Title: Barro
Genre: Casual, Indie, Racing
Developer:
SC Jogos
Publisher:
SC Jogos
Franchise:
SC Jogos
Release Date: 28 Mar, 2018
English
racing game, third of its kind, a racing kind of game. if you are a fan of racing games you are indeed racing in this game. 'barro' is a play on words for 'carro', which is indeed spanish for 'car' indeed. try it out whats the harm in that? do it.. racing game, third of its kind, a racing kind of game. if you are a fan of racing games you are indeed racing in this game. 'barro' is a play on words for 'carro', which is indeed spanish for 'car' indeed. try it out whats the harm in that? do it.
A quick update : Hello everyone! We're sorry for the lack of updates lately. But we've got some news for you now. When we started development of Smalland, we had one developer doing the entire game in something called 'blueprint programming' in Unreal Engine. The problem with this type of programming is that it's incompatible with most PC and multiplayer programs out there. On January 25th, we announced that we were bringing in a few developers. We quickly decided it'd be a good idea to start the game from scratch, this time using C++ programming. C++ is ten times faster than blueprint, and will allow us to deliver the survival experience you all deserve! With this new programming language, the performance will be more efficient, the multiplayer servers will now have over sixty player slots, and additionally, this means that you'll be able to look forward to new exciting features and updates in the coming months. For the past three months, we've been working on the skeleton of our game. Most of it is non-visual stuff, but we're also working on things like animations, models, and level design! As a sneak peek, here's a look at our working UI model: We'll have some more exciting stuff for everyone to see next month. We're all working really hard to make SMALLAND a reality, and we appreciate your patience and support.. SMALLAND Game update : Hey everyone! Our apologies for the late update, due to some miscommunication the update was pushed back. A lot of you have been wondering about an ETA (or estimated time of arrival) for Smalland. You can expect the early access release of the game to launch in about 8-12 months. This estimate is subject to change as the game is only around 40-50% completed; the base of the game is done, but there is still more to be worked on. Funding is being worked on, but no other information can be given at this time. However once funding is completed, more information on the matter will be given along with establishing an update schedule that is going to be either bi-weekly or weekly; future updates may address questions that are commonly asked that aren't already in the new FAQ channel, in game asset exploration, along with new information regarding the game. For all of you backers, you will be delighted to hear that a closed alpha will be made available to you sometime in the summer as well! That's all for this small update and we want to thank everyone for their patience as game development moves forward Community: Discord: Twitter: Instagram: Youtube: Business: infoplaysmalland.com. SMALLAND ON STEAM! : We are finally on steam! You can help us by adding the game to your wishlist.. An update : Hey everyone, We are aware of the lack of communication that has been going on in this period and I most sincerely apologize, I neglected its importance. Things got very rough with all the issues I encountered during the endeavour of finding a new publisher and I have been slammed with e-mails and have been employing most of my time in pitching the game. That being said, I promise that there will be a drastic improvement in communication from now on. I'm also working on a road map along with other things that will allow you guys to track the project's progress. Regarding the deletion of some messages, I'm doing it with the best of intentions for the project's good and would like to keep this topic away from being open on Discord or Steam. By that I mean, that publicly spreading the (partial/incomplete) information contained in Sid's video can only harm the project and its image in a moment of weakness such as this. For any concerns regarding the matters at hand, just DM me and I'd be more than happy to clarify them. Given that I'm handling a lot of things right now I can't immediately write down the reply answer to each point mentioned in that video, however, expect this to happen in the upcoming days. This project really means so much to us, and I want to thank all of you out there that have supported and will keep supporting it.. Looking for additional investment and publishing help : Hey SMALLAND fans! We are looking for private investors or a publisher who are able to help us out with the development funding along with publishing the game! Feel free to email us at infoplaysmalland.com ps; we're releasing a proper update once we have one ready for you guys Cheers, SMALLAND Team
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