Title: A.I.M. Racing
Genre: Action, Racing
Developer:
SkyRiver Studios
Publisher:
1C Entertainment
Franchise:
1C
Release Date: 22 Jan, 2010
Minimum:
English,Russian,French,Italian,German,Czech
I really like the game, but I couldn\u2019t find the stupid cake.. Really bad. Horrible, floaty feeling controls. No reaction or physics when hitting objects. Do not waste time or money.. This is textbook crap. Sorry.. I REALLY like this one. Its more than a hover space craft race thing. Which of course it is. But the added weapon elements, and extras make it quite intense if you really want to go full on. Race, crash into, blow up and destroy etc opponents and aim to win as well. Great! The graphics are pretty good, should get good results even with a low end graphics card.. The worst Wipeout knock-off I've ever played.. Its a good hover racing game.. I would prefer to play the RPG that this is linked to rather than the racing game that came after it. Played through a few championship matches before giving up.
I like different weapons slots for different pick ups, sadly I was having trouble getting this to work with a 360 controller all that well.
I didn't really like the feel of the vehicles, I know they are hover based, but it would still be good to have some greater feelings of inertia and a center of mass on the vehicles somewhere so they roll and dig into corners.
Worth trying if you get it in a pack, but I'm not sure it will be something that you play for long.. I consider myself among one the biggest fans of the A.I.M. games. I find this game enjoyable... JUST enjoyable not very enjoyable, because it's not RPG type-game, like its predecessors were, but because sometimes A.I.M. Racing is literally unplayable. Unstable physics and bad map design isn't best combo. Best example woulb be the Ocean station. There are tubes where player could uncontrollabl start rolling and get stuck, and then on the same level there are TONS, yes TONS of physics-based objects that slow you way too much down PLUS on the same map there are invisible barriers \u2665\u2665\u2665\u2665\u2665\u2665collision on models actually) that could randomly block a player and at leas 10 other NPCs. This is just one big \u2665\u2665\u2665\u2665ing mess. I spent on single Mojar league's Ocean station level 4 hours because of these problems... four effing hours! It's just not worth the rage. It would be sin to recommend A.I.M. Racing, though other parts of the game were fine.
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