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About This Game

Your sister is missing. On the bright side, you have a flying dragon.

Diadra Empty is a free-roaming shoot-'em-up on a grand scale. Take the role of Nyalra and her faithful dragon Minimi in a fantastical quest to save her missing sister, and battle legions of monsters and menacing bosses. The touching storyline is complemented by the game's beautiful 2D visuals, particle effects and environments rife with enemies, and glowing projectiles. Diadra Empty gives you extreme speed and maneuverability, huge environments in which to seize the upper hand, and plenty of firepower and upgrades. You always have options, and the immensely detailed on-screen radar will help you keep track of even the off-screen chaos.

Features


  • Ride on top of a dragon and destroy creatures in a fantasy setting
  • Gorgeous 2D visuals, supports "full-screen" and 1024x768 window modes
  • Six open-arena free-roaming stages, plus unlockable stages
  • Shoot-'em-up with a unique RPG upgrade system
  • Highly customizable weapon system, over 72 combinations available
  • Steam Cards
  • Achievements
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Title: Diadra Empty
Genre: Action, Indie
Developer:
Frozen Orb
Publisher:
Rockin' Android
Release Date: 21 Jul, 2015


Minimum:

  • OS: Windows® Vista, 7, 8
  • Processor: Intel® 1 GHz Processor or comparable
  • Memory: 512 MB RAM
  • Graphics: DirectX® 9-level Graphics Card
  • DirectX: Version 9.0
  • Storage: 500 MB available space
  • Sound Card: DirectSound-compatible Sound Card

English,French,German



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A good bullet hell game does not need a long story
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.
.
.
.
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Maybe a long review? I don't even.

Game control 6\/10
Pausing mechanism is slightly annoying that you have to use S key to pause instead of ESC key. Which this ESC key directly brings you back to your desktop and results in you staring at your desktop for full 10 seconds and asking yourself isn't ESC the pause key?

Game play 8\/10
Standard bullet hell game, however, it does introduce an upgrade system allows you to upgrade your character's abilities. Since you can only control one character, the game provides you new weapon every time when you level up 3 full levels until you successfully unlocked every type of options. As for game play itself, screen full of bullets and enemies are expected. However, the game uses turbo movement(makes the character move faster) instead of precise movement(makes the character move slower), results in easier to escape from enemies but harder to fight the bosses since it gets harder to approach bosses while avoiding bullets. Overall the game flows really well as a bullet hell game, however, I do not appreciate the game throws three bosses into my face in a row.

User Interface 5\/10
It is user friendly, shows all the controls upon player starting the game. However, a major problem is the game provides you the option to use ESC to exit the game and P key to pause the game. This is not really a problem until players realize using ESC to exit the game will not save the player's status. In order to save the status, player is required to use the Exit option in the menu, rendering ESC key completely useless or downright annoying. Art style is enjoyable.

Background Music 7\/10
It fits the genre of bullet hell games, which is similar to Touhou project in my opinion. An audio setting option will be nice though, really.

Overall 7\/10 Slightly annoying UI
Otherwise, this game should be a refreshing game if you like bullet hell games or want to try this type of games.. Update (16th August 2015):
I'm changing this to Not Recommended for reasons explained below.

It seems that an update breaks the game, allowing you to shoot absurdly more bullets than you normally could. As a result, most bosses can be shot down in about half the time you're supposed to take (or even less depending on your shot type). Also for some reason, pressing certain buttons makes the character shoot in a specific direction instead of my desired direction. I'm not sure if it's due to the strafing settings (I chose the third one) or it's because I play the game with the gamepad\/controller. Either way, this NEEDS to be fixed before I can recommend this game again.

Until these issues are patched out or someone can recommend a solution, I do not recommend getting this game. Sorry.

================
ORIGINAL REVIEW (Recommended at the time):

Diadra Empty is an obscure and awesome free-roaming bullet hell shooter unlike most other games in the recent years.

The game allows you to use up to two different weapons to shoot stuff, in which you will even unlock more as you keep playing. You are also allowed to dash to be temporarily invincible to cover against most bullet waves and can be used as an attack. Should you get hit by an enemy or a bullet, there's a Defense mechanic where shields you from losing a life once until it recharges back to full. The game also has an upgrade system where you use up gathered coins to power up certain things such as your weapon shots or movement speed. You will definitely be playing this game more times not only to unlock more weapons to choose from but also to unlock other game modes (haven't tried them yet as of this review) and as well as more useful tips in the main menu. There are a few bugs here and there (Results Screen displaying incorrectly is one of them) but none of them affects the gameplay so far. Also, you should NEVER<\/b> hit the Escape button if you play this game with your keyboard.

The soundtrack is also pretty good and it blends in with the game's atmosphere.

There's not much else I can say here and it's extremely hard for me to express the game in words. I'd recommend watching the trailer in the store page to see it for yourself (There are a few gameplay videos of this game on YouTube, but there's also a longplay of it by Rockin' Android if you're interested.). I don't know if there is a demo present, but you're free to explore around to find it. This game was on Steam Greenlight but there was no mentioning of the game's release for over a year. Thus, the game became obscured within the depths of Steam.

This review may be updated once I've play a couple more times in this game and\/or something else happens here.. GREAT Game, but steam ver is too buggy!. An overall excellent SHMUP. Some of my thoughts on the game:

- Not quite bullet-hell in the way most may be used to. Rather than micro-dodging elaborate patterns, you're avoiding the main avenues of fire while shooting the smaller 'chip' shots out of the sky before they reach you. You have a Strafe that gives you limited invulnerability to break through large walls of fire\/enemies to reach a more favorable position.

- Art direction is lovely, although it's hard to make out exactly what some of the small sprites are, haha. The visual effects can be a problem in the insanity toward the end of EXTRA, but otherwise it's okay as long as you're paying attention.

- The soundtrack is incredible, and the entire reason I became interested in the game. In particular, 'Nebula', the theme from the crazy-to-reach-let-alone-clear EXTRA Stage 5, has become one of my favorite tracks in games, period.

- As others have noted, the are unfortunately several bugs in this port, and it's unknown if we'll get any fix. None are gamebreaking and there's a few workarounds, but don't expect to get a good read on your scores.

- There's a lot of customization in your shots. 3 Turbo styles (Hold, toggle, side shooting), fully mappable buttons, 12 shot types, etc. Some things are locked at the start, and are unlocked after a certain number of cumulative level ups across all playthroughs. It's also controller-friendly if you prefer.

- Since it's based on macro instead of micro dodging, movement feels a bit too floaty. You'll also move some on the screen even if you aren't telling it to. Something to keep in mind so you don't ram a wave of bullets. Derpy dragons can't hover it seems.

Overall, I recommend you give this a try. It's not my favorite SHMUP, but it's not one I'm going to forget.. Oh, well, how should I begin ? I don't know how to write an evaluation about anything.

I had, and I still have, lots of fun playing this game. You are a very little dragon rider in the middle of the gigantic sky, fighting large, numerous enemies by the single power of your will to reach your goal. Clean the skies from evil creatures, and enjoy many possibilities to customize your gameplay !
I've tried many ways to play Diadra Empty, from the very offensive build to the protective, close-combat one. All of them has his pros and cons, but if a weapon is overpowered, others are offering a challenge to the player. I love this way of playing games.
The soundtrack is beautiful, though some songs are not fitting very well to the game's ambiance.

For its price, if you like shoot'em'up games where you feel very tiny yet able to do something, this game might please you greatly.. A neat shmup,with a pretty original "free roaming" mechanic,raccomanded to fans of the genre.



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