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Demon Hunter 4: Riddles Of Light Activation Code [Ativador]

Demon Hunter 4: Riddles Of Light Activation Code [Ativador]


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About This Game

Dawn Ashmoore is about to uncover the dark mysteries of ancient Egypt.
The old gods step into our world.

The renowned Demon Hunter once again confronts the powers of darkness. But this time things have taken a different turn: Dawn Ashmoore has been captured by an evil spirit, one that has awoken in the ruins of an ancient Egyptian temple. Only one person can save Dawn – her niece, Lila. The girl sets out to rescue her aunt without a second's hesitation. As the rescue mission proceeds, it becomes clear that her involvement in these extraordinary events is no coincidence.

Lila's journey will take her through the mysterious ruins of ancient Egypt, still ruled by the gods of old. Their stories – locked inside chests and engraved in stone – will allow her to uncover a horrifying secret – Dawn has been captured by Seth himself. He's the most dangerous of all the gods, and nobody can stop him from destroying the world. When the last Demon Hunter dies, all hope for mankind will be lost.

What mysteries will Lila bring to light? How is she going to defeat the evil forces?
Enter the world of Egyptian gods in this new Demon Hunter adventure.

Features

  • Explore 41 hand painted vistas!
  • Test your skills in 25 diverse mini games!
  • Look for clues in 21 hidden object scenes!
  • Meet the gods of ancient Egypt!
  • Fight primeval demons!
  • Solve the Riddles of Light!
  • Confront the dark forces!
  • Collect artifacts and search excavation sites!
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Title: Demon Hunter 4: Riddles of Light
Genre: Adventure, Casual
Developer:
Brave Giant LTD
Publisher:
Artifex Mundi
Release Date: 22 Feb, 2018


Minimum:

  • OS: Windows XP, Windows Vista, Windows 7, Windows 8, Windows 10
  • Processor: 2.0 GHz
  • Memory: 1 GB RAM
  • Graphics: 256 MB VRAM
  • Storage: 3 GB available space

English,French,Italian,German,Japanese,Korean,Polish,Russian,Simplified Chinese



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Do not buy this game. It's disjointed and incoherent, I had no attachment to the story or characters, and what little tangible story it did have didn't feel like it belonged in the Demon Hunter series at all. There were two very problematic puzzles: one which was a math/logic puzzle with a flaw in a clue that made the math for the solution wrong, and the other, a hidden object puzzle where one of three symbols to find did not render in the scene.. The fourth entry in this mostly mediocre series of casual point-and-click adventures is ... mediocre. The artists did an especially good job in bringing the Ancient Egyptian setting to life, but unfortunately their excellent work is wrapped around an insipid story with throwaway gameplay. There are very few hidden-object scenes and a handful of boring puzzle mini-games. As with Demon Hunter 3, the script and voice acting are especially poor. The attempt by one actor at mimicking an Arab accent (I think?) is almost insulting.

So, play this game if you're really into these kinds of drawings, but prepare to be bored.

I would like to thank the developer for supporting Linux!. I've played almost all the Artifex Mundi games (and liked almost all of them), and this is the first one I've ever experienced any bugs in. I had to restart partway through because an inventory item just floated in the air when I clicked on in instead of going into my inventory. The story in this one is really lackluster. I accept that HOG stories are going to be complete nonsense most of the time, but they usually at least have some entertaining characters. This one had no characters of any significance to go with the confused story. There were some good minigames and HOG scenes, but also some really bad ones. In particular there are quite a few sections where you have to find a series of three symbols, and they hide the symbols randomly behind scenery that doesn't stand out. So basically you just need to click all over the screen until some random spot reveals a symbol. They also repeatedly used morphing objects in HOG scenes, which I hate.. Puzzles were too easy and too few; story was mediocre, but I've seen worse in HoGs.. Decent HOG, has some odd flaws, but no bugs. Definitely not worth full price, but get it at least half off, and it's got enough entertainment value to add to your library, especially if you've got the rest of the series.

By flaws, I mean that many scenes require either playing on Easy\/Casual (to get twinkles for key spots), or clicking semi-randomly on things, with no apparent indication about what to select (e.g., which block in a wall). Also, the "fights" with the demons are less than inspired, and generally awkward. And - almost forgot - the opening sequences have very slow animations (for picking up objects, opening things) that can't be skipped. Oh - and the hidden object scenes are a little quirky. You never quite know when objects are changing shape, hidden, or just hard to find.

As a final note, you may not want to play this game if you hold Egyptian archaeology near and dear to your heart. But as a not-too-serious visit to ancient Egypt and its gods, goddesses, and myths, it's kind of fun. Personally, I take the "casual" label seriously - er, you know what I mean.

~ Imp


Meet Artifex Mundi at Gamescom & PAX West 2018!:


Do you want to meet the creators of your favorite games in person? Then you should definitely visit us during Gamescom in Cologne & PAX West 2018!

You will have one of a kind opportunity to play our two latest projects ahead of release:

My Brother Rabbit (release: Fall 2018) is a beautifully drawn exploration adventure and puzzle game set in a surreal world that mixes reality with a child’s imagination. It is scheduled to release this Fall.

Irony Curtain: From Matryoshka with Love (release: 2019) is a satirical point-and-click adventure that takes you out of your bourgeoisie comfort zone and throws you right in the middle of a Cold War class struggle to the death – or until you surrender your toilet paper.


We'll be a part of big Polish Booth on both events - and we will have lots of surprises for you!


If you want to know more about both events, please visit Gamescom website[www.gamescom.global] and PAX West website[prime.paxsite.com]

See you there!. The past and present of Irony Curtain + Steam contest!:


Dear Comrades!

We'd like to show you the past and present of our upcoming point and click game Irony Curtain: From Matryoshka with Love! Below you'll have the opportunity to witness how much has changed and how far we have come from the original idea that we presented at Polish festivals a while ago.



What you see before you is the prototype of Irony Curtain, which back then was called simply 'Matryoshka'. It was always our dream to make a game based on our own experiences, but also tackling the topic with humor and rowdy resistance. And since we love classic point and clicks, there wasn't much of an option but to make one!

The pictures you see is from one of the locations which remained almost the same through the evolution of the game - the 'Leader's Heart' hotel lobby, from the beginning of the game.









What's your opinion on these? Which verision do you like most? Let us know in the comments below and don't forget to Add Irony Curtain to your wishlist! We're incoming in 2019!


IRONY CURTAIN CONTEST - WIN 3 ARTIFEX MUNDI GAMES. Someone is always watching:


Add the game to your wishlist and stay updated!. Face an eerie legend of Scotland!:
Add the game to your wishlist and stay updated!. Why we've changed the art style of Irony Curtain?:

Comrades!

Some time ago we showed you how Irony Curtain looked in the early prototype phase and how it lo....

Today we’d like to talk a little bit more about the reasons behind the change and the whole creative process. It’s no doubt that Irony Curtain came a long way from the times when it was just a prototype called simply ‘Matryoshka’.

There are three main reasons why we’ve decided to simplify the art style:

1. The previous style looked great but it didn’t play well . Easter Eggs in Irony Curtain:


Comrades!

Before we announce some more details about the Irony Curtain: From Matryoshka with Love (which you can still add to wishlist by the way), we have something very special for classic adventure games fans!

Although Matryoshkans love potatoes the most, there’s also one more thing close to our hearts. It’s eggs. Easter eggs to be exact.

Irony Curtain is set in the 50s, but we did our best to spice it up a little with pop culture references from modern movies, comics, games and classic point & clicks. It’s kind of mandatory thing when creating the classic adventure game.

Overall, we keep the balance between the story and the references, and there are places you will have a hard time finding them, but sometimes we literally go crazy with Easter eggs in some locations.

Just look at the screenshot below and try to find all the references we’ve hidden there. There’s also a hint under spoiler below:




ANSWERS:
1. key in the shape of Sauron's Eye
2. shape of the island from Monkey Island
3. sketch of a key game from Machinarium
4. crow from Enigmatis 2
5. Pirates of the Carribean key
6. Konami Code


The medals are more monothematic because they are all inspired by the works of one studio. Can you guess what every one of them refers to?





Don't forget to add Irony Curtain to wishlist!

https://store.steampowered.com/app/866190/Irony_Curtain_From_Matryo.... The voice of Dark Souls to sing on My Brother Rabbit!:


Artifex Mundi has partnered with Emi Evans – the voice behind NieR: Automata and Dark Souls to collaborate on a song "Dreams", together with Arkadiusz Reikowski (Layers of Fear, Kholat, >observer_). Recently, the duo met in London to recap the project and record a brief documentary about the experience that you can watch here:

http://www.youtube.com/watch?v=pxBA1r5AL3o

The song Dreams is available for free on Bandcamp, Soundcloud and Youtube, soon on Spotify and iTunes.

https://youtu.be/25rsEmVhQaI

----

My Brother Rabbit is a beautifully drawn exploration adventure and puzzle game set in a surreal world that mixes reality with a child’s imagination. The game will be out on September 21st on Steam, PlayStation 4, Xbox One, Nintendo Switch, Humble Bundle, GOG, Windows Store and Mac Appstore.

https://store.steampowered.com/app/855640/My_Brother_Rabbit/
. Some mysteries should remain forgotten:

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