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About This Game

V.T. is a game where you live through the eyes of the protagonist throughout various horror stories a mix of fiction and non-fiction. Survive and explore the worlds within each story as you navigate unique sandbox environments with utterly terrifying atmospheres. You will be scared and you may not survive. 1-8 players currently.

Have feedback or ideas?
Start a discussion!

The House (Single Player - Story):
You play as Tom a retired Air Force pilot. Tom is in his truck on the way home from visiting his parents over the holidays. He has decided to take a shortcut through the Rocky Mountains during a snowstorm...



Black Water (Single Player / Multiplayer - Story):
Atohi is on his way to a national forest in Utah. He has been driving all night through a unrelenting storm. Unbeknownst to him, he is being followed by a Skin-walker...



Paranormal Invasion (Multiplayer - 3 different maps):
In this mode you defend your location from waves of paranormal attacks. Weapons and ammo will appear in various locations along with increasing attacks.



Key Features:
  • Cold System
  • Paranormal Creatures
  • Challenging problem solving
  • Crisis management
  • Permadeath System
  • First Person Shooter (FPS)
  • Exploration
  • Environment Interaction

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Contact: info@revmatek.com

Note: This game can be very dark depending on your setup. There is a brightness manager on the main screen. These settings will persist throughout the story. It is important to set the brightness correctly, setting it too high or too low may result undesirable game play.

There is also a particle manager where you can dial in the amount of particles (such as snow or rain) you want for a given story.


WARNING: This game may require patience and critical thinking at times of high stress or crisis. If you are easily frustrated this game may not be for you.

DISCLAIMER: This game is not recommended for anyone with a nervous disorder, epilepsy, or any other condition that may be induced from being intensely frightened.
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Title: V.T.
Genre: Action, Adventure, Casual, Indie, Simulation
Developer:
Revmatek
Publisher:
Revmatek
Release Date: 17 Dec, 2018


Minimum:

  • OS: 64bit OS - Windows 7
  • Processor: Intel i3
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GTX 780 with 4GB Memory
  • DirectX: Version 11
  • Storage: 8 GB available space
  • Sound Card: Best played with a sound card that supports surround sound or 7.1 emulation
  • Additional Notes: Performance Requirements

English



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ijesztően szar. Hi, bought a copy of the game for my friend and I. Hoping to find a good Scary game to play on BUT it feels Unfinished/ glitchy and released too earley. ....Not hating on the game as it has GREAT potential! I can't recommend the game at the moment in time till the game is improved and becomes more playable and please sort the multiplayer out . (fingers crossed the game will be upgraded or patch up /improved then i will return and play this game)


*****PLEASE READ ALL COMMENTS**** My questions have been answered .. I love this game, have only played "house" so far and am doing a few let's play episodes on this game (will be up in the next few days). I love how most things are very logical like finding the gun in the house. i found bullets then had a think about where someone might keep their gun and sure enough it was there, same with the gasoline. so far great but havent finished house yet and havent even started blackwater.

ONE MINOR ANNOYANCE, and i promise it is quite minor. at the tunnel section i ran myself over exiting the vehicle going at a snails pace. was kinda annoying since there is no save mechanic. that is all. ive got three episodes recorded and will finish House soon.

If anyone is reading this wondering whether to buy. trust me its got consistant mechanics, hours of fun, logical (sometimes illogical) puzzles and a whole bunch of scares. <3. I start the game but I can't play it :(
it just frezzes
. I Highly Recommend This Game To Everyone. Hands down money well spent. This Review is for only for the first 30 mins. Also this game is based on a true story which makes it better. I dont want to spoil anything so that is why this is not a walkthrough. Once again This game was great.

http://www.youtube.com/watch?v=QILrQlDdIDQ. crashed my computer. Well I must say yes this is a good game, Horror Puzzle but there are some bugs that need fixing, also to add the pistol i could not find but found 100's of ammo for it and for some reason where the dead guy with the axe, if you keep walking that direction there is a Camp of some sort with like a sheet flapping in the wind but you can make it there without freezing to death for some odd reason. I found all weapons, beside pistol, Axe,Wrench,Shotgun plus items like the Lantern. This Game is worth the Money but still needs Work. Good Job Creator. Has potential. kind of. Needs lots of work tho. Monsters just run randomly around. In multiplayer monsters would only run at and attack one player till they died then they switched to the next player. They literally pushed me out of the way to go attack my friend.. Crashes directly after opening cut-scene. Literally unplayable.


Version 1.5.2019 Update:

  • Removed Barn stall doors to prevent hiding
  • Moved Corn Farm Lobby camera so that it doesn't have to render so much corn.
  • Increased health of some aliens so they can kill you more.
  • Moved precariously placed objects away from bottlenecks to minimize getting stuck when rushed by aliens
  • Moved shotgun ammo on corn farm to a more convenient location when the barriers are up
  • Added extra colliders to objects in proximity to the barn wall to prevent getting stuck
  • Multiplayer will now start with more pistol ammo to offset increased enemy heatlh
  • Decreased hit box size slightly on all aliens
  • Corn LOD is now more aggressive to improve performance when staring at Corn.
  • Decrease enemy attack interval (decreased damage)
  • Decreased durability of crates to prevent exaggerated smashing times
  • Zombie death bug - damage handlers will now do additional synchronization for health
  • Death is now a network synced event (vs just syncing health)
  • various optimizations for "Corn Farm"


Known Issues:
  • Occasionally with low connectivity weapon sync does not go through. In this scenario the next time the player switches weapons it will sync up
  • If you are downloading a large file while hosting, players will be unable to join (don't do that)
Plans for next patch:
  • Add kill cam so that you are not staring at the floor when you die.
  • Blackwater optimizations
  • The House optimizations
. Version 11.10.2018 Update:
  • Improved Snow Performance
  • Adjusted particle emission rate to look more natural relative to max particles
  • Rain will no longer ignore the skinwalker in multiplayer
  • Tweaked rain settings
  • Added Warning label to particle slider
  • Reduced Max Particles
  • Updated brightness help text
  • Fixed spooky candle that was floating
  • Hatchet Mountain Development
. Version 7.12.2018 Update:
  • Added ability to pickup axe,
  • Added ability to pickup wrench,
  • Fixed snowman collider,
  • Added more breakable objects
. Version 9.07.2018 Update:
  • Added Invert Y Axis option for XPadder Support,
  • Added Key Bindings Support,
  • Settings will now persist (Controls, Brightness, Particles, etc),
  • Default Xbox Controller Key Bindings,
  • Removing a questionable easter egg (there is still 1 per map),
  • Paranormal Invasion Development (PI)
. Controller Support and Key Bindings:
The following functionality has been added to the game:
  • Invert Y Axis option for XPadder,
  • Xbox Controller Support,
  • Key Binding Support

This update adds basic support for controllers and key bindings. The UI may change in future updates.
. Fan Art:
I am really enjoying the fan art!

https://www.deviantart.com/alessamaster/art/Fan-art-V-T-786278744

by Alessamaster

If you have fan art send it to https://twitter.com/revmatek or start a discussion!

I may consider putting them somewhere in the game just for fun!

It certainly makes my day to see the artwork.



. Version 7.23.2018 Hotfix:
Improved reliability of church tower trigger. Version 7.13.2018 Update:
  • Fixed crowbar name,
  • Added more interactable objects,
  • Added more explosive objects,
  • Lowered emission for notes,
  • Fixed glass shader,
  • Fixed mushroom error,
  • Development Hatchet Mountain


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