Title: Coffee Crisis
Genre: Action, Indie
Developer:
Mega Cat Studios
Publisher:
Mega Cat Studios, Zerouno Games
Release Date: 4 May, 2018
Minimum:
English
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Cool retro style game, beat it in like a hour tho. The plot is nonsensical, which is intentional, but it's also just plain bad. (And the text is annoying to scroll through, which really doesn't help.)
The controls are sluggish, too - there's a few frames between you hitting the jump button and the character actually jumping. And the difficulty ramps up quickly, which isn't fun. So you mash buttons (there's only one attack button, no interesting combos!) until you win or die, occasionally maneuvering to avoid the worst of the attackers. And there aren't any save slots - just codes. I get that this is recreating the Games Of Yore, but I *played* those, and save codes were the feature I missed least.. The plot is nonsensical, which is intentional, but it's also just plain bad. (And the text is annoying to scroll through, which really doesn't help.)
The controls are sluggish, too - there's a few frames between you hitting the jump button and the character actually jumping. And the difficulty ramps up quickly, which isn't fun. So you mash buttons (there's only one attack button, no interesting combos!) until you win or die, occasionally maneuvering to avoid the worst of the attackers. And there aren't any save slots - just codes. I get that this is recreating the Games Of Yore, but I *played* those, and save codes were the feature I missed least.. Thumbs down...it has potential but needs some big improvements. This is far from Streets of Rage 2 or Scott Pilgrim the game.
First off and my biggest complaint is you die way to fast/enemies take too much damage to kill. On top of that, one second youll fight 3 or 4 enemies, the next screen you face over a dozen all swarming you at once. Some stages tended to drag on and on, normal difficulty was just too much of a slog and cheap, switched to easy and spammed the spinning special move(along with watching my health) to get through the game. Charged attacks are pointless because of the enemy swarms, you cant block/evade and there is a slight delay when jump kicking as well. Even picking up weapons just takes too long. There is also no "arcade" mode, so youll have to either watch or skip the cutscenes...and on the topic of story, im not entirely convinced 2 baristas listen to heavy metal let alone know how to fight.
The hud is a mess too. I had no idea how many lives i had, or how much health i had until about 45 min into the game. Where it *should* be lies a combo gauge because...i guess the devs though that's the most important thing, right?? Your health is a thin yellow half circle on the left side and your lives are displayed as coffee bags- in the top middle of the screen. The combo gauge and life should be switched and the number of lives displayed under the life bar.
I love the graphics, the soundtrack is really good and it controls ok. I just hope they fix most of this stuff before the eventual Switch/PS4 ports and come back to update the Steam port as well.
. Classic 8-bit fighting game. We play for a rocker who loves coffee. You can play together on one computer or in a cooperative network. We beat the aliens and their zombified puppets who want to steal all the coffee. On the way there will be different weapons and bonuses. The soundtrack will be pleasant for those who adore heavy reefs.. Coffee and rock'n'roll! Childhood and Sega. Very fun and challenging game. It's nice to play yourself and with a friend. Beautiful graphics and great music, it's nice to spend time in the game.. A weird beat 'em up!
Honestly, I can't get enough of these weird beat 'em up games. Reminds me of all the old NES games I used to rent in high school.
It's an interesting game, has a kind of a unique story, and can be pretty unforgiving at times.
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