Title: Yrminsul
Genre: Indie, Strategy
Developer:
Black Flag Studios
Publisher:
Plug In Digital
Release Date: 2 Mar, 2016
English,French
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its a sloppy TD. Get Kingdom rush instead!. this was.. awful.. graphics so.. poor.. absolutely no talent.. a waste of money, unplayable after purchase.. YEAH 1: Right click to transform in ashes any creature with your powers from darkness. Muahahaha.
YEAH 2: Being evil or whatever you want, you get licence to kill. Animals, goblins, all life on earth and other strange things.
♥♥♥♥ING YEAH: A must-have for tower defense addicts with new gameplay (strategy, powers and much more).
Forget the UI and rule this too-much-colorfull world. Take all the souls. Muahahaha² x2.. GAME SUMMARY
Yrminsul is a tower defense with a unique overworld/conquest mechanic. With the conquest mechanic you are challenged to 'aggressively defend' new worlds to gain power and unlock upgrades. It features 3D graphics for tower defense battles supported by 2D art for interstitial screens, including some comic-like story art.
THE GOOD
-Passable tower defense.
-Passable story.
-Unique overworld/conquest mechanic.
-Built towers on early stages remain in later revisits.
THE BAD
-Upgrade system is heavily gated on progression. Some levels containing powerful core upgrades are pretty much impossible in the early to mid game.
-Dialogue in the tower battle screen is very slow and must either be endured or skipped completely (no next line, as available in other screens).
-The 3D graphics are quite poor and not what I'd expect from a game in 2016, they do a disservice to the 2D art style which is otherwise acceptable.
VERDICT
Some interesting ideas but nothing revolutionary here. I'm going to give this a passing rating though I neither recommend nor do not recommend this game. This game will likely only entertain a very small subset of players but there is a fresh idea or two in a genre that is mostly chiseled in stone at this point. I got this in a bundle. I would recommend trying to do the same or picking it up on sale if possible just in case it doesn't tickle your fancy.. Game is interesting at first but quickly gets into frustrating. My breaking point was some level called emerald jungle in which spiders come out and when you kill them it spawns 10 - 20 little spiders. I have every tower base with a level 2 or 3 aoe tower but it makes no difference - you get crushed.
As you conquer sections you are able to raise your infamy (currency) to hopefully build more towers. But on my game there is only one place to advance and it's the so far for me unwinnable after 4 days.
Also the tech tree is quite laughable. Most of the items after mid game are lame like "take tree health and turn it into infamy" I would much rather have "increase rate of fire or damage.
Much better out there w\/o frustrating players to the point you want to toss your monitor out the window.
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