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Diesel Railcar Simulator Activation Code Offline

Diesel Railcar Simulator Activation Code Offline


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About This Game

Hours of gameplay in two fictitious routes with Inter-City, semifast, stopping and empty coaching stock train services. All services have tens of departures over the 14hr daytime timetables, running times varying between 15 and 120 minutes. You can choose to drive any train while the other trains run under computer control.

Great replayability. Your driving style and timekeeping are evaluated and scored upon completing a run. Try the same run again to reach a higher score by braking more accurately or by driving more economically. You'll still need to prepare for suprises as traffic and delays may change from run to run.

For beginners and experienced trainsimmers alike. Integrated tutorials are included to assist beginning drivers in learning the train controls and operation. An optional key assistant shows which keys to press, when and why. Enable simple controls to operate the train with up/down keys only, while the actual throttle, shifter and brake levers are computer-controlled. Experienced drivers can operate the levers and other controls directly from the keyboard.

  • BR diesel railcar classes included: 112, 117, 122, 126 and 127
  • All parts of the vehicle drive train (engines, fluid couplings, gearboxes, torque converters) are simulated to ensure realistic behaviour
  • The suspension of each vehicle is made up of axle boxes, bogie frames, planks and bolsters, all individually simulated to make the vehicle bounce and sway over uneven trackwork
  • Two fictitious routes with different characteristics totalling over 150 miles: 4- and 2-track main lines, short urban and suburban lines, mountainous rural single track lines
  • Route features: semaphore signalling, trackwork with superelevated curves, klothoid transition curves and individual rail joints
  • Regular runs and special rescue runs where a train has broken down at one of the stations and you're dispatched from the depot to get it back
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Title: Diesel Railcar Simulator
Genre: Indie, Simulation, Early Access
Developer:
Lapioware
Publisher:
Lapioware
Release Date: 5 Mar, 2018



English



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Lovely sim. Far better than TSW currently is.. Rubbish Game. Overall Its a Good Game. I Would Reccomend It To freinds.

The only slight criticism that i would have for the game is that it at some angles of the train it has a hint of purple, As expected AS BETA

appart from that. A good Game
. This game is very good, it's Train sim World but replayable and fun, admittadly it sacrifices realism, but thats a price thI personally am willing to pay. I'm only writing this review as this game is massively under-appreciated, so because of that I urge you to buy it and give it a try, even if you refund it you will be able to see what service this game can offer, it's intuitive tutorial system, it's inner workings under the hood, an actually fun to play Sim, this is what I hoped TSW would be.. A very nice Diesel Railcar Simulator with plenty activities. Set in 1960's Great Britain you can drive quite a few Diesel Railcars like the 112, 117, 122, 126 and 127.

Topped off with nice surroundings and atmosphere this is one sim not to miss out on!

Although it is early release there are no issues, gameplay is smooth and no steep learning curve as it has a tutorial mode as well as a beginners mode.

I have Diesel Railcar Simulator since its release on itch.io so don't go by my ours played ;)

With quite a update plan ahead, go for this one as it will only become better!

(I'm not a professional reviewer as you can see, just a happy cutomer ;) )


Timetable editor beta:
The first beta version of the timetable editor is now available! The editor enables you to create your own traffic to the existing routes with custom station stops, running times and train formations. Head over to https://steamcommunity.com/app/750170/discussions/0/174109084773935... for instructions and discussion.. Timetable editor available:
The first editor is now public along with Workshop support!

Click the "New" or "Edit" buttons at the top of the service selection screen to open the timetable editor, or choose a different timetable from the drop-down menu. To do stuff in the editor, click on things or empty space with the right-hand mouse button. A quick guide for using the timetable editor will be added to the guides soon.

The existing timetables have also been revised for this update: the running and starting times are now more relaxed for some services that previously were impossible to finish on time. You still may need to try a particular service multiple times to get favourable traffic conditions from the random number generator.

Don't miss the new experimental shiftwork timetable for the demo route! The "Failed buffet" service is intended to be rescued instead of driven normally.

More changes:

Graphics. Route editor beta test:
To participate in the testing, please open your Steam client and right-click on the game, then select Properties from the pop-up menu. From the properties window go to the Betas tab and choose the beta from the drop-down menu (no password required).

Route editor. Route editor preview video 1:
Work on the route editor is still progressing! Most of the track, signal, station and other infrastructure editing features are ready. Scenery editing still needs to be completed before the first beta test version can be released. The video below shows how the 2D and 3D editing modes work.

https://youtu.be/s5t56Lgnysw. Bugfix update released:
Version 1.2.3 is a bugfix update with many small fixes and improvements based on your reports and suggestions. Here are the changes:

Controls. Another small bugfix update:
More small bugfixes! This new version should require a bit less memory than the old one and be less prone to crashing.

Notice: simple controls are the default again. You may need to disable them from the Tutorials button to use realistic controls https://steamcommunity.com/sharedfiles/filedetails/?id=1354698374

Here are the changes:

Graphics. Crash after subscribing to workshop routes:
Many of you have noticed that there are new routes in the workshop available for subscription. Something that wasn't clearly mentioned before is that the routes work in the beta test version only! Trying to use them in the current version will crash the game when you try to open any of the (old) routes.

If the game crashes upon opening a route you can fix it either by:
1) unsubscribing from the routes in the workshop, or,
2) downloading the new beta test version by opening your Steam client and right-clicking on the game, then selecting Properties from the pop-up menu. From the properties window go to the Betas tab and choose the beta from the drop-down menu (no password required).

Apologies for the inconvenience!. Route editor preview video 2 (Scenery):
More progress on the route editor, this is how scenery editing works now (no audio, video sped up by 30%):

http://www.youtube.com/watch?v=booAZfdtU6c

The main principle of the first version is to allow easy and fast creation of vast areas of scenery at the expense of details. More detailed control and features will be added in future updates.

The scenery features proved to be very hard to program correctly and there's still plenty of code to fix and old one to remove, but the first beta version should be ready for testing before the end of the year


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