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Cyberhunt Pack


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About This Game




Title: Cyberhunt
Genre: Action, Adventure, Casual, Indie
Developer:
NukGames
Publisher:
NukGames
Franchise:
NukGames
Release Date: 19 May, 2017


Minimum:

  • OS: Microsoft® Windows® XP or later
  • Processor: Dual Core 2.0 GHZ or Better
  • Memory: 512 MB


    English



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    Super fun arcade game! Give it a try!. Pros: Simple game with easy to learn controls Achievements are good for Steam profiles Steam cards are always nice. Music is alright. Good price for a game like this. Maybe could be a little higher but not by much. Cons: It can be hard to control the ship and aim, this is 2017, not 1979. Some mouse controls would be nice. Not fun for me to replay really, after the first time playing I got pretty bored. (That's just me though.) The pros outweigh the cons so I'm recommending the game.. I really like every game from NukGames, they are very nice.. This is the last game in the Nuk Games/Nuk-o-games(?) colelction. I was really hoping the dev could make something that wasn't just shovelware. It's just asteroids. But with somehow worse controls. If WASD is going to be movement don't make the fire buttion X. The ONE song that plays is alright, sounds like something from a Phantasy Star game. But ultimately Cyberhunt, and all of Nuk Gmes/ Nuk-o-games' products have just reminded me that we live in a cruel godless universe were there's no hope. We're all going to die, probably alone, in great pain, and probably full of regret. Reality is meaningless and trying to put any kind of meaning into like God, money, ideas of success, or family is all just a cheap distraction. Billions of livings beings have cried out in the sheer horror of existance and gone silent in the time it took you to read this. We, humanity, have some how gained sentience, a thing which no other creature we know of has. This is what we've done with such a great gift.. it is ok but I don't even know how I can advance to next level, I just.. Best game ever from NukeGames. Finally a game where you have to earn the achievements. The gameplay is simple and not new either, it anniversates on Asteroids from Atari. Anyone who grew up with games that old will love it too.. If your bored and just trying to find a cheap game to play this is the one for you. Easy achievements and easy design. Finished all in 2 days.. Recommended? Yes! Out of 5? About 3.5 Cyberhunt is an arcade style shooter that is ultimatley an achievment hunters wet dream. 500 achievments and all very easy to do! With the hours I am on at the moment I am about 3/4 a way through to completion. The controls can be clunky with the keyboard so I do highly recommend using a controller. The game is just simple doesn't require any serious thought, it's just very relaxed and in the markets we have for games now this is hugley appreciated, sometimes a chill out game like this is appreciated. Under 1 for a game like this is worth it as I assume to many 89p is nothing, great for achievments, passes time nicely DL and enjoy.


    Devlog #2 - Razortron sequel : In the last week I continued to work on the buildings. I strugled a little bit with the style and to get the pseudo 3d thing right. I think it's ok now, what do you guys think? The next steps will be implement enemy racers, traffic, and polish the scenario with more stuff. (if you want to see it better check the youtube video).. Devlog #4 - Razortron sequel : Hello friends, how was your blackfriday? I'm back with the fourth devlog, and this time the update is preety big: The skeleton of the first circuit is done (the edges are rough, but will be fixed soon) ; A basic AI is set(will work a lot on it soon); A new sprite for the first of the many cars the game will have, this one is bigger so I could put more details into it; Completely remade the camera system and I think it's very smooth now, maybe will apply some zoom in and out sometime soon. Developed a tool to change the neon color ingame, I'll implement it on the final game too.(it can be seen on 45 seconds of the video) Final thoughts After working for almost two months on the game, the shape and direction of it is much more clear for me, and I think the development speed will increase now. ps. On this weekend I'll be joining the Ludum Dare, so if you'll like to follow the development please follow me on twitter, after the game is done, I'll post here too. Thank you very much for all the support I've been receiving during this years, you guys are great! Paulo Brunassi Steam Creators Page Twitter Instagram [www.instagram.com]. Thank you! : This weekend, I completed 3 years as a fulltime game developer, and this it's beigh and incredible self-knowledge journey. Besides a variety of dificulties, I managed, without any ouside funding, to release 8 games on Steam, and reach the mark of almost 350 thousand activations! Besides that, I fell like I'm just starting, new ideas appears and I get pumped to work everyday. Thank you very much to everyone who purchased and played my games, it would be impossible witouth all the daily support I receive.. Update ver 1.03 : Hello friends, now its time to update Cyberhunt, version 1.03 here's the list: Fixed a big bug that made the game only spawn the small enemies in some levels and after level 20; Fixed the mission counter from the main menu that displayed 501 missions completed; Added a tutorial on the main menu with some tips, controller layout and powerups list; Changed the level display sprites to a preettier one; Added controller vibration; Changed duration of the screenshake when the player collide the ship; As aways, thank you very much for playing and giving feedback, you guys are awesome! If you enjoyed the game, please leave a positive feedback, that helps a lot for small games like this one to be seen on the flood of games here on STEAM.. Road Scars: Origins now available : Hello friends, I'm glad to announce that my new game ROAD SCARS: ORIGINS is now available on STEAM! In ROAD SCARS: ORIGINS you play as Adam, an aspiring motorcyclist, fighting to join the Road Slicers, the biggest motorcycle club on the town. Do you have what it takes to reach your goal? Thank you very much for all the support I received so far, and I hope you'll enjoy this new game. And if you have a chance to play it, please, leave a brief steam review. That helps A LOT for a solo developer like myself.


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