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BadLands RoadTrip Crack English


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About This Game

BadLands RoadTrip is a physics-based shooter, open world RPG where you build your own weapons to fight against the robot apocalypse! Assemble your gun to fit your own playstyle, and give those androids a much needed hard reset. Join your friends via LAN multiplayer and go on quests together, or just fiddle around with gun setups all day!

Travel the lush, open world of BadLands RoadTrip to discover the identity of the person who was stupid enough to trigger the singularity. Receive quests from the citizens of different towns and fight enemies on the way to your next clue.

You will have many parts at your disposal to make guns. Choose a handle, mechanics and barrel along with a projectile that can be loaded with extra weight, rocket fuel and explosives. Go on your merry way and blast the bots into a well-earned hard reset in your own way.

Key features

  • Fully adjustable, physics based guns.
  • Many gun parts and types of projectiles to use in your weapon
  • LAN multiplayer for the complete story and all quests.
  • Non-linear open world
  • Original soundtrack by Storytime Symphony
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Title: BadLands RoadTrip
Genre: Action, Adventure, Indie, RPG
Developer:
Obsessive Science Games
Publisher:
Obsessive Science Games
Release Date: 5 Apr, 2018


Minimum:

  • Requires a 64-bit processor and operating system
  • OS: Windows 8
  • Processor: Dual Core 2.5 Ghz
  • Memory: 2048 MB RAM
  • Graphics: AMD HD5000 series, NVidia GTX 200 series, equivalent or higher
  • DirectX: Version 11
  • Storage: 800 MB available space

English,German,Russian,Simplified Chinese



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Worst game i ever did play. Interesting simple gun crafting mechanic. You can attach multiple of the same reciever, each with their own barrel, to a single grip. So you could end up with a pistol grip that has three 6 shot cylinders each with their own barrel. This can get really bizarre with up to 8 complete miniguns attached to a single grip shooting dice that explode if they roll 6 on landing, or else do damage based on their weight. It's something else.
Killing robots rewards you with money, money can be spent on building better guns. better parts are scattered in the world. super simple.

The graphics are simple and cute, the guns have a nerf\/squirt gun look to them, the jokes and writing is cute and inoffensive, the mechanics are fairly forgiving and the "punishment" for dying is not frurstrating in any way. You just respawn a few hundred meters from where you died.
Multiplayer can be done peer 2 peer. You just click start saver and other players just need to enter your ip and connect, giving parents full control over the online experience. All of this makes me say this is a competent little multiplayer adventure. Very kidfriendly.. absolute garbage hot damn. Interesting simple gun crafting mechanic. You can attach multiple of the same reciever, each with their own barrel, to a single grip. So you could end up with a pistol grip that has three 6 shot cylinders each with their own barrel. This can get really bizarre with up to 8 complete miniguns attached to a single grip shooting dice that explode if they roll 6 on landing, or else do damage based on their weight. It's something else.
Killing robots rewards you with money, money can be spent on building better guns. better parts are scattered in the world. super simple.

The graphics are simple and cute, the guns have a nerf\/squirt gun look to them, the jokes and writing is cute and inoffensive, the mechanics are fairly forgiving and the "punishment" for dying is not frurstrating in any way. You just respawn a few hundred meters from where you died.
Multiplayer can be done peer 2 peer. You just click start saver and other players just need to enter your ip and connect, giving parents full control over the online experience. All of this makes me say this is a competent little multiplayer adventure. Very kidfriendly.. absolute garbage hot damn. Worst game i ever did play. First of all, this game a actually better than it probably should be. The player models are basic, and quite scary to look at. And the graphics seem a little old.
But that doesn't make the game bad.

There is a pretty weak tutorial at the start, but once you get the controls down, you're ready to take on the world. The map is, suprisingly, a decent size. And for the time I played, I enjoyed it. It's a casual shooter with building elements. In this case, you are creating guns. You collect parts by traversing the world and finding them, and aquire money by defeating bad guys (pretty easy to understand. Alson, they baddies are robots.). There are also quests to do that you collect from NPCs, making you travel further and collect more, well, money and parts.

The game it still pretty, new, so expect there to be bugs. I bug out for no reason at times, but that could honestly be the system I'm running. The multiplay is still fresh as well, so don't expect a huge lobby (best to play with friends, because the isn't any for of matchmaking).

With more time and support, the creators can iron out the kinks, possibly add matchmaking, and really make themselves a casual shooter that won't get boring after a month. Overall score = 6\/10 in the current state. It's basic, but it has room for growth and is even greater to play online, kinda like how Borderlands feels with co-op.. First of all, this game a actually better than it probably should be. The player models are basic, and quite scary to look at. And the graphics seem a little old.
But that doesn't make the game bad.

There is a pretty weak tutorial at the start, but once you get the controls down, you're ready to take on the world. The map is, suprisingly, a decent size. And for the time I played, I enjoyed it. It's a casual shooter with building elements. In this case, you are creating guns. You collect parts by traversing the world and finding them, and aquire money by defeating bad guys (pretty easy to understand. Alson, they baddies are robots.). There are also quests to do that you collect from NPCs, making you travel further and collect more, well, money and parts.

The game it still pretty, new, so expect there to be bugs. I bug out for no reason at times, but that could honestly be the system I'm running. The multiplay is still fresh as well, so don't expect a huge lobby (best to play with friends, because the isn't any for of matchmaking).

With more time and support, the creators can iron out the kinks, possibly add matchmaking, and really make themselves a casual shooter that won't get boring after a month. Overall score = 6\/10 in the current state. It's basic, but it has room for growth and is even greater to play online, kinda like how Borderlands feels with co-op.. Lots of options to customise guns! Vast world, many sights to see and enemies to shoot at. Nice & wholesome storytelling!



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