Title: Alone
Genre: Adventure, Casual, Indie
Developer:
Avasion
Publisher:
Avasion
Release Date: 21 Jun, 2018
Minimum:
English
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All in all Alone is an intriguing Limbo-esque platformer with some unique mechanics. The environment is eerie and the music helps to set the mood (at least initially; it gets a bit redundant after a while). My major complaint concerns the mechanics of the game. Jumping, climbing ladders, pushing boxes, and bouncing on fireflies (you'll see) are the major activities you'll be performing and none of them feel as intuitive as they should in a basic platformer. Jumping is not a precise as I would like and forward momentum often carries you well over your goal. On the other hand, many double jumps that rely on fireflies are spaced to the point that there is no margin for error. I never felt like I actually mastered the jumping. I just kept trying until I got lucky. Particularly in a platformer, jumping is a vital piece of the game's mechanics. Ladders are a little clunky, but it's really just the jumping off of them that's difficult for the same reasons previously mentioned. Boxes are a little too susceptible to pushing and more than once a collision with a rock made the box propel me into the air only to meet an abrupt death against the ground. Some more prompts would also be helpful as I only received one and while I'm normally a fan of trial and error, double-jumping off of fireflies is not a thing I can do in real life and I would not have thought about trying it if I hadn't stumbled onto it. The good news is that the game is short enough and the checkpoints frequent enough that the mechanics don't get too frustrating. The price is also low enough that I don't feel cheated out of money. Despite my complaints, I did enjoy the game and I would love to see some more polish and gameplay. I would definitely be interested in a more refined version and would pay more to play it: as long as the content was there. Good job overall. I hope to see more in the future.. hard to play sorry. Hey, you have made a cool lil game. The music was fun, it created a good vibe. Controlls took a while to figure out, with the ladders and crawling, (played with keyboard). Game took trial and error to figure out, seemed abit unfair at some times, but in general i liked it. Must have died like 40 times in the end bit before figuring it out. :) Good job. Keep it up.. All in all Alone is an intriguing Limbo-esque platformer with some unique mechanics. The environment is eerie and the music helps to set the mood (at least initially; it gets a bit redundant after a while). My major complaint concerns the mechanics of the game. Jumping, climbing ladders, pushing boxes, and bouncing on fireflies (you'll see) are the major activities you'll be performing and none of them feel as intuitive as they should in a basic platformer. Jumping is not a precise as I would like and forward momentum often carries you well over your goal. On the other hand, many double jumps that rely on fireflies are spaced to the point that there is no margin for error. I never felt like I actually mastered the jumping. I just kept trying until I got lucky. Particularly in a platformer, jumping is a vital piece of the game's mechanics. Ladders are a little clunky, but it's really just the jumping off of them that's difficult for the same reasons previously mentioned. Boxes are a little too susceptible to pushing and more than once a collision with a rock made the box propel me into the air only to meet an abrupt death against the ground. Some more prompts would also be helpful as I only received one and while I'm normally a fan of trial and error, double-jumping off of fireflies is not a thing I can do in real life and I would not have thought about trying it if I hadn't stumbled onto it. The good news is that the game is short enough and the checkpoints frequent enough that the mechanics don't get too frustrating. The price is also low enough that I don't feel cheated out of money. Despite my complaints, I did enjoy the game and I would love to see some more polish and gameplay. I would definitely be interested in a more refined version and would pay more to play it: as long as the content was there. Good job overall. I hope to see more in the future.. Controls are more than frustrating.. Hey, you have made a cool lil game. The music was fun, it created a good vibe. Controlls took a while to figure out, with the ladders and crawling, (played with keyboard). Game took trial and error to figure out, seemed abit unfair at some times, but in general i liked it. Must have died like 40 times in the end bit before figuring it out. :) Good job. Keep it up.. i mean its meh but its only $1 so. Short but still pretty fun. Plays like INSIDE. Priced well at less and $1 USD. Could use some extra music. https://youtu.be/m85j0g3oe1g. i mean its meh but its only $1 so
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