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Galactic Arms Race Download 5kapks


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About This Game

Pilot a gun ship and battle aliens, pirates, and other villainous enemies, to gain levels, skills, and most importantly, discover unique and potentially more powerful weapons. Through the unique cgNEAT content-generation technology, new weapons are constantly created by the game automatically.

Experiment

A key objective of this game is to explore the potential for automated content generation technology to intelligently create content for games. In GAR, all player weapons are generated by the cgNEAT algorithm based on weapon usage statistics. However, cgNEAT does not simply respawn weapons that people like. Rather, it creates new weapons that elaborate on those that have been popular in the past.

Game Mechanics

GAR combines elements of old-school space shooters like Star Control, action-RPGs like Diablo, and open-world space adventure games like Freelancer. The graphics are fully 3D but in top-down or "2.5D" mode. The chase camera and movement interface is similar to many online RPGs such as WoW. Earn ranks and credits by completing missions and destroying enemies. Use the credits earned to upgrade and customize your gun ship.

Galaxy

The game progresses through different and increasingly challenging solar systems. Throughout the galaxy are various factions, both friendly and hostile.

Game Modes

GAR game modes include (1) single player campaign mode, (2) instant-action system defense mode, and (3) multiplayer mode for up to 32 players with both coop and PVP. You can run your own Galactic Arms Race galaxy by downloading the standalone server. A simple windows GUI makes it easy to administrate your galaxy. 6d5b4406ea



Title: Galactic Arms Race
Genre: Action, Casual, Indie
Developer:
Evolutionary Games
Publisher:
Evolutionary Games
Release Date: 31 May, 2014



English




A cheap game with a very, very interesting weapon generation system. Weapons are assigned a "fitness" rating depending on how much you use them, with "fitter" weapons being used more as the base for the weapons dropped by enemies. The generation system is used to great effect in the weapons lab, where you can mutate your weapons, randomly switching which values are used in generating the shots and how they are altered. What's so great about this game is that you can devise devious tactics using the features of one weapon and improve it as time goes on as you get more weapons dropped which complement that strategy.. Yesterday, I purchased this game on a whim; I have not been disappointed since.

Upon installing Galactic Arms Race, I wasn't exactly sure what to expect; the streamlined menu and 'options' were convincing enough, but I've been fooled before. A few seconds into viewing my future crush, I thought to myself, "This game is gorgeous and intelligent. If I was considerably younger, I would date this game."
While I've only known Galactic Arms Race for a few hours, I feel it necessary to opine:

-Responsive controls
-Smooth graphics when turning and strafing (even my old machine doesn't "clip")
-Cost-effective
-Gorgeous colors
-Low\/undedicated playerbase at 1AM\/during my vacation\/non-working days

Tl;dr......BEAUTIFUL AND EXCELLENT GAME. this is a game most people dont seem to recognize as a game of good fun and potential addiction
as i've played this game i cannot seem to stop playing it.. i hope a good sized community grows off this game
good luck to its developers please dont stop improving and expanding on this game

you get my thumbs up!. It is the exact same game in pretty much the exact same state that was free 4 or so years ago.
The only thing that they seem to have improved in any way is the UI.
All the outstanding issues, such as enemy bases spontaneously spawning behind you exist.
They just took what was version 1.1 alpha back then, added some buttons for facebook and whatnot, and slapped a pricetag after changing the versionnumber to 1.0 release.

The game disappeared off radar about 4 years ago, with no signs of updates or whatsoever after 1.23 hit (which changed next to nothing, by only adding a pointless arena mode, but took down the official servers). There were talks also of the university where they developed this game actually actively denying them the possibility to go on Steam, or offer the game away, but i can't find the archived version of that.
Here's proof of it being just that old, and being offered for free: https:\/\/web.archive.org\/web\/20090719201120\/http:\/\/gar.eecs.ucf.edu\/<\/a>

As far as the procedural weapon generation, it's in its alpha state still, and nothing has changed for that. There are just a few different subtypes of weapons you can get, of which one in a hundred are plausibly usable. The hands down best weapon types for everything still are the starting weapons, or weapons with even tighter grouping of bullets than that.. The game is quite fun and very colourful. It is like pretty fireworks in space!
It can be quite a challenge to find the right weapon for the job and some skill and tactics are required-
the game is certainly not too easy.
Compared to similar games- it is more colourful than both The Last Federation and Drox Operative,
but without any of the depth that both games provide. There is also not too much of a story to it.
But for the price it is a nice challenging and colourful space shooter, if you need a break from more
serious games like TLF and Drox Operative.. Can't stop playing. Got to kill all the bad guys......ALL!!!!!!!
. Great game that has a lot going for it already and a bunch of future potential. Not only does it implement procedural generation, it utilizes evolving content generation that is influenced by the players preferences. This game is as much for the computer art connoisseur as it is for those looking for a unique, evolving game to play.

Anyone who enjoys games like borderlands and minecraft for their content generation would enjoy this game.

Overall, I have bought it for multiple friends already, and would r...



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