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About This Game

Equivoque is a visual novelette for daring children of all ages.

Bundt Kuchen is the lone apprentice in a magic shop. They believe they’ll never get any closer to the magical world than manning the cash register until one day, famous magician, Mint the Splendid shows up at the door. Preaching the values of skepticism and a critical mind, Mint sends Bundt on an undercover mission to unmask a magician-turned-fraudulent-medium, named Barnabas. Now Bundt must learn to combat their indecisive nature and ask the right questions to free the public from Barnabas’s tricks and finally get a taste of being in control...but is Bundt really the one pulling the strings of their destiny? Step into Bundt's shoes and converse with the whacky and the dangerous cast of Equivoque, and remember, apprentice, to Question Everything. a09c17d780



Title: Equivoque
Genre: Adventure, Casual, Indie
Developer:
Jenny Bee Presents
Publisher:
Jenny Bee Presents
Release Date: 27 Jun, 2017



English



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I love this, just wished I could see what happened next. Its not a sudden ending but I like these characters. Around 30 minutes of playtime would seem to be a turn off at any price. In my opinion its well worth the price for what it is.. I have not played very far into this game, however I can say the art is nice. The story seems to be somewhat ok so far. Background music is nice just wished it was a little bit longer. There seem to be a few bugs which is the only bad thing I can say about the game.. Certainly an interesting experience, although it feels too short in comparison to the plot it's trying to tell.



The art is quite unique and the music is fitting, the protagonist is nicely designed and the dialogue options are amusing. Although it seems like there's one dialogue option at the start when you first talk to the escape artist; that seems to stick and not advance properly unless you just click on all three dialogue options.

The story is pretty generic but is still genuine in its intentions, the writing is strong but is not brought to its full potential due to how short the game is. The whole story is very abrupt and feels like an abridged version of a relatively typical animated movie. The plot just doesn't fit well into this small a time frame. The entire sequence about logic and fallacy doesn't make much sense considering it doesn't truly have anything to do with the story, it seems to be artificially injected in for the sake of trying to teach the player some kind of lesson.


Overall while it was a nice little experience, it definitely is rough around the edges in the way it tells a generic magician story in a half hour; with this strange inclusion of a lesson on critical thinking. Would of much rather paid for a larger scale story that has been fully fleshed out and fits into itself, then this very confined and uncertain short story. Still interesting though to be sure, just this same concept would have been much more interesting and more natural in a larger format.. Cute visual novel with a nice, short story.


Ending: Honest Apprentice. Certainly an interesting experience, although it feels too short in comparison to the plot it's trying to tell.



The art is quite unique and the music is fitting, the protagonist is nicely designed and the dialogue options are amusing. Although it seems like there's one dialogue option at the start when you first talk to the escape artist; that seems to stick and not advance properly unless you just click on all three dialogue options.

The story is pretty generic but is still genuine in its intentions, the writing is strong but is not brought to its full potential due to how short the game is. The whole story is very abrupt and feels like an abridged version of a relatively typical animated movie. The plot just doesn't fit well into this small a time frame. The entire sequence about logic and fallacy doesn't make much sense considering it doesn't truly have anything to do with the story, it seems to be artificially injected in for the sake of trying to teach the player some kind of lesson.


Overall while it was a nice little experience, it definitely is rough around the edges in the way it tells a generic magician story in a half hour; with this strange inclusion of a lesson on critical thinking. Would of much rather paid for a larger scale story that has been fully fleshed out and fits into itself, then this very confined and uncertain short story. Still interesting though to be sure, just this same concept would have been much more interesting and more natural in a larger format.. Cute art, nicely chosen music, can't comment on the story too much yet, it seems to have multiple endings. Only things that bug me are the volume of the sound effects at certain times, compared to the volume of the music they startled me a few times. Also it some UI bugs like the font being too big in the "text history" window or in the options menu but nothing really game breaking. For that price it's a nice little game.. A very short, but amusing game with talent put in it. A roleplaying visual novel based in choice which choices do matter.


Pros:
Great Writing
Choices Matter
interesting characters
Fun choices, especially in correcting people on belief and problems
Multiple Endings
Good music
Good Art


Con:
Very short, but if you’re playing multiple playthroughs you might actually reach equal price ratio, though who cares on a few bucks for fun way less than you’d spend on a movie of the same length.. Short (~30 min.), cute story with a unique art style and some interesting dialogue-based gameplay. Feels more like a proof of concept that would be better suited for a freeware game -- I'm not just talking about the length, but the sense that the characters, concepts, and themes introduced could be developed into a more substantial visual novel -- but I'd still recommend it if you're interested in experimental VNs.. I got to call people out on logical fallacies without feeling like a neckbeard.. It's a great VN, despite being desperately short.
It's all about "black&white" decisions, charming and enjoyable.



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