Title: Acaratus
Genre: Adventure, Indie, RPG, Strategy
Developer:
Nodbrim Interactive
Publisher:
Nodbrim Interactive
Release Date: 25 Feb, 2016
Minimum:
English
This is a turn based game. It uses real time stage hazards.
There is nothing else to say - Completely unacceptable.. The game is still crashing. I played an hour or two and got 6 crash. You'll fix it.. Great game. Really like the bot build thing
Not that hard too play first play thru hard second impossible.
Spoiler got me an flying ball with 4 barrels kill everything in one burst turn boss and everything.
Dide found a werid bug last boss the battle got skiped soo had too play the game again too meet him in battle.. At the moment it is very small scale but promising.. Greeting Everyone! Today I will be reviewing Acaratus a turn based strategy game that pulled at my nostalgia of classic Turn Based Strategy Mech games similar like Front Mission (R.I.P.). But, with what appears to be a small budget and graphics that of last gen does this game hold up?
Rockem Sockem: At its core this game is all about punching or shooting other robots, or at least mechs. There is a story but assuming it even plays right (read below) it is completely forgettable. The enjoyment comes from solid (for the most part) turn-based combat with customized mechs. You click a mech, move it, shoot with it and punch with it. All very fun, if simple gameplay; finding different cores and equipping them with legs, arms and such is all neat but the interesting bits are finding out you can do other things, like putting turrets on a core where the legs go so you can put a propeller and have it fly around harassing things (I called him Air-Raid) or a big mech that had a huge chest cannon with a ballista on top (I called him Firebase). Really, I named all my mechs like they were transformers\u2026don\u2019t judge me.
Welcome to the 90s: The game lacks any real amenities that you\u2019d expect in our current gen of gaming, no voice-overs, a serviceable but incomplete tutorial and graphics that belong on a tablet. Even at the highest graphics settings the game simply does not look like it does in the pictures, but I didn\u2019t play this game for the graphics, I played for the big mechs stomping over each other! There is a tutorial but it doesn\u2019t really explain anything but controls\u2026\u2019hey, what are units?\u2019 how do they work? Anyway the game ends up leaving a lot to be desired but again punching, slashing and shooting robots in a turn based game is what this is about.
Rocks Fall: Let\u2019s talk about the bad\u2026which there are a bit. The biggest issue I had was in my game all the mid-chapter stories seemed to be auto-skipped. I even saw like a split second before it just loaded the next screen. I didn\u2019t even get to see the ending, which soured me greatly with this review. The story also makes no sense as it doesn\u2019t seem to be always told in order or even by the correct character. One time one of the characters was talking to herself because she was reading the lines of another character. Also, if you don\u2019t watch you can go out of order of the story, which causes it to feel weird but also having no idea who the new characters are. Even if you avoid that there are still several story glitches and an odd bug happened to me multiple times where I accidently clicked a location and my cursor just ran through all the encounters without engaging them forcing me to make my way backwards through the story for some time. There were even times were the end of battle dialog happened at the beginning of the battle. Oh and don\u2019t forget the battles you just auto-win for no reason as no enemies were spawned.
So in the end, should you get this game? If you are a fan of turn based strategy mech games then I\u2019d say just buy one of the old Front Mission games (3 is my favorite) but if you really want to give this game a go, then great. I enjoyed my time and actually will play through it again. But I can\u2019t recommend it\u2026too many bugs that create a bad experience which is an absolute shame because I see an endless amount of enjoyment on the mechanics alone if they were just cleaned up a bit and the story issues were corrected. Ultimately this game should be in early access and is in dire need of some updates. Until then, I\u2019d suggest looking elsewhere. Regardless, enjoy!. Was expecting something with deep tactics and level up system. Wasn't what I was looking for.
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