Title: Howlville: The Dark Past
Genre: Adventure, Casual, Indie
Developer:
N-Tri Studio
Publisher:
N-Tri Studio
Release Date: 14 Jul, 2012
English,Italian,French,German,Dutch,Polish,Russian
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This is the first hidden object game I've decided not to finish. It's just not fun.
It's a pretty serious pixel hunt to find the random things lying about on the ground that you need to pick up. Translations are awful. Hovering over a tire gave me the clue "The inflated tire." Obviously I needed to find an awl and puncture the tired so that it was no longer inflated. The hidden object scenes are similarly messed up. In one scene, the clue was "candle" and the object was a pyramid. I guess it was a pyramidal candle? The clickable areas in the HOGs are ridiculously small. One object I clicked half a dozen times at various times before finally hitting on the one small area that was "live". And the interactive parts of the HOGs are often inexplicable--and sometimes the interactivity is not even indicated. Since you have to find light bulbs in each scene in order to gain hints, you waste a lot of hints on these sorts of issues.
It should be said this studio's other (later) games are rather better, though none of them is what I would call top of the line. I do also appreciate their support of Linux. It works flawlessly under Linux Mint, at least to the point where I've decided to stop.. This is your casual hidden object game - and there are many HOB scenes in there.
I reached the end it in 3+ hours. Got all achievements in the process (they apparently trigger upon completing puzzles - didn't skip any so I don't know if it affects getting them when skipping)
There's no map but it would be completely useless as there's no going back to any visited place anyway.
Biggest issue, for me, was the interactivity of some objects in some scene that would be turned on after a given action. So, to make it short, you're in for a lot of scanning the whole screen several times per scene ...
The hint system is new to me : the player must locate light bulbs, in various scenes, which are hint units (one bulb for one hint). I ended up with 10 or so - and used 3 or 4 hints. Yes, I used hints in some scenes where I gave up scanning the entire screen again to locate what had become interactive ... I also used one hint in a HOB scene because an object was behind a hat that was NOT showed as movable when moing the mouse around...
Anyway, it was pleasant enough going there. I experienced no issue playing this game - it was on Win7 64bit.. Another gem for my collection of Hidden Object games. Everything is simply amazing in this game - very touching story, great graphics and HUGE amount of puzzles. Puzzles are very interesting and sometimes pretty hard to solve. Recommended!. This is the first hidden object game I've decided not to finish. It's just not fun.
It's a pretty serious pixel hunt to find the random things lying about on the ground that you need to pick up. Translations are awful. Hovering over a tire gave me the clue "The inflated tire." Obviously I needed to find an awl and puncture the tired so that it was no longer inflated. The hidden object scenes are similarly messed up. In one scene, the clue was "candle" and the object was a pyramid. I guess it was a pyramidal candle? The clickable areas in the HOGs are ridiculously small. One object I clicked half a dozen times at various times before finally hitting on the one small area that was "live". And the interactive parts of the HOGs are often inexplicable--and sometimes the interactivity is not even indicated. Since you have to find light bulbs in each scene in order to gain hints, you waste a lot of hints on these sorts of issues.
It should be said this studio's other (later) games are rather better, though none of them is what I would call top of the line. I do also appreciate their support of Linux. It works flawlessly under Linux Mint, at least to the point where I've decided to stop.. Nice game about mystery, i think its the best game about mystery which i play
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