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Ancient Planet Tower Defense 32 Bit Crack


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About This Game

The stronghold of an ancient civilization has been invaded by hordes of alien raiders.
Use powerful technologies of the Ancient and repel the attack of the enemy's armies!

Features:
- Classic Tower Defense (TD) for those who are fond of good old games;
- Building towers in any free area on the field;
- 40 unique levels;
- Plenty of diverse enemies with their own features;
- The game offers upgrading towers, as well as everything else. New improvements allow selecting exceptional strategies for each level. Even the base can be upgraded!
- Improvements can be reset and distributed at will, it is free and you get all your emeralds back;
- The storyline is based on recollections of the veterans of intergalactic wars;
- Our artist visited the ancient planet himself in order to recreate its image in the game;
- Character voices sound identical to real ones;
- The game was developed upon the order of the High Council of the Intelligent Civilizations of the Galaxy;
- There should have been one more feature here, but it failed censorship, so we replaced it with an advert: “Galactic energy drink “Improviser” with a rocket fuel extract will reduce fatigue and shorten your life by a couple of years. “Improviser” – for a vibrant and fast life!”

We love strategies, we did our best to create the game, and it turned out quite decent.
If you like it, do not forget to rate and leave a review; if you do not, you can blame us in comments, we accept any criticism.
If things are bad and some help is needed, you can contact the technical support. d859598525



Title: Ancient Planet Tower Defense
Genre: Casual, Indie, Strategy
Developer:
Moonlight Mouse
Publisher:
Moonlight Mouse
Release Date: 3 Feb, 2015



English,Russian,Simplified Chinese,French,German,Turkish,Korean,Japanese,Traditional Chinese,Ukrainian,Polish,Italian



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Frustratingly close to completion of every level, you'll spend your life redoing and reconfiguring to get that single last monster killed before it can knock down your gate.

Tower defence, yes, but pitched perfectly so it's not just a case of gaining upgrades and then putting the big towers down anywhere. Positioning, timing, upgrades selected, and even the range of your towers all play a role in making sure they don't over-extend themselves and not get the opportunity to wear-down that big robot in the middle.

Painful enough to be annoying, fun enough to keep trying anyway.. A solid tower defense. The learning curve is very well crafted. Upgrades give the game replayability and if you keep losing, you can grind earlier levels to make the hard levels a little easier. There are a variety of different enemies to force you to switch up your strategy based on certain attributes of the towers. Some levels switch up gameplay by barely allowing you to plant any towers and forcing to use some of your other abilities.. In a sea of TD sameness, here's a clever little standout. The artist has a good eye for our glorious 16-bit past, while gameplay, if hardly revolutionary, is dependably fun. Things get a little hard quickly as you must carefully plot your skills tree chioces to advance (thankfully, upgrades are reversable...as you *will* return to re-jigger them). I prefer this, in fact, to the usual one-size-fits-all upgrade paths in TDs. A grace note: I am surprised, actually, by the music, which is more intelligent and moody than these soundtracks deserve to be.

A game freeze after a long session -- also experienced, BTW, in the online Flash version -- points to a small problem lurking in the code. Other than this, it's fluid on my not-so-beefy Mac Mini and I'd happily see more from this developer.. I enjoy Tower Defense games, though it is not a "favorite" genre of mine.
That said, this is actually an enjoyable little game, if you don't mind that you will have to grind for gems to upgrade weapons, towers and your base, and want a TD game that isn't Medieval in setting.

The more futuristic alien planet vibe is nice, Very nice art (quite pretty, actually), and good sounds that fit the weapons and invaders well. In particular the "oof oof oof" sounds as they are hit by weapons fire, and the sound they make as they die is amusing.

The story, if you call it that, is a bit shallow, and the bits between rounds do seem to flash by quickly at times, but if they lasted any longer you might get tired of looking at them as the game loads the next scenario.

Not a game I will ever put 10 hours/day into, but good fun for short sessions, and a breather from other games i play. The difficulty progression seems fair for now, but I am not terribly far into the game, so it may ramp up quite a bit later and catch me off-guard. We'll see. Being able to replay scenarios to grind for gems for upgrades is nice, you can pick a favorite map and replay it as much as you like, to get those gems. I'd say at the beginning it feels a bit more "casual" than many other TD games I have played, we'll see if it stays "casual" as i progress to the final maps. It has a good tutorial for new TD game players, though it is a tad annoying if you are more familiar with the genre. Quick note: you do NOT have to place towers, factories, mines, concrete blocks and such where the tutorial arrows tell you to put them, you can place them where you like on the green sections of the playing grid. Factories are the exception, they have specific spots they can be placed in, and you need to be careful placing them in areas where you can fit more than one, to leave space for the next and maybe the one after. Being able to disable the tutorial is a feature I wish the game had, but it is a minor annoyance to me, at most.

TL;DR- fun little Tower Defense game, with a nice futuristic setting, that is worth a play if you like TD games, and don't mind grinding a bit. Worth full price? Sure. The per hour cost is not high, and I can see it going down as I try to progress and work toward that 100%. Yes, it has Trading Cards, which have little market value (means a fairly cheap badge if you are lucky enough to not get duplicate drops). On sale, grab it if you like a more "casual" TD game.. Pro : Cute game as you can see from the tutorial.

but

Con: the difficulty level rises absurdly quick, I'm stuck at the beggining of the second map, first map was tutorial. Lots of grinding needed to upgrade and there are no dificulty levels. I just wanna see it through since I payed for it.

At least I got it in a bundle, can't cry to much about the wasted money. :(. Title: Ancient Planet
Genre: Casual, Indie, Strategy
Developer: Moonlight Mouse
Publisher: MGA MEGAAPPS LIMITED
Release Date: 3rd February, 2015

TL;DR, Verdict
Fun tower defense game. Nice price, recommended if you don't mind grinding.
At one point it will become really difficult that is the reason you will need to grind for upgrades.

Pros

Simple and well executed
Satisfying to play and complete the missions/get achievements
Enough variation to keep you engaged

Cons

Don't play with sound on if you're playing for a while
Have to do a lot of grinding to progress to end game content/get everything

Gameplay

A simplistic tower defense game where you focus on shooting stupid aliens as they follow a path with the various defenses you can build around it. You have to choose whether to gain resources or defenses, like Plants Versus Zombies, and without knowing anything about the game and where it originated from, it feels like the kind of game you would play on your IPad. The invading alien army (armies) have the kind of derpy humour you would hope to see in creatures that will totally bypass your defense despite the horrific casualties and insist on going down a single path to your base.
It's entertaining and a nice little game for the casual gamer, with bite sized humour in-between the defense missions. If you like games such as Plants Versus Zombies, you'll like this.

Once you have your defenses built up, you have the option to speed up the game as well, which is a nice feature for those who feel they've maxed out ... or want more of a challenge. You can upgrade weapons with the gems you collect after each mission.

Once you've built your resource generators on specified areas of the map, the types of defenses you have are:
Block walls which will be attacked. Green gem things that are slow but strong, and quite long ranged/have a good field of coverage. Turrets that go pew pew. Stronger turrets that go pew pew pew. Blue floaty ice balls that slow the enemies. Zappy pew pew things. Mines that go boom when they walk over them. After a bit you'll start picking and choosing the defenses you build with the resources you have and the type of enemies you face, and needing to destroy structures that inhibit building your own.

It's really well done and ingenious for the simple mechanics it has, and as someone who enjoys this style of game, I like it. The sounds however can get a little annoying so you will likely find yourself muting the game and enjoying the visual impact better. I'm also not so sure about the grinding, I don't mind doing this, but I don't think I would want to play this game long enough to do some serious levelling. So for me, this game is not worth the amount of time put into it, but for those who like the dedication and result that comes from grinding, this is a nice pick for them.. The game looks decent and is fun to play. While it starts very easy the difficulty rises up to the point that you get completely stuck and cannot continue. The difficulty of the later levels can only be overcome by grinding skill points and the only way to do that is repeating earlier levels again and again and again.

The successful completion of a level earns you gems (skill points). If you fail to win you get nothing and winning a level you already played before gives you far less gems than the first time.

The game has many positive aspects that all become irrelevant because of the endless grinding it forces you to.



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