many cars or new weapons in the game. I know its only an early access game but 3 types of cars with 3 types of guns is not a lot to choose from. Another problem I had with the game was that the flying needs some work because while your in the air your car is very hard to control, your also not in the air for very long even with the longer flight and faster stamina for flying upgrade I still think the flying needs work. One of my other problems was that every time I got done with a match I would have to go back to my base (which I will talk about later) and rejoin another match. I thought that was kind of dumb that you could not just stay in the same match. My last problem was the glitches, you get glitches from early access games but this glitch or just problem with the game in general is where you could get stuck in almost anything. why I had a problem with this? People could get easy kills off of you. The things I did like though were the good ideas they had for this game. Its a good little time waster if your really feeling up to it and I liked the gameplay where you could fly or go under water. There is also a base for you when your not in a match where you can hang out and get supplie drops which I thought was a cool idea. I really liked the art of the game as well, it gave me sort of this rustic feel that I really liked. The controls were kind of iffy at times but I thought they were pretty decent. Overall I thought this game was pretty decent, free early access game and a fun sort of car shooter, I guess is what you would call it.
I am going to give this game a 6 out of 10 and I will reccommend it, only, if your up for it :). Needs a lot more direction.. I LIKE THIS GAME AWESOME GRAPHICS sweeeeeeeeet!!!!!!!!!!!!!!
LIKE THE EXPLOSIONS AND VEHICLES NICE JOB. Impulse of War, it seems like a pretty neat early access game. I know right now it runs pretty good, but I feel like it needs work in pretty much every other area. I don't know what kind of player I would recommend it to at this point, but if you are interested you should check it out.. Alright, alot of people seem to be saying this game is pay to play, which is in no way true. In fact, the ONLY things you have the OPTION of paying money for are premium(which doubles XP and money gain, which is common free game fare, and by no means required) and aesthetic items, currently colors and trails. Even without premium, it doesnt take all that long to get the money for things, a few matches, which if you do well, and the game lasts long enough(It's based off the points you get in a match) gives ~10~15k of the in game currency each, and that's without premium, which is plenty. Now, if you're not doing well enough, it can feel a bit like you're not making much, but... that's true regardless of if you paid for premium or not. not to mention you can log off for a while and come back to an idle game style money generator, which generates money even while offline till it hits 15k, at which point it stops until you collect it.
It's an interesting concept you should try, the game's graphics are really good for a free, early access game, the controls are customizeable and handles rather smoothly. I'm honestly astounded that one person managed this much for an alpha release.
Only downsides would be bugs, a wierd "matchmaking" system, the low player count(Though that may be an illusion caused by the matchmaking being wierd)
Overall, it's a free game I recommend to anyone who wants to be part of an early access game that has a good bit of potential in my opinion.
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