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Clumsy Knight Download Dlc


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About This Game

Those familiar with the series of games «Heroes of Might and Magic», will see the obvious parallels in this game, and an old style but story: the valiant savior, the hero, to become the king's son in law, and, of course, get a half a kingdom. It was then down to business and taken our mammonish protagonist.

There is a huge world, shrouded in mist unknown castles, islands, immense sea, all kinds of buildings and complete freedom of action. The huge map has dungeons, castles and other buildings, as well as a large number of units, against which we have to fight and we can recruit. Vampires, elves, dwarves, archers, peasants with pikes, dragons, golems and other vermin will converge in fierce battles.

There are many different kinds of monsters, and every monster is well designed with its own features, such as regeneration of troll, drain life of vampires, magic immune of black dragons etc., and moreover, all can be employed. d859598525



Title: Clumsy Knight
Genre: Adventure, Casual, Indie, RPG, Strategy
Developer:
BIG WOOD GAMES
Publisher:
BIG WOOD GAMES
Release Date: 30 Mar, 2017



English,Russian,Simplified Chinese,Traditional Chinese



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the controls are really bad , in the mini game you attk with the mouse but you can also move with mouse or WSAD , however most of the time when trying to attk you end up moving when you don't want to . also on the map when you try to move with the mouse it's not a click to move to a spot on the map , it's a click and hold down to move and it makes it very hard to stay moving in the righ direction . i thought it would be a nice cheap mindless game to play every now and then to relax to but it's way to much work to get around. A very simplistic pay-to-win mobile game that was ported over to the PC platform.

At 3 euros, I still feel like I want a refund.

Stay far away from this game whatever you do.. 5\/10 not enough content only 1 story that takes 35 minutes to beat

. the controls are really bad , in the mini game you attk with the mouse but you can also move with mouse or WSAD , however most of the time when trying to attk you end up moving when you don't want to . also on the map when you try to move with the mouse it's not a click to move to a spot on the map , it's a click and hold down to move and it makes it very hard to stay moving in the righ direction . i thought it would be a nice cheap mindless game to play every now and then to relax to but it's way to much work to get around. A very simplistic pay-to-win mobile game that was ported over to the PC platform.

At 3 euros, I still feel like I want a refund.

Stay far away from this game whatever you do.. It's like someone tried to mix heroes of might and magic with the pit people overworld aesthetic and then dumbed everything wayyyy down.

That's not to say it's a terrible game, hell at 3 bucks Canadian it isn't even a bad value proposition if you want something to play for an hour and then forget it ever existed.

www.youtube.com\/watch?v=SgJ4MWMrn0k&channel=UC9I_hGc1N7uT4a2G2mwja4g\" target=\"_blank\" rel=\"noreferrer\" id=\"dynamiclink_0\">https:\/\/www.youtube.com\/watch?v=SgJ4MWMrn0k&channel=UC9I_hGc1N7uT4a2G2mwja4g<\/a>

But again, it's just way to dumbed down. The "strategy" aspect of the game which is supposed to remind you of heroes is instead an automated battle in which you have very little control besides casting a little spell every once in a while. This feels like a tug of war game without the tug of war part, strategy is more or less out the window and combat is more about throwing as many units into the fray as possible- Which isn't much because the devs decided that, instead of having units take up a given value, it would be a good idea to have every unit type have their own individual cap based on how strong they are. This means that, instead of a "strong" unit taking up a certain amount of your total supply, you can only have x number of that unit based on your current stats.

The other aspects are also lacking, any sense of empire maintaining is non-existent even compared to the heroes series which was already barebones in that aspect. Instead of crafting units you exclusively get more units by just hiring them at buildings located around the map for gold that you find laying around (you do get an income but it is negligible considering how little you get for how much time it takes to send you more). The plot is minimal and doesn't receive any input during playing. It's basically the same level of plot that early super mario games offered (i.e. Hey look, the princess is kidnapped! Let's go wander around and do\u2665\u2665\u2665\u2665\u2665\u2665I guess").

Overall: Not a terrible game but very underwhelming in every aspect.. 5\/10 not enough content only 1 story that takes 35 minutes to beat



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