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Fighting Fantasy Legends Portal Download] [Patch]

Fighting Fantasy Legends Portal Download] [Patch]


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About This Game

Return once more to a land of danger!
Fighting Fantasy Legends Portal is a gateway to adventure in the Fighting Fantasy world!
Play as a novice adventurer and rise up through the ranks to saviour of the world in this epic tale of deadly traps, fearsome monsters and devious adversaries. Play three classic Fighting Fantasy gamebooks by author Ian Livingstone - Deathtrap Dungeon, Trial of Champions and Armies of Death.

DEATHTRAP DUNGEON is an adventure through a deadly labyrinth. Countless adventurers before you have taken up the challenge, but none have survived.
TRIAL OF CHAMPIONS sees you return to the deadly labyrinth where new traps and terrors, mazes and monsters, await your every turn.
ARMIES OF DEATH approach from the east, and you must build up a force of veteran fighters to confront Agglax the Shadow Demon.

Relive these exciting adventures in a whole new way - powering up your Skill and Luck dice and collecting powerful cards to help you on your quests.
These three books are just the start of your adventure - more content will be added!

Features List -
  • Officially licensed game based on the multi-million selling Fighting Fantasy gamebooks.
  • A card-based RPG with Roguelike elements.
  • A detailed branching narrative system ensures that no two games are ever the same.
  • Uses the classic Skill/Stamina/Luck attributes from the gamebooks.
  • Unlock monster cards in your Creature Codex.
  • Earn XP and level-up your Skill & Luck dice.
  • Three difficulty levels.
  • Take on powerful beasts from the Fighting Fantasy world such as the Bloodbeast, the Pit Fiend and Agglax the Shadow Demon.
  • Unlock character Titles based on your choices.
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Title: Fighting Fantasy Legends Portal
Genre: Adventure, Indie, RPG
Developer:
Nomad Games
Publisher:
Asmodee Digital
Franchise:
Fighting Fantasy
Release Date: 11 Jul, 2018



English,French,Japanese,Simplified Chinese



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I would recommend this game BUT with one major proviso - if you want the battles with the various monsters\/enemies to be skill based as in Sorcery and\/or Warlock do not bother with this one - as it is based on Luck only (IE the roll of a dice ONLY) - otherwise I would recommend playing it for the fun of it, as the challenge lies in finding the artefacts you need to get through the dungeon - IE in deathtrap and its sequel - Trial Of Champions - this will more than likely take you several attempts especially if you choose legends mode where you only get 3 lives.
Great scenery, graphics and artwork make it a pass but as earlIER stated the battles are luck based ONLY. I would recommend this game BUT with one major proviso - if you want the battles with the various monsters\/enemies to be skill based as in Sorcery and\/or Warlock do not bother with this one - as it is based on Luck only (IE the roll of a dice ONLY) - otherwise I would recommend playing it for the fun of it, as the challenge lies in finding the artefacts you need to get through the dungeon - IE in deathtrap and its sequel - Trial Of Champions - this will more than likely take you several attempts especially if you choose legends mode where you only get 3 lives.
Great scenery, graphics and artwork make it a pass but as earlIER stated the battles are luck based ONLY. Why is this game getting positive recommendations? Nostalgia? Really? It looks and plays like a student's My First Unity Project and the RNG is just un-fun. This 'game' has absolutely zero redeeming qualities.. Not worth bothering with, if you want to see a game book done right check out the Sorcery games. Fan of the books when I was but a wee lad.
Here's hoping they continue to release the other books at a reasonable price as I would purchase them.. If you like Ian Livingstone & Steve Jackson's classic gamebooks then you will probably love this game, presented in almost the same format as it's predecessor "Fighting Fantasy Legends". This time the three classic gamebooks brought together are "Deathtrap Dungeon", "Trial Of Champions" & "Armies Of Death". They are presented as a trilogy adventure, but with various twists.

The combat system uses different syle dice, which can be upgraded\/penalised and the encounters in many locations are drawn from a random card pack (monsters\/events\/items\/traps).
You travel around the map of Allansia to Fang, Zengis & beyond, but unlike the first FFL game, the three adventures are played separately this time. You cannot move between them. Once again the maps and scenery look great.

Choose from three different player-characters (i like the Paladin) & if you sign into your Asmodee account you can also use one of the three characters from the first FFL game (including the elf :FFElf: yay!) Choose from various skills\/bonuses that you can start with.
There are three difficulty levels, each of which has different enemy strengths and a different number of player lives. Sadly the "hardcore hero" option (only one life) has been scrapped this time. I assume this is because it is impossible to complete TOC in this version in one life.<\/span><\/span>
There can be a certain repetitiveness if you play long enough to complete all achievements etc, but the game is so enjoyable and the rules are so simple that it is great fun and the developers have certainly achieved the most important thing of all - they have perfectly captured the nostalgia of the original books.
This game is very good v.f.m.
I really hope that Nomad Games decide to translate some more of these gamebooks to this format either as DLC expansions or newgame trilogies. Thank-you!. If you like Ian Livingstone & Steve Jackson's classic gamebooks then you will probably love this game, presented in almost the same format as it's predecessor "Fighting Fantasy Legends". This time the three classic gamebooks brought together are "Deathtrap Dungeon", "Trial Of Champions" & "Armies Of Death". They are presented as a trilogy adventure, but with various twists.

The combat system uses different syle dice, which can be upgraded\/penalised and the encounters in many locations are drawn from a random card pack (monsters\/events\/items\/traps).
You travel around the map of Allansia to Fang, Zengis & beyond, but unlike the first FFL game, the three adventures are played separately this time. You cannot move between them. Once again the maps and scenery look great.

Choose from three different player-characters (i like the Paladin) & if you sign into your Asmodee account you can also use one of the three characters from the first FFL game (including the elf :FFElf: yay!) Choose from various skills\/bonuses that you can start with.
There are three difficulty levels, each of which has different enemy strengths and a different number of player lives. Sadly the "hardcore hero" option (only one life) has been scrapped this time. I assume this is because it is impossible to complete TOC in this version in one life.<\/span><\/span>
There can be a certain repetitiveness if you play long enough to complete all achievements etc, but the game is so enjoyable and the rules are so simple that it is great fun and the developers have certainly achieved the most important thing of all - they have perfectly captured the nostalgia of the original books.
This game is very good v.f.m.
I really hope that Nomad Games decide to translate some more of these gamebooks to this format either as DLC expansions or newgame trilogies. Thank-you!



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