Title: Death Maze
Genre: Action, Indie, Racing
Developer:
Konstructors Entertainment
Publisher:
Konstructors Entertainment
Release Date: TBD
English,German,Portuguese,Russian,Simplified Chinese,Traditional Chinese,Turkish,Ukrainian
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New Growbot Characters:
Hello! We’ve been adding new characters to Growbot.
This is Mavis the psychic squid! Mavis believes she has prophetic dreams, wherein she converses with peeps from galaxies close and far. Sometimes these dreams seep into her waking reality and cause a bit of confusion, but it’s nothing her unthinking hat can’t tackle.
Although none of Mavis’s dreams come to pass, she is convinced there’s ‘a thread of reality’ in them. It’s a thread she struggles to let go of upon waking.
Mavis has been working with Captain Thyme in the lucid dream tanks to gather data on a Growbot’s unconscious capacity for reality building. ‘Do we in fact dream ourselves alive’? Both Mavis and Captain Thyme share a passion for exploration, although Mavis is not a fan of Captain Thyme’s use of lucid technology to do so. She believes lucid dreaming gets in the way of discovery. ‘The unconscious mind is to be followed, not led.’
Mavis has a dream she wants to share with Nara. But the dream is frightening and Mavis needs a hug from her favourite toy frog, Stitch, if she is to find the courage to share it.
Stitch is trapped within the Octobot and Nara will need to retrieve it.
Along the way there are grumpy light sprites, and skittish colour brites to contend with...
The coral reef can now be repaired and restored. As colour returns to the reef, so do its occupants. Next month we’ll be making sea squirts, sponges and nudibranchs (yes, nudibranchs are a real thing) for the player to interact with :D
In room 2 the light sprite bus system is coming together. Nara will have to help the light sprites reach their destinations if she is to collect the remaining colour brites.
The station may well be being ripped apart by a dark aggressive crystal force, but the light sprites refuse to let their day to day activities be interrupted.
. Growbot is heading to EGX!:
Come play our new demo and grab some buttons at EGX this week! :D
EGX runs from Thursday 20th September - Sunday 23rd September at the NEC in Birmingham, UK. https://www.egx.net/egx/2018. May Progress Update:
Hello! Please check out our latest devlog here!
This month we've been busy working on floor 3, helping water dragons out of a maze, and restoring colour to a coral reef.
Thank you :)
. June Update: Come play Growbot at Develop!:
Hello! :) Alongside continued work on floor 3, this month we've been making changes to the GUI based on feedback from play testing. The menu systems and inventory items are now much larger and clearer. We've also been adding in more fun character interactions.
Growbot has been selected as a Develop Indie Showcase finalist and will be available to play at the Develop Expo in Brighton on the 11th and 12th of July. If you are in town come say hi and try out Growbot! :) Tickets to the Expo are free. For more information please visit ]https://www.developconference.com/whats-on/indie-showcase
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