爱达荷州立大学中国学生学者联谊会

Chinese Association of Idaho State University (CAISU)

Downward Spiral: Prologue FULL


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About This Game

92% of Steam Curators reviews recommend this game

Finalist - Quo Vadis (2017)
Finalist - Nordic Game Discovery Contest (2017)
Showcase - Indie Arena at Gamescom Finalist (2017)
Showcase - Game Happens (2017)
Showcase - INDIGO (2017)

Downward Spiral: Prologue is inspired by 70’s sci-fi movies and modern TV series; it’s the most immersive journey in VR, has distinct style, intense deathmatch, gunpowder smelling action in zero gravity and mystery you have never experienced before. It’s the first game released using new innovative way of moving freely in VR space without players suffering from motion sickness. Built by award winning industry veterans.

Features:
-3 game modes: Solo, Co-Op and Deathmatch
-Intense Deathmatch in zero gravity for up to 8 players
-15-30 minutes long Journey mode, the most immersive journey ever, especially in online in co-op
-New Innovative way to move freely in VR without suffering motion sickness
-Play with or without room-scale
-Electronic ambient soundtrack composed by platinum selling HIM frontman Ville Valo.

Game's focus is on environmental storytelling, as the game features no dialogue or cinematics. 7ad7b8b382



Title: Downward Spiral: Prologue
Genre: Action, Adventure, Indie
Developer:
3rd Eye Studios
Publisher:
3rd Eye Studios
Release Date: 30 Mar, 2017


Minimum:

  • Requires a 64-bit processor and operating system
  • OS: Windows™ 10
  • Processor: Intel™ Core™ i5-4590 or AMD FX™ 8350, equivalent or better
  • Graphics: NVIDIA GeForce™ GTX 970 or AMD Radeon™ R9 290, equivalent or better
  • DirectX: Version 11
  • Storage: 3 GB available space
  • Additional Notes: 64 Bit and Oculus Touch / HTC Vive required

English



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Pretty short, but quite promising for the full game. The end was impressive. The zero gravity locomotion and hand animation pales in comparison to Lone Echo so I hope they work on that for the next installment.. Great! i love this. Bought the full game!. Where the f**k is the next part? I have a bunch of papers to throw!. Where the f**k is the next part? I have a bunch of papers to throw!. I've loved this game from the start and to try and get my "weightless" fix I tried Detached...I was over it within 10mins due to the helmet being in your way and the locomotion controls.

Downward Spiral had made perfection by giving you the freedom of movent with the most imersive sense of floating I've encountered thus far. Nothing has come close. I truly hope the developers keep building onto this system becase in my opinion (and I've played a lot of VR games) they've struck gold.

Can't say it enough...guys please...keep this project alive. It's truly one of the best out there.. I bought this for the zero G mechanic and to experience the earth from a space station, but it's been severely watered down (there is no transfer of kinetic energy to angular velocity when you touch something - you just stop!) and they have annoying flaps on each side (helmet I suppose) which restrict peripheral vision.

The FoV is already insufficient on the first gen HMDs and the last thing I want is a further reduction.

I understand some people may need this to avoid motion sickness, but there should be a non-hobbled option for those who wish to experience a realistic zero G experience, in which one rotates when touching or throwing things, and which may cause the player to float upside down.

I'll most likely be refunding this one unless I find some redeeming quality that makes it more than just another rails shooter.. Completed this in 5minutes :(
Nice game thou.. not worth of 10€

This should be a free demo of a full game not a game itself :/

EDIT: So I gave this a second chance and played with my friend PontusEdberg in co op and also tried deathmatch... still disapointed of lenght of this... :/

Co op was as long as singleplayer and deathmatch was just a final room with other players spawning in close range after killing them...

Here is a full gameplay video of co op....
https://youtu.be/WDyyQuHnkIw. I think people are being a bit too critical of this, as a pure tech demo, for what I hope to be an eventual complete game (cut them some slack guys, there are no AAA studios making games like this yet) it is fantastic.

The movement is great, but I am fully comfortable with Onward style movement, this feels as natural as that if not more so because you are floating and dragging yourself.

The environment is stunning, physics spot on, and while terribly short story experience, is has coop to fool around in zero g with a buddy (first game to have that I believe) and a deathmatch mode which would be good if anyone played, actually it would be amazing, 8 people vs apparently, so think shattered horizon but in VR, yes please. I bet it could be awesome but noone is online waiting for a game as of day one.

TLDR: For the price, I feel its completely worth it if only to float about in a space station, with a really nice and unique movement method that felt 100% natural. The fact it has Coop and MP deathmatch make it a must have.

**UPDATE** Having played the deathmatch now, I can seriously say this is a fantastic game, and a very justified price concidering the content and replayability of the deathmatch. I also have a video up if you want to see us play, also features a developer giving us some insight on the game itself.

https://youtu.be/ChoOfGwJ5X4. looks good,plays nice,looking forward to the full game,very short though. advise getting this on discount.. This is about a 30 minutes of cool space mystery for $2 and it was well worth the price. Don't look at this as a full game because it's not, look at it more like a taste of what to expect from the main game Downward Spiral: Horus Station. Without this I probably would've left Horus station on my wishlist for ages before trying it.
I played in coop but it can be played in singleplayer too, it has a multiplayer mode which I thik is a horde mode so there's potential extra fun to be had there.
Would very much reccomend if you are considering buying Horus Station but are unsure if you will like it or not.
One extra note is that in Horus station the air gun movement system is replaced by a faster magnetic grapling hook system, and you can use snap turn while holding things wihtout it releasing your grip unlike in the Prologue.



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